Alan McCluskey lives amid the vineyards in a small Swiss village between three lakes and a range of mountains. In Part One of my behind the scenes look into the production of “PIMP in the SERP,” I exposed how we prepped and shot the video with no budget and only 69 minutes of access to a downtown Los Angeles skyscraper. Here you'll learn about hottest apps & software, visit top destinations on the Net, and laugh at our funny discoveries. About DMLDML Editing & Writing is an editing service that can supply all your writing needs.
Editing is the process of selecting and preparing written, visual, and audible and film media used to convey information.
Knowing how to write a letter is a fundamental skill you’ll use in business, school, and personal relationships to communicate information, goodwill, or just affection. Literature consists of written productions, often restricted to those deemed to have artistic or intellectual value.
At nearly every VR related conference I’ve been to someone either on stage or in discussions steadfastly claims: You can not edit in VR. When an expert says that you can’t edit in VR what they usually mean is that the standard film language for shot types: establishing shot, close up, etc, have no easy analog in VR. Now that I have thoroughly convinced you that VR editing in a thing, let’s talk turkey. You might notice that nearly every filmic shot type is defined by its relationship to the main subject being recorded.
This makes the editing and cinematography of VR  less the manipulation of cameras and frames and more as the choreography of attention. And there are roadmaps to teaching and assessing physical information from somatic educators of all kinds: dance and fight choreographers, basketball coaches, music teachers, yoga instructors, they all have their systems and orders.
A behind-the-scenes look at how we at RocketJump went about creating the biggest, most ambitious short films we'd ever attempted. From 2009 to 2012, Freddie Wong and Brandon Laatsch brought you a potpourri of action-packed radness every week! The truth is, there aren’t millions of potential cut points – there are only a few right ones, and finding those moments to cut is simply a matter of approaching the material openly and reacting honestly to the emotional content before you. For the editing process to be truly emotional and reactionary, you have to edit at the speed of thought.
To do this, you have to know your editing program inside and out, you have to tailor that editing program’s keyboard shortcuts to your own preferences, and you have to constantly reexamine your process and ask “Can I do this faster?
Recently, we underwent a post-production change from a Final Cut based post workflow to an Adobe Premiere based one. Therefore, you should center the majority of your most used key commands on the left half of the keyboard.
Next, examine what commonly performed actions require multiple keystrokes and mouse movements to accomplish and see if you can’t do it all in a single go.
Here’s my favorite example, and one which will literally save you hours of time over the course of your editing career – zooming. In Final Cut, I see a lot of people click the magnifying glass tool, and then click on the timeline to zoom, and then click the arrow tool to return. Final Cut allows you to bind a key to “Zoom in on playhead” and Premiere calls it simply “Zoom In.” Hitting that key will start popping you into the timeline, which is no problem because when do you ever need to zoom in on the timeline at a spot that isn’t right where your playhead is?
Reviewing the timing a cut is simply a matter of backing up one cut and then hitting play (A, then Space). With those simple rebindings, you bring a majority of editing actions into the immediate reach of your left hand, which will allow you to move faster, edit more efficiently, and turn in a more cohesive end product in a shorter amount of time.


