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Creative Bloq is part of Future plc, an international media group and leading digital publisher. 3D printing technology has grown a lot in the last year, and it has been interesting to follow what is being created. Reddit user mz4250, posted up the Dungeons & Dragons creatures he made with his 3d printer. Another factor that we have been following is the creative license of the artist when making established characters.
But even though they've been making the rounds on Tumblr for ages, 3D GIFs are only just now making their way into other parts of the Internet. Use a GIF with smart, even compositionThe best images also have a visual composition that can easily be broken into even divisions across the frame. Notice that the image above uses the composition of the scene from Bad Boys II to fit the movement on screen evenly between these three evenly spaced panes. For the purposes of this tutorial, we'll be focusing on making a simple 3D GIF with three horizontal panes across the image.Capture your own GIF, or borrow a pre-existing one to modifyIf you don't yet know how to make a basic GIF, you will first need to learn how to capture video footage using any of the many available pieces of software for Mac, Linux, or Windows computers. For your own sanity, label each new copy of the masked layer something that matches the frame it will be used in. Do this for each frame where the dolphin is in front of the bars. Don't forget to only make one masked layer visible at a time for each frame that you modify.
Once you’ve painted every frame that needs it, zoom out and press play on your GIF to make sure everything looks good.And voila!
Avatara lets us create our avatars for free and use them in our profiles of forums, blogs or pages we want, but the difference this kind of avatar is that we can do in 3D and we can change all the things we wanted until it is as we like and we like it.
Users can choose from a gallery of over 700 user generated character designs, or mix and match faces, bodies, eye colors, makeup styles, hair styles to produce a 3D model that resembles themselves.
One can also choose from a growing number of animated moods and actions to apply to their custom avatar.
So you can imagine our excitement at the release of the much anticipated Lego Movie in cinemas.
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A few creative gamers have posted up their creations online for other people to download such as enemies and even whole dungeons that you can build one plastic piece at a time. Thumb through the gallery to check out all the dragons and creatures that he spent a year assembling and scanning into his printer. For those of us that don’t have that sort of cash laying around, there are other options such as 3dHubs, which offers a 3d printing service. For mz4250, Wizards of the Coast reached out to him and asked him to put the dragons on Shapeways, so everyone could have access to them for free.

These images, which use optical illusions to make visuals appear to pop out of the screen, have gotten to be so popular on the website that last year Tumblr's official year in review roundup devoted an entire category to them. You will then want to learn how to edit your footage in Photoshop using any of the many, many GIF tutorials that exist on Tumblr and other websites. To get there, go to the vertical Tools sidebar on the left and locate the Rectangle Tool option toward the bottom. For instance, name the first masked layer you modify "Frame 3," because you will be matching it to the third frame.Now, zoom in and begin masking.
All you need is a little bit of time and the patience to color in, or erase, a couple of white bars. And as you can see, the results are totally worth it. To celebrate the film's release, we asked digital artist Pat Imrie to create this awesome CB superhero Lego mini-figure.
His players will be able to engage with the different dragons from the Monster Manual completely free, minus the process of actually printing out these plastic beasts like magic. Eventually Kinko’s may have their 3D printing service set up, but until then we will just have to take a look at what is being created in the community.
Though, as a larger community learns how to create and build, how will the miniature game industry adapt? One type, like the GIF above, relies on a fake Tumblr "frame" that the image then breaks out of, usually on the bottom of the GIF. You can also see our tutorials for how to make GIFs from your mobile or web device or from Imgur.Or, use one of the many image capture tools that automatically convert footage into GIF format, like Licecap for Windows or GIF Grabber for Macs.
And now you design one too with his brilliant step-by-step guide on how to create your own 3D Lego character. This guide was created using Maya, but any 3D software can be used including free software such as Blender (head here for some Blender tutorials to get you started). For this tutorial, we're going to show you how to modify this GIF from the film Rise of the Guardians. I also collected other reference images of various mini-figures from different angles to help me add in details where required. Modelling the Head Primitives and bevels will be the most common elements to creating this characterPrimitives and bevels will be the most common elements to creating our Lego mini-figure.
Starting with the head, create a Polygon cylinder with 12 sides and delete the caps off the top and bottom. Fill in the cyclinder caps with clean, quad-faced topologyNow match the cylinder with the reference images and apply a rounded bevel to the top and bottom edges.
Modelling the body and hips Delete the bottom face of the cube and scale the top vertices inStarting with a cube we will delete the bottom face and then scale the top vertices in to create a trapezoid shape.
Then we will select all but the bottom set of edges and apply a rounded bevel to them to create the desired look. Select all but the bottom set of edges and apply a rounded bevelBefore adding in new edge loops to help refine the shape and support the newly created bevels.

Refine the shape of the body before adding in new edge loopsNext we will extrude the base in to create a recess for where the legs would go. Now select the edges and extrude up to create a neck peg, lastly cap off the hole and add in edge-loops to clean up the mesh. Create a circular hole and extrude up for the neck pegFor the hips start with a polygon plane, eight divisions wide and adjust the shape into an archway.
Create the hips using a polygon plan with eight divisionsWe will then add in new edge loops to support the shape before extruding the faces outward to create the hips.
Extrude the faces outward to create the hipsFinally, create a cylinder with 12 sides and clean up the cap geometry as we did before and scale it down to match our hip geometry. Create a cylinder with 12 sides for the centre of the hipsThen select the top eight faces and extrude them up and flatten them out to create the centre of the hips, adding edge loops where appropriate to cleanup and finalise the geometry. Modelling the arm and hand Reshape an eight-sided cylinder with the forearm referenceStarting with an eight-sided cylinder delete the caps and line up and reshape the cylinder with the forearm reference.
Now add in more edge loops to give us more geometry to further refine the shape of the arm. Add in edge loops to further refine the arm shapeLastly, select the edges around the wrist area and extrude them up to create a recess for the hand. For the hand, start with a 10-sided cylinder and delete the two underside capsReshape the hand based on the side reference before selecting all the faces and extruding them inwards to create thickness. Modelling the leg Start the legs with a 16-sided cylinderFor the leg we start with a 16-sided cylinder and delete all but one cap, adjust the topology as in image above. Now select four faces on the underside and extrude them downwards, before adjusting the topology to create the shape seen below.
Select four faces on the underside and extrude them downwardsCreate the foot by extruding out a bottom edge, then add in a border edge around the leg shape to help create clean topology later on. Create the foot by extruding out a bottom edgeNext select all the faces of the leg shape and extrude them to create thickness of the leg. Create the thickness of the leg by extruding facesThen add in some supporting edge loops so that we can create the holes at the back of the legs. Add some supporting edge loops to create the holes at the back of the legsTo create the holes we will split a vertex on the back of the leg and add in additional edge loops to create an eight-sided hole.
Create a hole by splitting a vertex on the back of the legNow extrude edges in to create the finished hole, and repeat the process for the top hole, adding in edge-loops where required to finish off the leg geometry.
Extrude edges in to create the finished holeYou now have your very own 3D version of a Lego mini-figure, which you can model accessories for and texture however you see fit.
Maya tutorials: 40 awesome projects to try today The best 3D movies of 2014 Download free textures: high resolution and ready to use now What should our Lego superhero be called?

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