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Apple has released Xcode 4.2 as a free download to all developers and non-developers alike with support for OS X Lion and iOS 5, and SDKs for coding apps for either .
Learn about which printer and scanner models are supported, and what third-party vendor software is available for download using Software Update. Lesa Stoner Director of Operations “I would just like to put into words my relationship with the staff at Global Sky.
Insight English language schools Thailand, have been a success since the day we opened our doors in 2004. Below is a list of applications and their compatibility status with Mac OS X 10.6 Snow Leopard, . Mac OS X Snow Leopard is an even more powerful and refined version of the world’s most advanced operating system. Xcode includes the Xcode IDE, Instruments, iOS Simulator, the latest OS X and iOS SDKs, and more. Icenium aims to change that by allowing developers to ignore the hassles of managing their build environments and concentrate on creating their apps. With Icenium, Android developers don't need to install Eclipse or the Android SDK, and iOS developers don't need to install Xcode or even own a Mac. The other is Graphite, a more full-featured development environment that adds additional code formatting, navigating, and refactoring capabilities. Even when using the Graphite client, however, Icenium development is fundamentally cloud-connected. For larger development teams and projects, Icenium can also synchronize files with any other Git service, including a private one, as long as it can be accessed from outside the firewall. Because Icenium projects are hosted on Telerik's servers, the actual build process takes place in the cloud, too.
One of Icenium's greatest strengths, however, is that developers don't actually need to deploy their apps to find out how they will look on a variety of devices. Once an app is looking good in the simulator, Icenium makes it easy to test it on actual devices, too. A separate technology, Icenium Ion, enables similar auto-updates on iOS devices, allowing test versions of apps to be deployed over-the-air, bypassing Apple's App Store. One of the greatest concerns of all developers is whether their applications will be accepted and used by a big audience.
The above two definitions are pretty explanatory, and they describe in the best possible way each term. Use new Xcode 6 features for importing and exporting files for translation and performing localization preview in the Interface Builder. Because there is a lot of stuff to work with in this tutorial, I’ll save us some time by giving you a jumpstart project to start with. Besides that project, you can also download from this link a zipped file with some resources that we’ll need during the implementation of the sample app.
So, before you keep reading, make sure that you’ve downloaded and unzipped both files. As I already said earlier, the source of our demo data is going to be the International Movie Database (IMDB), because our goal is to show the details of some movies using various localizations. There are various ways to store the movies data into the application and then display them.
In the window that’s shown, in the iOS category select the Resource option (at the left). Name the file MoviesData and click on the Create button to let it be created and added to the project. The moviesData array is declared as a NSArray, because we’ll use some of the features that this class contains. If you recall, one of the subviews existing in the storyboard (and maybe the most important one) is the tableview. Before we proceed to the display of the movies data, it’s necessary first to talk a bit for a very important function named NSLocalizedString.


