There are many lenses through which to understand personality types and people’s motivations, from Myers-Briggs to Values Modes to archetypes. Just as change work requires understanding of people’s motivations and values, defining those same things in works of fiction is integral to creating a robust, believeable character. The best way to illustrate these archetypes is to use examples of well known casts of characters. There are different versions created by different people based on their interpretation of the character(s) and the meanings of each different part of the matrix, but you can grasp the idea regardless (don’t worry about the text underneath each picture, just which character has been placed in which alignment). Now while this is all very interesting (and good for a giggle), what’s it got to do with creating change? They won’t be brandishing swords, blowing things up or unleashing magic, yet the same basic motivational forces are there, in a 21st century guise. No person is completely one alignment, and people may shift in and out of alignment types depending on the situation. Lawful characters tell the truth, keep their word, respect authority, honor tradition…On the downside, lawfulness can include close-mindedness, reactionary adherence to tradition, judgmentalness, and a lack of adaptability. Neutral characters have a normal respect for authority and feel neither a compulsion to obey nor a compulsion to rebel.

Chaotic characters follow their consciences, resent being told what to do, favor new ideas over tradition, and do what they promise if they feel like it. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. While some of the content is more applicable to game-playing character creation (such as references to whether or not a character is likely to kill) as distinct from how a character’s alignment affects their worldview or likely actions in organisations or groups, the overall characterisation is still relevant. Understanding what makes yourself and others tick is often a learning curve in itself, but being aware of how different people see each other is a challenge on a whole new level.
Edwards also overlays the character alignment chart over that of the extensive values research undertaken by psychologist Professor Shalom Schwartz at The Hebrew University of Jerusalem. Hope these also help in some way, and all the best with your work in those areas afflicted by such trauma.
Like any framework, it is not absolute or perfect in any way, but it did lead me to wonder how much insight and expertise is being carried around by people creating and enacting characters which could be brought into organisational sustainability thinking. I wholeheartedly agree that Edwards has created a very useful resource, applicable to far more than D&D or gaming, such as people working in change management. If you scroll down to the bit with the heading New Names for Old Alignments, he discusses this issue eg. It’s true to say people are never purely one or the other of any kind of character, or any other typology, and can change as context changes, or as they develop personally.

The rebels (chaotic good) continually challenge them, initially through art and other creative outlets but when this doesn’t work and the lawmakers are not displaced, the rebels become destroyers (chaotic evils). This is as good a place as any to say huge thanks to the members of the wonderful No Homers Club forum, who helped naming the last few people I didn't know - particularly Jamie, Cash Kerouac, Mr Johannson, and headintheclouds87. Blinky: Three-eyed fish, mutated by toxic waste from Springfield Nuclear Power Plant; and with a taste that can't be beat! Schwartz developed the Schwartz Value Inventory (SVI) based on an extensive survey of over 60,000 people. Your article and the link to Erick Edwards site has provided me with additional information to keep in mind for later this month when I will be attending a workshop for people who have been affected by the January Floods. Currently the characters are not listed in any sensible order (actually it's the order I drew the hotspots on the image map), but you can have fun trying to match them all - I'll get round to ordering them eventually!

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Comments to «The characters of what a girl wants»

  1. ADRENALINE writes:
    The globe with names, you can say.
  2. eldeniz writes:
    Accessible to the new particular person and you will have his.