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29.01.2014
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I’ve never jumped on the social game bandwagon; never planted virtual crops on FarmVille, purchased a digital tractor or visited a friend’s online city. Last week, I started playing SimCity Social, the latest game in Electronic Arts’ Sim franchise, and The Ville, Zynga’s new social game.
After just a week of game play, I, too had been sucked into the world of social games, to the point where I was spending actual money on virtual goods, and proposing make-out sessions with avatars on digital couches.
Some hardcore fans of previous SimCity games, however, might find this Facebook version to be stripped down. After giving the app all kinds of permissions via Facebook, and getting a tutorial from a bespectacled cartoon blonde named Kristy, I was ready to build, which began with hitting the “Build” button in the bottom right-hand corner of the game page. A few of my Facebook friends were also playing SimCity Social, enabling me to exchange gifts with them, visit their cities and perform jobs for them. Visiting other people’s cities gives you energy, which you need to keep building your own city.
Seasoned SimCity players will notice differences between the earlier versions of the game and this one. Most of the quests were simple, like watering the plants, hanging up wall decorations, building an addition and inviting some friends over.
However, these mobile apps likely won’t connect with the Web versions of the games, so you won’t be pick up where you left off when you using the mobile app.


Which means more virtual cities, and more virtual homes, on the go — just what gaming addicts need, right? When AllThingsD began, we told readers we were aiming to present a fusion of new-media timeliness and energy with old-media standards for quality and ethics. Players compete with each other to the finish line, overcoming different obstacles on the way. Real-life car models, power-ups, and a thrilling atmosphere with exciting game modes make NSF:W a truly rich experience for any racing fan.
In this game you can start your business in five different industries, and each industry has 10 sorts of stores in it. Featuring numerous real-life models -- and more are on the way -- and a driving experience crafted with the help of real drivers, Sim Raceway aspires to be nothing short of the number one choice when it comes to racing simulators.
Play a wide variety of online games, from popular 3 in a row games to amazing Action games. You can play all games in your own language, and compare your scores with your friends and other players. I would likely continue to play them, and spend my own dollars on virtual goods on occasion.
Personally, I found decorating a virtual home in The Ville to be more fun, and I thought Zynga really nailed the social element of the game by keeping it entertaining.
SimCity has been available for 23 years as a PC game, and more recently on Nintendo consoles, but now it has found a new home on Facebook. For example, a friend sent me a balloon, and I returned the favor by sending him an energy bolt. Also, attracting more friends to your city gives you more resources to boost businesses, and therefore, raise property values.
SimCity mayors are usually responsible for running electricity throughout their cities, but in SimCity Social, players don’t have to worry about utilities.
Once you’ve advanced to a higher level of mayorship, a billboard for Mercedes becomes a build option. After personalizing my Ville avatar right down to hair color and skin tone, I was given a starter house. I bought home goods and even food from the virtual market, accessible through the menu bar at the bottom of the screen.
If it came down to getting a free twin-sized bed or upgrading to a bigger bed, I’d pay to upgrade. When a visitor entered my home, I had the option to shake hands, tell a joke, gossip, cuddle on the couch, make out, and play Words With Friends with them. Unless you are making whoopee with a member of The Ville ensemble cast, your partner in crime is a real-life Facebook friend.
There are currently no controls for keeping Facebook players out of certain activities in the game.
But, I learned pretty quickly that playing with a friend’s guitars and jumping on his trampolines would drain my avatar’s energy, forcing me to take a nap on my (twin) bed.


Zynga said this is because the game company wanted to use one language across all versions of the game, and Romanian didn’t sound too foreign. EA says it’s developing a SimCity mobile app, and while Zynga generally doesn’t comment on its upcoming plans for games, the game maker in the past has introduced mobile apps for some of its popular Web games. The graphics are stellar with fancy-looking reflections, detailed car models and shiny colors all over the place; there are some glitches, though, mainly connected with flickering car models.
The graphics are nice with highly-detailed and smart looking cars (the landscapes are sometimes lacking in detail, though), and the driving itself is surprisingly realistic with bumps, road irregularities, and even simulated air turbulence at higher speeds. But casual gamers might also really like the combination of city-building with social networking in SimCity Social. When a UFO crashed into his city, he hired me as a “UFOlogist.” You can only send each friend one gift per day.
For five dollars, I could buy 12 diamonds, to put towards building a cupcake factory in GoodeVille.
Then there’s Ville Cash, which you purchase with real money, and is used to buy bigger-ticket items. When this happened, my avatar and a friend’s avatar would convulse near each other in this odd but endearing form of socializing. Regardless, if you don’t speak Romanian, it’s pretty funny to hear your avatar conversing with neighbors in that language. It is a fusion of different media styles, different topics, different formats and different sources. During runs, players employ peculiar power-ups like kisses and garbage cans to set their enemies back. While this reviewer cannot comment on whether the driving experience is car-specific, it might as well be such, as the game has a pleasant sense of professionalism, which is not that common for games like these – or MMOs altogether. Generally, my friends at more advance levels would ask me to send them land permits, so they could expand their cities.
SimCity users in the past have also been able to build things like airports and power plants, but in my test of the Facebook version of the game those weren’t options. There are experience, or XP, stars; and there’s happiness, a measure of your personal fulfillment.
Although the game isn’t hard at the first glance, it can serve as prime entertainment for more than an evening or two.
Matchmaking, which is very important for arcade games like these, is well-balanced -- you’ll seldom find games where you finish light years behind the pack. Vibrant and colorful environments plus characters with an anime feel make the game look and feel great.



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