The other three arguments existing in the function are rarely used, they have default values, and they can be omitted.
We’re about to use the NSLocalizedString function several times during the implementation of the sample app, so I considered it as the best practice to present it first here.
During the development of a localized application, it’s always important to take care of the proper number, date and number representation. By having the above two functions already implemented, we can keep going in the data display part, where we’ll make some real use of them. There are eight prototype cells in the table view already added to the storyboard, and each one has been given with an identifier value. However, before we start defining each case, it would be a good idea to assign to a local variable the dictionary matching to the currently selected movie (don’t forget that each object in the moviesData array is a dictionary object. In addition to the code editing and debugging environment itself, he said, developers must also install all of the SDKs and frameworks needed for the platform they want to target. According to Seven, the current version of Apple's Xcode IDE for building iOS apps clocks in at around 1.6GB. Instead, developers for both platforms do all their code editing, debugging, and project management within the Icenium environment. One is Mist, a completely web-based tool that offers simple code editing and project management capabilities and does not install any code on the local computer. This version has to be installed, but as Seven pointed out, the Graphite client is only around 10MB of code, compared to the gigabytes that have to be installed with traditional IDEs. Projects and source code are saved on Telerik's servers, rather than the local computer, and they are managed using simple, Git-based version control. Telerik assumes responsibility for making sure it's up-to-date with the latest versions of the Android and iOS SDKs and their associated frameworks.
Graphite and Mist each include a configurable device simulator that can show how app UIs will look on various screens and form factors, right on the PC screen.
Using technology called Icenium Live Sync, developers can use Graphite to deploy their apps to multiple devices connected to their PCs via USB.
It can't push the latest app build to devices the way Graphite can, but development versions of Icenium apps allow the user to tap on the device screen with three fingers to pull the latest code changes down from Telerik's servers. It’s a fact that the bigger that audience is, the more sales or downloads will be achieved, resulting to applications that sit at the top of the rankings and of course, applications that make a better profit. When everything is done following the proper way, then the system automatically uses the correct version of each localized object and developers don’t need to hard code anything. It’s always a better idea to allow professional translators to translate any app texts for you than using any translating software, even if doing so costs in money. Besides that tableview, in our interface will also exist a label to use as a title, an image view for displaying the flag of the region matching to the current locale, and a button for showing an action sheet to pick a movie. Take a look to the Interface Builder in the jumpstart project so you familiarize yourself with the interface, and when you are ready proceed to the next parts. Normally, one should make such an app dynamic and flexible, so it supports searching capabilities (by name, category, etc), and other useful features. As you see, the way we load the file contents to the array is quite similar to the way of the Objective – C. Besides that, we make a call to the loadMoviesData function we just created, so the array gets filled with values once the view is loaded. When that row gets tapped, we’ll open the webpage pointed by the link URL to the Safari.
This is strongly related to the internationalization process, as it’s the key for localizing text at any point of your applications. The key is a string value that we want to have translated versions for, while the comment is simply a description to the translator (a human translator), so he knows what exactly we want from him to translate.
However, in the second case the message to the output will be translated according to the user’s locale (if any respective translation exists of course). Not all countries around the world use the same representation for any of them, and moreover there are cases where the representation in one country means something entirely different to another one.


No matter how each one of them is stored to the app, the way it is displayed must be in accordance to the user’s locale.
The problem is only compounded when developers want to target multiple platforms, because they often have to install an entirely separate tool stack for each mobile OS. Right now, each simulator supports one smartphone and one tablet profile for both Android and iOS, but Seven says Telerik will add more device types as time goes on. Then, as they adjust their code, the displays on all of the connected devices automatically update to reflect the new changes.
More steps are included than that, such as translating the subviews in the storyboard, and using the proper resources for each region. The bottom line is that the internationalized applications appear to users as native apps, and nobody can really say if such an app was originally built to support only English, German, Hindi, or any other language. You just have to unzip it to a directory of your choice in your computer, and then you’re ready to start working. Also, if you are already familiar on how to add such a new file to the project, or if you want to dive into the action straight away, feel free to skip this part. Right next we are going to add the definitions of the minimum required tableview methods, so we can later display the loaded data.
Fortunately, no hard coding is required from the developers, as there are embedded mechanisms in the iOS SDK that allow to handle all the above in a quite straightforward and simple way. This class allows to represent and convert numbers in various formats, and of course to automatically adjust any number to the user’s locale. Lastly, using the stringFromNumber method we convert the number given as a parameter to a string, which, at the same time, is returned from the function. That means that we can convert dates to strings and back, using various representations, and always formatted in the most suitable way. However, the real work is done by the stringFromDate method, which returns a string value based on the given date and the preferences we set. Moreover, because we have eight different cell cases, we’ll use a switch statement for specifying the details of each one. Making an application available to as many languages as possible, will result to a better user experience, while at the same time it will maximize the resonance by the users. For example, an app could contain many copies of the same image, each one redesigned or redrawn and localized according to the supported languages and regions. Notice that besides English which is the base language, we’ll add two more localizations in French and in German. In this project you’ll find the interface already created, and any necessary IBOutlet properties and IBAction methods already declared and connected to the proper subviews. For example, using a number formatter in the above example would result in having 5.4 in US locale, and 5,4 in some European locale.
Notice that the returned string value will be properly formatted according to the user’s locale when it will be displayed on-screen.
Also, and that’s really awesome, using a number formatter is possible to get string values properly formatted from numbers, and numbers in the proper format from strings. In the project we develop, we have just one date that must be displayed, and that is the release date of a movie.
A localized application will definitely meet a greater acceptance by the users who natively speak other languages, as it will be looking much more friendly and accessible than an application with the same features that supports just one localization, i.e. Also, displaying numbers, currencies and dates in the proper format is part of the localization process. As we just did, we’ll add a new function here as well for doing the conversion to a string value.
For instance, the decimal number 8.3 is represented just like that in US, but in Germany the same number should be represented as 8,3 (where the comma is used instead of the dot).



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