Responsive web design is a hot topic these days, especially as websites need to adapt to the growing number of mobile devices with their relatively small screens. The basic idea of responsive web design is that a website should "respond" to the device it's being viewed on.
Most of the time, though, when people talk about "responsive web design" they're referring mainly to the first of these points: creating a responsive layout that can gracefully adapt to different screen sizes. Currently, most websites are designed to work on a desktop browser with a window that's around 1,000 pixels wide.
At 800 pixels wide, the content is wider than the window and you get a horizontal scrollbar. Since there's a large variety of screen sizes and browser widths in use today, it's very hard for a web designer to cater to all users using these traditional techniques. Mobile browsers make the situation worse, with their tiny screens of between 320 and 768 pixels wide. You may have heard both the term "responsive web design" and "adaptive web design" used to describe websites that adapt gracefully to different screen sizes. Essentially, both terms refer to the same basic idea: A website's layout should alter itself depending on the device it's being viewed on. Harry takes this point further, and suggests that websites should simply adapt their layout to a small, specific set of screen sizes, rather than continuously responding as the user resizes their browser pixel by pixel. We also wrap the content area, sidebar and navigation menu in a #pageBody div, which we give a max-width of 1200 pixels to prevent the content stretching too much on very wide browser viewports. As the viewport gets narrower, the content area, sidebar and navigation shrink proportionally.
Clearly, the fluid layout shown above isn't going to work well on the narrow viewports of mobile devices. By making our layout responsive, we can reposition the various elements in the page based on the viewport width. Media queries work in nearly all modern browsers, with the notable exception of Internet Explorer 8 and earlier.
As mentioned earlier in the article, our fluid layout works OK for wide browser viewports, but the content, sidebar and nav columns start to look cramped when the viewport shrinks below 1,000 pixels wide. The rulesets inside our media query are triggered when the page is viewed on a screen, and when the viewport's width is 1,000 pixels or less. The second ruleset puts the navigation on top of the sidebar by setting both elements to a width of 25%. The third ruleset removes the right margin from the sidebar content and adds some top margin instead, so that there is some vertical space between the nav and the sidebar. To solve this, we can use another media query to rework the page further into a single-column layout for these narrow viewport sizes. These rulesets kick in when the page is viewed in a viewport less than or equal to 700 pixels wide. By creating another media query, we can rework our layout again once the viewport width drops below 700 pixels. These rulesets remove the white margin around the outside of the page, and reduce the other white margins from 20 pixels to 5 pixels, once the viewport width drops to 480 pixels or less. The figures below show the layout on a 480-pixel-wide browser, before and after applying the final media query. At a viewport width of 480 pixels, our single-column layout wastes a lot of valuable screen real estate due to the 20-pixel white margins. By removing the outer body margins, reducing the inner margins to 5 pixels, and reducing the padding on the header and nav, we create more space for the content. One of the main reasons to design a responsive layout that works well on both large and small screens is, of course, to make your websites mobile-friendly.
On an iPhone, our responsive layout is behaving as if the viewport was just under 1,000 pixels wide, not 320 pixels. As you can see, the iPhone's browser has zoomed the page out, making the text small and hard to read. The high-definition "retina" display of the iPhone 4 (and, presumably, the upcoming iPhone 5) is 640x960, not 320x480.
The answer lies in the subtle difference between the viewport and the screen on mobile devices, which you looked at briefly in Understanding media queries, earlier in the article.
The iPhone, along with most mobile browsers, uses a "virtual" viewport that is larger than the physical screen.
The iPhone's viewport happens to be 980 pixels wide, which works great for most websites that are designed to fit on a 1024x768 desktop display.
In our case, we want the viewport's width to match the device's screen width, so that there's a 1:1 ratio between the page's CSS pixels and the device's screen pixels. Now, when viewing our page on an iPhone in portrait orientation, the viewport is 320 pixels wide. By using the viewport meta tag along with the initial-scale and maximum-scale values, we can persuade mobile browsers to match their viewport's width to the device's width, thereby triggering the correct media query.
You can also control the viewport's width explicitly using values such as width=500 (for 500 pixels) and width=device-width (for the width of the device's screen in portrait orientation). In this article you've explored the concept of responsive web design, and tried out a few responsive design techniques. The basic idea behind responsive web design: creating websites that seamlessly adapt themselves to different screen sizes and devices.
How to convert a standard fluid layout into a responsive layout that adapts to various different browser sizes.
I hope you've found the article useful, and that it has taken some of the mystery out of responsive web design. I'm fairly sure you could write a workaround using javascript or jQuery for older IE browsers based on the viewport width and then importing the relevant documents stylesheet that way for backwards compatibilty. I published the results of running the tutorial output on the Windows Phone emulator and a Windows Phone device. I'm a fairly new web designer, just getting in to responsive and adaptive designing and this article was amazing. This is a very simple yet elaborately written tutorial to convert a stylish Agency Landing Page PSD into HTML and CSS. Chris Coyier of CSS-Tricks put together a three-part series for converting a mockup into a working site.
