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If you want to record vocals or other acoustic instruments, you will need to get yourself an audio interface and some microphones. The software required would be a DAW, which allows the recording, editing and mixing of digitized audio. If your intended workflow is more orientated towards virtual instruments inside of your computer, you would do this by using MIDI, which requires no external equipment. You can optionally get yourself a MIDI keyboard, which will let you enter the notes in the software by playing them on a piano-like keyboard. Some people prefer a graphical or non-realtime way of entering notes by drawing them on the screen. Software required would be a MIDI sequencer, which allows recording and editing of MIDI data, which can be played through various virtual instruments, eg. An audio interface is a device that facilitates the input and output of audio signals to and from your computer. Having said all that, there are many high end devices that are supported, it's just a matter of finding out which ones.
ALSA (Advanced Linux Sound Architecture) provides driver support for pretty much every supported audio interface on Linux, with the exception of firewire devices, which are supported by the FFADO project. This is not a definitive guide but is a good starting point and might confirm for you if an interface you have in mind, is supported.
If you have a firewire device, check out the FFADO (Free FireWire Audio Drivers) project for driver support. Most USB 1.1 interfaces are class complaint, meaning, they should work out of the box on Linux, or any operating system, with no special drivers. Currently there are very little USB 3.0 audio interfaces, let alone any that are likely to be supported on Linux. One final thing to consider is whether the interface has balanced or unbalanced connections. If you are using multiple devices that you need to have synced up, you would do this through various sync protocols. Most interfaces nowadays have 24bit support and many have support for sample rates of up to 192Khz, although how much benefit 192Khz provides over the more common lower sample rates is something that is debatable.
Most interfaces that include preamps will have an option for phantom power, which is needed to power condenser microphones and active DI boxes. Other than connecting the interface to your computer, that is five devices, all in all, connected up. If you want to program a drum track, you could use software such as Hydrogen or Drumgizmo, which you could control via your MIDI keyboard. You could also play, and record, virtual instruments such as pianos and synths with your MIDI keyboard. Having headphones will allow you to monitor your recording directly from the interface,    without computer induced latency.
Some devices may work under Linux but this doesn't mean that bundled software will, eg, the PreSonus Audiobox 1818VSL comes with software which includes effects that can be applied to direct monitoring. In some cases, you may have to update your interfaces firmware so that Linux will support it. MIDI keyboards come in two varieties, one's that you can connect up to any computer via a USB cable, and one's that use the traditional MIDI DIN connectors.
A USB MIDI keyboard requires no additonal hardware, although you will only be able to use it with a computer, whereas a keyboard with MIDI connectors can be connected up to other MIDI equipment.


Note - As with any hardware you are buying to use with Linux, do your research beforehand to make sure it is supported. As you get more into recording, you may want to invest in other things such as mixing monitors.
As with every purchase, you should aim to future proof yourself and buy the best you can afford within your budget. I went out and bought a Saffire Pro having found several sites saying that they are supported.
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If you are starting off with music production, this is a way to become familiar with recording software, and you can start immediately! If you're looking to find out if a device is supported under Linux, ALSA support is most likely what you will be looking for.
While this is the case, some are class compliant and others do work due to drivers being worked on by the community. Examples of this would be connecting preamp units to an interface, or connecting other hardware, eg. A lot of MIDI devices and controllers can now work over USB but MIDI DIN connectors are still the standard.
24 bit allows for greater headroom (signal to noise ratio) so if your interface supports this, it is a good idea to record using it. Even if you don't have the need for it with your current set up, it is no harm to choose an interface with a phantom power option in case you decide you need it down the line.
Interfaces with a decent amount of features will most likely require an external power supply.
Let's concentrate for now on a basic set up for a common scenario, the bedroom musician, to show what can be achieved with a modest set up.
In this case, you would   usually record directly into an instrument input with no processing. This will also provide a reference, alongside your    speakers, when you are mixing your recordings. Some of these are USB 1.1 interfaces, which give people the impression that you can record out individual tracks at the same time. In addition to piano keys, some have additional features such as drum pads and controller knobs. If your keyboard only has MIDI connectors, you will need a soundcard with MIDI inputs to be able to connect your keyboard up to your computer.
These are not essential to getting started but you will ultimately get better results as they are intended to sound more neutral than typical computer speakers, meaning that your music will translate more predictably to other speakers and sound systems. To get an overview on how to do this, you can check out the Recording audio and using MIDI in Ardour 3 tutorial. While they are much better quality than they used to be, they still lack in quality for professional audio recording.


Unfortunately, compared to Windows and Mac, there are not as many devices that have support under Linux. For modest work, this shouldn't be a problem but it does restrict how many inputs and outputs a USB 1.1 interface can have, and can also restrict sample rate and bit depth, eg.
Just be careful when doing your research as support for these devices under Linux is hit and miss.
USB 3.0 offers little gains and so far, companies have been reluctant to release audio interfaces that support it. Again, a bedroom musician is not likely to need more than 2 outputs that will go to their speakers. Using balanced cables (3 core) is a way to combat this issue, but you need balanced connectors to benefit from this. While this tutorial deals solely with Ardour, it shows connections and recording conventions that are similar across almost all DAW's on all platforms, so regardless it is a good starting point on understanding how to get audio and MIDI into your computer. Buy something that will fulfill your needs and any possible future needs to avoid having to go through the process more than once.
Paying more will get you better quality but the gains are increasingly smaller (diminishing returns) as the price range goes up.
On top of that, they are also very limited in features, not least the lack of MIDI features.
The Linuxmusicians forum is a useful place for this, as is the Linux Audio Users mailing list. This situation has somewhat improved in recent years with manufacturers making some USB 2.0 devices class compliant, due to the popularity of Ipads. Other uses for outputs are if you are using more than a two speaker set up or if you are using outboard gear during mixing.
Using digital audio cables is much neater than having loads of analog cables connecting hardware units together and it has the benefit of remaining in the digital domain.
You may have a mixer interface with 12 or so input channels but this is all folded down to a stereo output, so you can ultimately only record two individual tracks at a time with these devices.
Controller knobs can be useful too if you want to control specific parameters of a plugin, eg. Some manufacturers, while not releasing Linux specific drivers, have been helpful with information that has led to some interfaces having open source drivers created by the community.
Android has also recently (July 2014) included a patch that will allow for class compliant audio interface support. In these cases, interfaces with eight or more inputs may be required, depending on the set up. In the latter case, you route the audio out of your interface, through your outboard hardware, and back into your DAW. If you are serious about audio recording, you will be much better served by getting an external audio interface. To make sure, you will have to check the specifications of any interface to find out whether the jack connectors are balanced or not. Any of these combo devices that are not USB 1.1 usually do record out to individual tracks, but check the specs before committing. There are many to choose from, with varying features, but even budget interfaces these days are very capable of allowing you to achieve good quality recordings.



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