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Here are just a few examples of recent designs from the Keep Calm-o-Matic creative community. I decided to write down some guidelines on how to make electronic music (although some of the following tips may apply to other musical genres as well, not just electronic music) covering such things as what hardware is required or recommended, what kind of music making software is needed, how to get a hang of different kind of electronic music styles, etc. A little info about myself is that electronic music production has been my longtime hobby for years and I’ve been creating music on such genres as trance, downtempo, ambient and experimental. Excuse my english, it’s my second language and not so perfect, but I hope you understand and find these guidelines useful and get your answer on how to make electronic music. However, like I already mentioned, even though you CAN make music with any kind of modern computer, it will help a LOT to have a decent specs.
These days every modern computer has a some kind of on-board sound chip so basically you can start off making electronic music without spending money to external sound card or audio interface. I myself have M-Audio Audiophile Delta 2496 and even though it’s not a high-end sound card, it has been enough for me for all these years.
Although I created one of my dutch dance chart hit songs using only cheap Sony headphones I bought from a local supermarket, decent studio monitors (near field monitors) are highly recommended. There’s a wide range of studio monitors and headphones in the market on all price ranges.
In a few hundred dollars price range, I recommend checking out the M-Audio and KRK Systems. I have to say that studio monitors are one of the most important hardware in your home studio, so before choosing your monitors (or headphones), try to listen as many different models as possible and ask around and chat with the audio professionals and people who work in the audio production field. There’s a lot of VST effect units as well such as reverb, eq, compressor, delay, chorus, phaser, some special fx, etc. One of my personal favorite virtual synths are made by U-He: for example, check out Diva, Hive or Zebra.
Even though most of DAWs does have a basic set of tools for such audio editing tasks as cutting, fading and encoding to MP3, you may prefer a separate audio editor. Sample packs consists usually of single drum hits like kick drums, snares, hihats, hand claps, crash cymbals, percussion sounds, synth hits, bass sounds and so on which you can use to build your own beats and grooves.
When you buy a commercial sample pack, you buy the license to use the samples and most (if not all) are royalty free meaning, if you create a song which uses samples from these sample packs, you don’t have to pay any additional fees to the sample manufacturer. Okay, so now that you have your hardware, software and sample collections in place, you ask: how do I make that electronic music then? Let me tell you how I learned to make electronic music in a first place: I listened what other artists do and started to do the same.
However, in EDM (electronic dance music) such as uplifting trance or dance music that is generally aimed for club’s, structure is a bit different than in radio pop songs. When you start to create your own song, I suggest you pick up your favorite song and load it into your DAW and – no, do not copy the song itself, but use the song structure like a reference to see what happens and when. Seriously, I really think the best way to learn how to make electronic music is listen tons of other producers work and then try to do the same. When I mix my songs (if it’s a electronic dance music aka EDM), I  give most power to the drums.
Again, listen to your favorite songs in the same genre you’re trying to make music in and notice how they’re mixed. I have to say that trying to make your mix sound good is probably one of the most hardest part in music making. It has happened to me several times, that I thought I’ve made a killer song in a day and then, in the next day when I listen the song again, it sounds like garbage: all the sound levels and EQ settings are out of balance or there are elements that doesn’t seem to fit in to the mix at all. Hey thanks so much for this info was very informative i have just been making loop based electronic music but am self taught and am using sony acid pro .
While its good info for starters, i can personally say from experience there are some improvement you could give to you overall kit, example are the monitors, i had behringer and they dont tell the TRUTH!! As for DAWs, i think FL is pretty damn simple, really simple, missing out on key options simple.
Whenever i talk about music production with friends i always say there is never one way to do something. About soundcard: Referring to your comment about m-audio, what model specifically and by bad quality do you mean the overall sound, recording from external sources, driver problems or something else? I personally made music for years just by using the onboard soundchip and the audio quality was as good as it’s now with a decent soundcard.