Unlike many other tutorials, this one published on Design Instruct focuses specifically on HTML5. This tutorial from Subcide starts with a basic design and takes us through the steps of coding the site. In this tutorial, you will learn how to convert your Photoshop designs into standards-compliant (X) HTML web design.


This is a very detailed and in-depth tutorial guiding you through the process of converting a product landing page from PSD to HTML. This tutorial demonstrates the use of Skeleton boilerplate to convert a PSD to HTML in a very easy way and also making the design responsive.
With this tutorial you can easily convert your PSD designs into simply elegant and fully functional CSS3 web layout without wasting any time. If you want to convert your beautiful Photoshop mockups into working HTML or CSS templates then you should see this tutorial. If you do not know the process of coding then this tutorial will teach you the process of coding to convert your designs into HTML and CSS. In this tutorial we will be talking you through the process of coding the PSD file into a working CSS template.
In this tutorial you will learn how to code the Corporate WordPress Style Layout into xhtml and css. This detailed tutorial will teach you how you can encode your Photoshop mockups into XHTML and CSS.
If you are searching how to code a Grunge web design from Scratch then this well detailed tutorial will definitely help you. With this tutorial you can convert PSDs to a suitable and standards compliant XHTML and CSS template. In this web development tutorial, you will learn, step-by-step, how to create a beautiful dark and sleek web layout using standards-based HTML and CSS. With this tutorial you can easily convert your web design concept into HTML and CSS mockup completely along with clean and valid codes.
If you want to convert your superb and wonderful Photoshop designs into HTML and also want to learn how to convert your PSD files into a complete functional WordPress theme then check out this well-detailed tutorial. If you use this tutorial, you can create awesome and sleek portfolio website by converting your PSD files into HTML and CSS.
This is a detailed tutorial and this tutorial will teach you gradually how you can code for a clean and professional web design. If you want a tutorial that will teach you how you can Design Lab TV Styled layout into XHTML and CSS then this tutorial is perfect for you check this out.
In this tutorial you will find that how a fully working Photography website is built by using XHTML and CSS. With this tutorial, you can design and code a cool iPhone app website in HTML5, and visual styling with some CSS3 effects. This tutorial will teach you that how you can convert your product landing page design (PSD format) into fully functional HTML. This is a detailed tutorial that will teach you gradually how to convert Dezign Folio from PSD to HTML. With this tutorial, you will learn how to code a clean and minimalist HTML and CSS website layout.
If you want to convert 1stDelicious portfolio layouts from Photoshop PSD to HTML then use this tutorial.
This is another detailed tutorial that will teach you how you can convert a 3D portfolio dark layout by converting PSD files to HTML. With this tutorial, you will learn through the process of designing a highly-professional website from the sketch.
If you want to create a lovely and textured web design by converting Photoshop designs into HTML and CSS then use this tutorial. With this tutorial you will learn how to create a comic book themed web design by using your Photoshop PSD files and then converting them to HTML and CSS.
This tutorial will teach you how to code a Photoshop PSD file into an awesome and full functional working websites.
With this tutorial, you can easily convert Artthatworks from PSD to HTML using Skeleton Boilerplate and make it approachable with media queries.
If you want to code a band website by taking a PSD file and after that you want to convert this file into a clean and working XHTML or CSS code then you should see this tutorial.
If you want to know how professionals convert their designs from Photoshop to CSS and HTML, then you should use this tutorial because this tutorial is all about that. If you want to convert a clean magazine style PSD template to HTML or CSS layout, then check out this another well detailed tutorial that will teach you step by step. With this tutorial, you can easily learn the process of coding up the design into a fully working HTML and CSS website.
This tutorial teaches you the process of coding the PSD file into CSS and HTML so that you can easily generate a Brilliant blog design. This tutorial will teach you how to convert a clean and simple yet professional-looking PSD design to semantically-correct XHTML and CSS codes. This is yet another very detailed and in-depth tutorial, converting a cool 3D Portfolio design from its PSD template to HTML and CSS codes. An awesome video tutorial from NETTUTS, showing you how to slice the PSD, then dice it and then serve it hot on the plate.
This tutorial guides you in a step-by-step fashion, on how to design a beautiful and advanced CSS Menu. This tutorial not only teaches you how to convert a Magazine Style PSD template into HTML and CSS, but it also gives various useful tips and advices on various important aspects of the process.
This is not just a tutorial showing you the process of conversion, but it will teach you many aspects of designing throughout the tutorial. This tutorial on PSD Vibe will teach you how to convert the Lab TV Style PSD layout into XHTML and CSS. This tutorial explains the concepts, and walks you through the basic steps for creating a responsive website layout.
Many designers and developers want to create new websites with responsive layouts, or modify their existing sites to incorporate responsive elements. If your browser window is much narrower than this then the content either looks squashed, or you get a horizontal scrollbar.
You can improve the situation somewhat by using a fluid-width layout, where the layout's columns and elements resize proportionally with the browser width. Most modern mobile devices get around this to some extent by allowing you to zoom and pan a web page with your fingers. By creating a responsive design, you only have to build one version of your website that works great on everything from tiny mobiles to widescreen desktops.