He has published three YA novels in The Storyteller’s Quest series: The Reaches, The Keeper’s Daughter and The Starless Square.
Writing systems use sets of symbols to represent the sounds of speech, and may also have symbols for such things as punctuation and numerals. The editing process can involve correction, condensation, organization, and many other modifications performed with an intention of producing a correct, consistent, accurate and complete work. Small tidbits of information that can inspire, enlighten, or even get you thinking about the process of writing and editing in general. Sure, we don’t have a codified language for the VR video editing canon yet, but can you give us a minute? Close up, medium shot, low angle, long shot, they all generally define how much of the subjects body in visible in frame. For some people, the millions of potential cut points in an edit is daunting – it’s easy to lose track of the edit and zero in on the exact “right” cuts, trying to pluck order out of the infinite.
You can’t be deciding a cut point, and then breaking your focus by clicking around your program to select the tools to drag your footage into to the right place. Both programs have their upsides, but the fundamental fact of the matter is that Apple is making way more money selling iPhones and iPads, and their heart just isn’t in the pro apps world anymore. It should help you zip around your timeline much faster, and save you a lot of time by shedding unnecessary mouse movements and keystrokes.
However, the principles I’m outlining should apply to any editing program where you can edit your keyboard shortcuts.
I’d bet most of you have your left hand with your index finger over the ‘F’ key, on the left side of the keyboard, with your right hand on the mouse.
It does you no good to have your left hand bouncing around all over the place (or even worse, needing to hold down a modifier key like Alt or Shift while your right hand moves away from the mouse to hit another key). This allows you to bounce around your timeline significantly faster than simply JKL shuttling allows.
You should discipline your editing to one or two tracks of video at MOST (in most situations), and using proper editing tools like Slip edits to fine tune that cut from that point forward. There are already plenty of videos hanging around with plenty of editing in them, but it took years and hundreds of films to develop from the blockbusters 1890s, static one takes of trains arriving and people walking, full of onscreen movement but during which the camera never moved.
But VR, in much the same way participatory theater works depend on the unique but guided actions of an audience member, VR pieces take as their core mechanic the action and position of the body.The audience is not a viewer but a wearer, the content is not seen but worn. Our body language and the volume of space our positions occupy change not only how others see us but also how confident or anxious we feel. When I reach down a grab the camera in a piece shot on the Ricoh Theta at least some of the audience will feel that I just grabbed them. In a well taught class there is an opening or scene setting phase in which participants mentally transition from the world outside to the yoga mat, usually involving brief storytelling or participatory music. Other programs will do something like Command+[ or Command+] to zoom in and out of a timeline. I generally edit as I go along and then come back and edit again several times, each time looking at a different aspect of the work. It meant “dark chamber,” and it used a tiny pinhole of light to project an image of the world outside onto a flat surface opposite the hole.
I’m not claiming every VR experience need to follow this exact format, unless you know you want to make VR yoga classes, but viewers should be able to follow along with any immersive experience with the knowledge that their somatic experience has been considered and the content knows what it’s doing. Like a sculpture, a good edit happens by roughing out the overall shape of the piece and then refining.
That way, you have every tier of movement all controllable with your left hand – cut to cut, one second (or 5 frames) at a time, and then a single frame at a time.


When your uploading process is completed, YouTube offers 3 options of thumbnails by default.
That flat frame and its ability to crop the world into two dimensional chunks has been with the camera ever since.
Dance has been until now been the primary artistic medium of somatic information, but with wearables and head mounted displays feeding back an ever increasing stream of body specific data, creators can now consider the body of the audience, not just the body of the performer. Bodies curled inward from a day spent hunched in the driver’s seat of a public bus or lopsided from the weight of a child carried on one hip are slowly reminded of the existence of joints and spines. Because as a former professional dancer I can tell you: somatic mediums are hard on the body if approached unconsciously.
You have before you every shot available, and the story is hewn from that raw material one decision at a time. Recent decisions by some in the field to stick close to hardcore gamers, a timid if unsurprising move to snag the only audience thought willing to spend $600 on launch day, is bias enough.
If this is true, at least in so far as it can be trusted axiomatically in this argument, it means that VR video recording devices are fundamentally not cameras. As heat is built this phase slowly ramps toward higher and higher intensity movements and positions, breaks are had, intervals of high and low are alternated through, and then when the time is nearly up the ramps flows back toward slow cooling stretches and breathing. In case your account is not verified, you can either use default thumbnails or verify it by following these steps:Click the ? This entire format is often closed with a reference to the start, a communal sound and a thank you and a moment of silence before returning to the outside world. To do this, choose Add custom thumbnail and select an image from your local drive.Add advanced video detailsApart from title, description and tags, there are some more settings to choose.
In case you want your video to be available only on YouTube, deselect Allow embedding option.
Now, when someone tries to paste your video on a site, all the viewers will be redirected to YouTube to watch it.One more important thing is Age restrictions.
You can also Stabilize your video image if necessary.For those who want to control everything, there are manual settings for Contrast, Color Temperature, Saturation and Fill Light.
You can make your videos 1x, 2x, 4x or 6x faster or 1x, 2x, 4x, 8x slower.Trim and rotate YouTube videoIn case your video contains ads or any parts that you want to cut, use the Trim option in Enhancements. To open the new editor, click Try the YouTube Video Editor at the bottom of the Enhancement page. To select an uploaded video click on the Camera button and then on the + sign.If you have an audio track that doesn’t violate YouTube Policy, you can drag-n-drop it to a corresponding filed. Alternatively, you can click on a note sign and choose a track from YouTube collection.The YouTube Editor offers you to add transitions between your videos. To add a transition, you just need to drag it to the timeline of the left.To make your video look more professional, don’t forget to add a title at the beginning. Then click the a button to choose a position for your title.Note that all these changes as well as trim and rotate options work well only if you have a stable Internet connection.
YouTube card may be used to create a call to action, to add a link to a specific site (approved by YouTube), channel or video.



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