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Professional Portrait: A versatile instructor with a wide range of technological and educational interests, Katy Mayer has spent the last two years teaching 4th Grade at La Jolla Elementary in San Diego, CA. Katy is just one of Digital Media Academy’s instructors who not only possess outstanding educational credentials, but also have backgrounds that reflect their diverse training and personal creativity. As a local 4th Grade teacher, Katy Mayer knows how to bring out the best and brightest in kids.
As part of her school’s Technology Committee, Katy keeps current on the latest software breakthroughs and emerging teaching methods. Katy’s passions are technology and helping children use it to tap into their natural creativity. This summer, Katy anticipates that aspiring game designers will again start the week of camp making a “Breakout”-like game. The camp quickly brings students up to speed on game design basics, help them develop problem solving techniques and gets them on the path to creating their own ideas. Digital Media Academy offers one-week and two-week-long summer computer camps for kids ages 6-12. DMA is also a Certified Apple Training Center and offers one-on-one training for budding game designers of all age groups, in a wide range of creative areas.
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Here I have used Visual Studio 2015 .You can download the Visual Studio 2015 Community Edition from here. Select both Unity and Visual Studio Tools for Unity and click Next which will install Unity in your computer. Once the Unity installation was completed Click Start Menu -> Click Unity Folder and click Unity. If you have Processional Edition License you can give the license code otherwise select Unity Personal Edition and click Next.
Select your Project Folder and give your Unity application name and select 2d or 3d In this example I have used the Unity 3d so I have selected 3D and click Create Project. After creating a new project we can see Unity Framework as below .In unity framework we can see 6 main parts as below. Hierarchy Window – All the added game objects, Camera and Light for our Scene will be listed in this window.
Console Window - In this window we can see error message if any we have in our script file.
When we care our Unity program in Hierarchy window we can see by default Main Camera and Directional Light will be added.

Here we can see I have added 3d Capsule object and 3d Text object to the scene, now we can see how to use property window for each selected object. The Second tool will be used to move the selected object and place it in our desired location.
The Fourth tool is to Scale the selected Object, We can resize the selected object by clicking the Scale tool. The Directional Light object will be used to add light effect to our objects for example here we can see I have selected the Directional light and drag it and place it near the Capsule Object. Now in property window we can see I have selected the green color for the Directional Light Object and I have increase the Identity of the Light Object from the property window. The final light effect we can see it on the Capsule object which was initially white in color due to light placed for the Capsule Object now it has green color light effect on it.
So for we have added our basic design to our Game application, now let’s see how to add some basic actions like rotating our 3D Capsule and 3D Text Object by writing a simple C# Script. To add the C# Script file right click on the Project window as below and select Create and click on C# Script.
To write our C# code on the Script file double clicks on the C# Script file which we have added.We can see the C# Script file will be open in Mono Editor as below.
MonoDevelop is a IDE which is default editor for writing the scripts like C#, JavaScript and etc. C# Script file Code Part: by default when we open the C# Code file it will be look like below code. Start() Method: The Start() method is similar to our Webform Page Load or Winform Form Load Method.
After writing the C# code save it in MonoDevelop and we can see the changes in our Unity framework at the right side of the property window. Now we have created our simple Game Application using Unity run the program and check the output from the Game Window.
Select your Scene as we have created only one Scene, I will click on the Add Current button which will add our Current Scene to be build and run.
If we click on Build we can see the result output files will be added to our selected folder. Syed Shanu is basically from Madurai, Tamil Nadu, India.He was been working in South Korea for past 8 years. He had worked with HMI (Human Machine Interface) programs like PLC, Nutrunner Tools, and Sensor programs, RFID programs, Barcode programs and etc. Certified to teach Early Education and recently received her certification to teach Gifted & Talented students, from the University of California San Diego.
During this time, she has shown her passion for the digital arts by teaching the Seminar class “Multimedia Fusion 2,” and by serving on the Technology Committee at her school. When Katy’s not teaching during the regular school year, she spends her summers with DMA at the University of California at San Diego.
Katy is very excited to be gearing up for her third summer with DMA, and the prospect of working even more intensely with the technology she loves.
When asked about one of her most memorable experiences at DMA, Katy mentions last year’s 2D & 3D Video Game Creation class.
The interaction during camp – between the student and instructor, as well as between students – helped spark ideas that refined the games even further.

When not in the classroom instructing this summer, chances are you will find her helping another Jr. DMA instructors are industry and educational professionals with quality credentials that count. Import charges previously quoted are subject to change if you increase you maximum bid amount. It also supports multi platform means we can build and deploy our Unity program to WEB, Windows and MAC OS, iOS, Android, BlackBerry and etc. Unity is a very good platform to start and write your own first game application and write scripts using c#. When we click on Move tool and select some object from the scene and drag the object we can see the X and Y position of object will be changing from the property window.
When we click on rotate tool and select some object from scene, by clicking on the object we can rotate the object as we needed, we can also see the selected object rotation X and Y value will be changing. When we run the Unity program every time this update method will be called and we can see continues rotation of the object from our game output.
Here when we click on BuildOutput.html file we can see our Unity game will be displayed in browser. He started programming with Basic Language and C language from his high school at 1999.In 2005 he completed his Master of Computer Application. Students started the program by learning how to make their own basic version of “Breakout” (the timeless 70s Pong-like classic where you hit a white dot across a screen to literally “break out” a playfield of bricks). The finishing touch is adding sound effects and then standing back and watching campers being blown away by what they’ve created. Adventures class as a teacher’s assistant, or outside enjoying some recreational fun with Jr.
If you reside in an EU member state besides UK, import VAT on this purchase is not recoverable. It’s interesting right, yes this is the main advantage of Unity as we write once and can deploy to multiple platform. She has also coached a high school varsity lacrosse team sports and served for two years as the head coach of a lacrosse camp. That same year, she was also serving as a TA for the Adventures in Surfing and Filmmaking Summer Camp. Another advantage of Unity is we can write our C# script to perform some actions on Game Objects for example we can write C# Script to rotate 3d text ,Cube and etc .We can see more details of how to install Unity and how to work and run our first Unity Game application. In that summer camp program, students shoot surf video using state-of-the-art video gear and then edit the footage into their own extreme surf film. She’s delighted to welcome each summer’s new game designers to DMA, but Katy’s really overjoyed when she sees students coming back for more.

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