Psychic pokemon high defense

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For much more content including Cheats and Hints, Action Replay Codes and Full Game Guides check out the game listings in the Pokemon hub. Ever since GSC removed the pure dominance of Psychic-types with the introduction of the Dark-type, as well as Snorlax and Blissey, Fighting emerged as one of the eminent offensive typings in the game. Unreliable though it may be, Hi Jump Kick is Medicham's strongest move; backed by 480 Attack, it packs quite a punch. Mach Punch is the Fighting-type physical priority move, and while its distribution may be mediocre, it's still quite useful for many Fighting-types. Reversal provides solid power when fully powered up, being the strongest non-explosion move in the entire game.
Machamp's primary claim to fame, DynamicPunch goes from gimmicky attack with terrible accuracy to lunacy-inducing power when backed by No Guard. Terrible distribution, but a fantastic move Lucario usually doesn't use this move due to the power of its Swords Dance set, but Togekiss can use it to ward off Tyranitar very effectively, and many Ubers use it to ward off Tyranitar and Dialga effectively. A terrible move, and if it wasn't for its typing and Tyranitar's existence, it would never see use.
Vacuum Wave is the only special priority attack, and it's a solid move on most Pokemon that get it. Counter is good for those Pokemon that can't help but attract a good hard slug in the face, like Lucario, Weavile, or Gengar.
Curse without the drawbacks, Bulk Up is a fantastic move hampered by mediocre distribution. Fighting has always been the epitome of power, and Fighting Pokemon are not to be trifled with.
Sweeper: Shadow Ball(Good move), Calm Mind(Set up By Subsitute), Subsitute(Sets up Calm Mind), and Psychic(STAB). Passer(Powers up and passes it): Calm Mind(To Pass), Reflect(To Passs, and help set up calm mind), Toxic(The Damaging move here) and Baton Pass(What Did You Expect?). The whole concept of this set is to utilise its great Special Attack and ability to Baton Pass at the same time. With Calm Mind boosts, Stored Power has the potential to sweep, eveb though Espeon's set refers to Baton Pass. I suggest AT LEAST one move that can deal even a bit damage, toxic can take more HP each turn. Explination: This Espeon is a very set-up heavy Pokemon, leading into it is recommended for the most sweeping ability. You can get go straight to any pokemon of choice by using the "Find Pokemon" box above, or get a list of pokemon by chooseing the options below. These are not usually tested by us (because there are so many), so please use them at your own risk. While its lack of useful resistances makes it harder to set up, it can set up on either side with Swords Dance or Nasty Plot, though the latter is often more effective.

