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Just click the button below to get started, it takes less than 5 minutes to register and be online. We provide you with a full web hosting account and the latest versions of PHP, MySQL, and cPanel. Sign up for free from our main website, no strings attached, no billing information needed. Kids room contains cot, pot, a chest of drawers, book, chair, bunny, curtains, horse, wardrobe and a shelf in decor,a dining table. I feel that a big part of what would improve the Sims 4 is adding in more detail as well as the obviously missing life stage and adding smaller teens (or preteens). Being able to go to the store and buy new games, buy cologne, buy electronics from a vending machine.
I personally like that in Sims 2 you need to buy new outfits, not just have any you want as much as you want (this could be optional in settings). LOOKING at what other sims are doing, noticing them, running to greet parents at the door excitedly. I love that my Sims 2 Sims seem to know other sims are there, and look at them while they are speaking. A lot of this is missing from the Sims 4, and adding these details would add a TON to the game. A lot I see is in Sims 3 as well, but yes, I think Sims 2 focused a lot on family play and will always be the favourite edition for family players. Yes, TS2 is certainly the best with respect to detailed animations and family play, and it feels like the devs really put their heart into creating the game and enjoyed it.
Instead of turning around to set a plate on a surface then hug someone, it just poofs into nonexistence and then back again.

I love the way they walk over to strangers on a community lot and introduce themselves and shake hands. With the speech bubbles and less exact communication options, it was easier to imagine and get engaged in the game as sims talked.
For some people they might be just some little details, but those little things made the game special.
Unless the rules are different for a "time management" game, which is just something everyone asked for.
I pity those who didn't get to enjoy this sequel ~when it came out~ to see just how much this sequel brought to series back then. Change the days left for your sims (like: 20 days left to elder changing to 10 or 25 days left to elder). De rekeningen worden automatisch betaald op het moment dat deze in de brievenbus worden gestoken. Zwangerschap onderbreken (als je bv de sim langer wilt laten zwanger zijn in een bepaalde stage. The set contains: bed, curtain, doll, dresser, mirror, shoes, heart candles, vase, table lamp.
Sims can eat at the computer, but they set the plate inside of the keyboard instead of to the side.
There are a bunch of diff bubbles for each topic and the sims react differently depending on their interests and maybe relationships it seems like.
I like being able to customize voices but, I don't want to hear and see the same things over and over its very repetitive. They substantially enhance the immersion of these Sims coming off as real, life-like creatures, which should be the whole goal in any life simulation.

It's very apparent that the team back then were thoroughly immersed in the game through both development and play. Perhaps then justification wouldn't be necessary to explain why some say how empty and limited this current iteration is. I made this overview with all expansions and stuff packs installed except Apartments Life and Mansion & Garden. Er zijn 4 stages: 1ste stage (geen buik), 2de stage (kleine buik), 3de stage (dikke buik), 4de stage (bevallen).
Also while it's nice sims can fit through small spaces now, it's still annoying to see 2-3 sims stacked inside of each other in front of the fridge lol. I like that mood plays a part, but I believe it should be more influenced by the personality. I also wish it was less specific, like "tell joke about penguins" or whatever and then the exact same animation for all jokes (it seems like). I'd rather have a "tell joke" interaction and have a bunch of different animations, and read the body language etc.
The wants and the fears being engaging and making sense for sims personalities and experiences, not just objects they happen to be nearby.

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