The secret real truth sync

Five Nights at Freddy's is like a horrific interpretation of Pac-Man, only instead of having free roam around the maze, you're cooped up in that small room in the center, alone. And instead of ghosts, the enemies wandering the halls are now campy, yet hellish animatronics come to life, robotic animal puppets that only move when you're not tracking them via security camera feeds. And instead of collecting dots, you're just waiting for the clock to hit 6 AM before the power keeping the lights on and the doors shut goes out, and Freddy and his crew find you. Five Nights at Freddy's is a game about being hunted, and even though the things hunting you have the same cheesiness of a creature right off the cover of a Goosebumps book, your complete lack of defense against them succeeds in making it a pretty tense experience.

Given the popularity of the first game - first released for PC in July, then mobile months later - there's no doubt that the recently announced Five Nights at Freddy's 2 will be just as mechanically interesting. Check out the trailer below, and head over to its (already successful) Steam Greenlight page for more screenshots. You can buy the original Five Nights at Freddy's on Steam or Desura, and download the free demo on IndieDB. I have to also say that the comment I made that inspired this drawing was in turn inspired by your very thought-provoking question.

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