Breloom utilizes its signature move, Spore, along with its signature ability, Poison Heal, to put stuff to sleep, throw up a Substitute, and then hit things with its unbelievably powerful STAB Focus Punch.
Of course, it could fall into the offensive side too, but really, Machamp finds its home on the defensive. On the more offensive side, there is Medicham, whose Pure Power ability gives it an unmatched amount of power in the tier, packing up to 480 attack with an Adamant nature.
Hariyama is defensively nearly interchangeable with Machamp, though its Thick Fat ability grants an extra pair of extremely useful resistances in UU.
It's got solid power, but its 80% accuracy makes it an unappealing choice much of the time. Boasting a monstrous base 150 power, Focus Punch can only be used when the opposing Pokemon does not hit the user. While 75 Base Power isn't especially great, its coverage and side effect are pretty cool, and its distribution is top-notch. An unappealing move due to the fact that it gets weaker every time it is used, but the fact that it is available as a move tutor to many Pokemon that need it (read: Blaziken, Honchkrow, etc), it's still a solid choice. That said, its users are extremely vulnerable to priority, damaging weather, Focus Sash users, anything resistant to the move, and anything faster.
That said, it's instrumental in making Gengar, Alakazam, and other Ghost or Psychic-types not just instant Tyranitar bait. Pokemon such as Blaziken and Toxicroak can use it to outpace normally faster opponents effectively.
Stick Seismic Toss on stuff like Blissey and Hypno that has trouble actually hurting things with its attacks, and Seismic Toss will provide a reliable 100 damage every time. CounterSash is an underappreciated lead strategy, but one that can provide devastating effects with good prediction.
Still, many Pokemon can make use of it effectively, such as Breloom, some Machamp, and the rare Bulk Up Medicham.
With their monstrous attack, DP's now physical elemental punches, and a multitude of enemies for stars like Machamp and Lucario to prey upon, Fighting-type Pokemon are never to be underestimated.
I have some mopre moveset links if you want to answer them, get some more points so that you can make Pokemaster go into 3rd place. The coverage is pretty good, and if you predict right, you can switch into a status move, bounce it right back, and deal a hefty amount of damage with specs.
Dazzling Gleam is usually the move I go for, since it seems that more people use more Pokemon that are weak against Fairy- types.
I've used Psychic more often than Psyshock (since I fear that I'll go up against a physical wall and Psyshock will do little to no damage). Start out with Double Team to evasion tank and then move to Curse mainly to raise defense to take hits better. Its base 90 Speed is above-average, and it packs ExtremeSpeed to deal with anything faster than it. And for good reason, too: STAB Close Combat ensures Blissey won't be walling Nasty Plot Infernape any time soon.

Heracross, on the other hand, uses its Bug typing combined with STAB Megahorn to terrorize the Psychic-types that wall Fighters. Hitmonlee's 120 base Attack hits like a truck when paired with Close Combat, and its base 87 speed lets it outpace a couple key opponents. Packing resistances to five different top attacking types (Bug, Dark, Rock, Fire, Ice), and having only two mediocre weaknesses (Psychic, Flying), Hariyama is a solid defender in UU. Reliable STAB with 100% accuracy and a monstrous 120 power makes Close Combat one of the best moves in the entire game. However, there are some Pokemon, such as Toxicroak and Hariyama, that either don't have Close Combat or have traits that make Close Combat an unappealing option, so Cross Chop is the next best thing. Use it to hit opponents on the switch, hit Pokemon using support moves, or use it in tandem with Substitute to block incoming damage in order to Focus Punch unhindered. Still, Reversal can be used by a few notable Pokemon, such as Scyther and Yanmega, to surprise their normal counters.
Signal Beam has two benefits--it takes out other Psychic- types, along with Grass- and Dark- types, and it has a 10% chance to confuse the target.
Furthermore, between Crunch, Stone Edge, and Ice Punch, it's got a coverage move for any occasion.
Its excellent movepool allows it to run special sets, physical sets, lead sets, and basically anything under the sun effectively. However, with Cresselia usage on the decline, Heracross has generally fallen out of favor due to its middling speed. It also happens to be the best Tyranitar counter in the game, being able to switch in on its attacks with impunity and fire off devastating DynamicPunches.
It also has the power to hit hard on the special side, packing the powerful Aura Sphere attack as well as a solid secondary special movepool. Machamp's No Guard ability also allows it to have 100% accuracy and 100% Confusion with DynamicPunch, as well as being the only Pokemon with 100% accuracy on Stone Edge, helping it counter Gyarados more effectively.
Toxicroak may not be as offensively efficient as other Fighting-types, but its typing combined with its ability, Dry Skin, affords it a number of interesting options.
The bright powder is so make it evasion tank easier, or the Life orb will help it hit harder. Blaziken's dual STAB and solid attacking stats allow it to wallbreak or sweep equally effectively, and Blaziken is a top threat in UU for this reason. The only two downsides are that it doesn't have very much type coverage, and it takes forever to set up, but even just one curse and calm mind will give it 120 base power. Finally, offensive variants of Hitmontop sporting the Technician ability can easily pick off opponents with Technician-boosted Fake Out, Mach Punch, Bullet Punch, Pursuit, or other moves.

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