Harry Roberts and Paul Gordon both suggest that "adaptive" is a better term for this behaviour, since the website really adapts to the device, rather than responding continuously to changes in its environment. Vivamus aliquam, mi ultrices fringilla varius, augue nisl tincidunt elit, eu tincidunt ante metus ac mauris. This is floated right so it sits to the right of the main content area, and takes up 20% of the viewport width.


This works fine until the browser width drops below around 1,000 pixels, at which point the three columns start to feel a little cramped.
Wide desktop browser windows get the standard three-column layout, while narrow browser windows and mobile browsers receive a tweaked layout that is more appropriate for their reduced width. On a desktop machine, this information isn't usually that important to you as a web developer. We'll use a media query to detect if the viewport is less than or equal to 1,000 pixels wide. The top screenshot shows the original fluid layout with an 800-pixel-wide viewport; the bottom screenshot shows the responsive layout at the same width. However, for very narrow browser windows, such as mobile phones, we can make one final optimization: reduce or eliminate some of the padding and margin around the page elements. However, for compatibility reasons, these devices still report their screen sizes as 320x480 pixels from a CSS perspective.
This allows mobile browsers to display web pages that are designed for larger, desktop browser windows.
In other words, it forces the iPhone viewport's width to increase to 480 pixels in landscape mode. Depending on the nature of your layout, setting the width explicitly might suit you better.
There are other factors to consider, including more advanced media queries, scaling images, more viewport issues, and working with more complex layouts. A nice in-depth article by Kayla Knight, explaining various responsive design techniques, including image scaling and content hiding. This two-part article is essential reading for understanding CSS pixels, the viewport concept, and how viewports behave in mobile browsers. Very succinct and enlightening.Wondering when we could have media galleries like WOW Slider and Nivo Slider for responsive layouts. The link goes to the CSS-Tricks video page, scroll down until you see video numbers 12, 13, and 14.
The standards have only been around a few years but they continue to evolve as web browsers are growing in support. Along the way there are plenty of code samples and screenshots as the example site progresses. If this is the case for you, then you must see these 3 awesome screencasts put forward by NETTUTS. With this tutorial you can easily code your grunge theme into working HTML and CSS template. In this tutorial you will see a layout is created in Photoshop then it is converted into a standards-compliant (X) HTML web design. Because this tutorial will teach you how you can convert PSD files into HTML or CSS in easy steps. This tutorial will teach you in a very simple and easy way that how you can code and design your very first website.
It's full of rather confusing terms, such as responsive layouts, adaptive layouts, media queries and viewports. Similarly, if you maximize your browser on a widescreen display then the content often looks too stretched horizontally, or there's an excessive amount of white space in the page. However, there's no getting away from the fact that browsing a traditional web page layout, designed for the desktop, on a mobile browser is not a fun experience.
As the screen or browser gets wider or narrower, the website responds by adjusting its layout appropriately.
But most designers and developers seem to favour the term "responsive" at the time of writing. When you narrow the browser window further, down to around 600 pixels, the columns become so squashed that the text inside becomes unreadable. For example, by creating a media query for viewports that are less than 700 pixels wide, you can apply a set of custom CSS rules that automatically rearrange a page's elements when the page is displayed on narrow browser windows. However, on mobile browsers, it's typically larger than the screen width, since most mobile browsers use a "virtual viewport" that is bigger than the screen, allowing the user to zoom in and out, as well as pan around the viewport by dragging. On a mobile device, it can be useful to know the screen width, since you can then adapt your layout to fit the device's screen comfortably. However, we've built a responsive layout that is specifically designed to adapt to smaller screens, with the page fully zoomed in. If we didn't include the maximum-scale value then the viewport would be 320 pixels wide in both portrait and landscape orientations.
Note this tutorial is a follow-up from an earlier article which explains how to create the PSD in Photoshop.
For example, Mobile Safari uses a virtual viewport that is 980 pixels wide, even though an iOS device's screen is typically between 320 and 768 pixels wide (in portrait mode).
However, if you're using the viewport meta tag to lock the viewport width to the screen width (more on this later) then you can just use width instead of device-width to achieve the same result. To complicate things further, the advent of high-density displays such as Apple's retina display means that a "device pixel" may actually represent more than one actual screen pixel! We can then make the nav, sidebar and content areas a little wider so that everything feels less cramped. How can we tell the iPhone that it should use a 320- or 480-pixel-wide viewport that matches the screen size, rather than its 980-pixel-wide virtual viewport? Sometimes this might be what you want, but for our responsive layout, it would blow up the content too much in landscape mode. I took the liberty to use the tutorial demo URLs for the tests and post screens hots of them. Trust me, I have done work with Apple and Android tools and they are quite bad compared to WinPho dev tools. The Emulator is great, Visual Studio is probably the best IDE out there and Expression Blend is the best UI development tool. You could differ because of principles or philosophy which is totally fine, but in terms of experience as a user and as a developer, there's no match.Regarding apps, well WinPho is still quite new. There are already 50,000 apps out there and it is also true that in general thery are a bit more pricey than their counterparts in Android and iPhone, but is minimal.



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