In order to be able to listen to the samples you must install Flash Player 9 or newer version. In 2004 someone suggested it be released publicly on a webpage with news about it posted on kvr. But how do you know where exactly in the frequency spectrum each instrument should reside – especially in electronic music? Future Music has created a handy EQ frequency chart which should give you a rough idea about the frequency ranges.


Dyne, this chart is like a map showing where in the frequency range each instrument approximately resides. The round icon is the epicentre (the presence of the instrument) and the fade from red to white shows how the instrument diminishes across the frequency range. Stupid question for anyone to answer….But is the best way to tell what frequency a instrument is in by using the Parametric EQ 2? Just what I was looking for, kinda cheatsheetish but that’s what I wanted ?? I love it! Hi Petri, good chart but in FL Studio where or how can I see and change the frequency were an instrument is peaking? You Can Make Music with Anything is an original Barney song that first appeared in "Let's Make Music". Click through to see more designs, create your own, share designs and purchase customised products. There’s a lot of choices in hardware and software, countless of ways to do things in production wise and as many arguments and differing opinions as there are producers. Some of my songs has been released commercially through record labels and has also been used in a film project.
You can actually produce good music with any kind of modern computer (I mean anything made in the past 5 years), including laptop. The more CPU power and RAM you have under the hood, the more smoother your music software will run and you’re able to build much more complex projects without choking your computer. If I’m going to upgrade this at some point, I probably get the SSD where I install the Windows. Lot of professional say they are not very good, or that they completely suck, but so far I’ve been doing ok with them.
Personally, I’ve created many songs just by using mouse and regular computer keyboard.
The DAW is a software environment where you actually create and compose the music and it is one of the most important components in your electronic music studio. VSTi’s (VST instruments) are virtual synthesizers that produce different kind of sounds.
I have all of their virtual synths and I especially love Miroslav Philharmonik which has very good orchestral sounds. Just like many painters have learned to paint by studying and copying other peoples work, same goes to electronic music. Yeah, they’re about pop, but it helps you to get a hang of the idea of song structures and you can apply the same principles to electronic music as well.
Saw lead synth sounds, square wave bass sounds, huge pads, weird effected sounds are all the basic musical elements in electronic music. Swooshes, risers, uplifters, downlifters, white noise sweeps and fx hits are some commonly used effects in electronic music. He has been producing music with computers over a decade on such styles as trance, downtempo, ambient & experimental electronic using FL Studio. Obviously it doesn’t have to literally explode in sounds, it can still remain minimal, just as long as it ties in together, before heading off into the outro. For example in FL Studio there’s Edison which is fully featured audio editor and most of the DAWs have some sort of audio editing capabilities.
I’ve been favoring Sound Forge because I can do the required precise cutting, copying and pasting with it. It allows produce similar sounds to those classic polyphonic synthesizer sounds of the late 80s. Before that it had existed in peices as small tools for generating samples to be used in more common trackers. It allows you to produce the highest quality dual-oscillator polyphonic synthesizer sounds, similar to classic poly synthesizers of the late 80s. It definitely varies per style, as a lot of drum and bass kicks go right down to the sub bass range, and you sidechain to keep it from getting muddy, and a whole lot of DnB snares go down to 300 hz. In this article I try to point you to the right direction in electronic music production, mostly based on my own experience. It works with most sound cards (even with those on-board chips) making it possible to use lower latency settings. Some users report they are having problems with Delta series cards in Windows 7 machines though. Because studio monitors are specifically made for audio production and they give an accurate reproduction of the tonal qualities of the source audio. However, before releasing your musical production to public, I recommend that you listen it through as many different sound systems as possible (like normal home and car stereos, etc.) and tweak your music until it sounds good and balanced on all of those systems.
And after all, I think one of the most important thing with your studio monitors is to learn to listen to them.


Many computer music software like FL Studio and Ableton Live lets you play music using your computer keyboard. I personally use drum- and top loops quite a lot to enhance the rhythmic sections of my songs.
Try to hear what kind of sounds your favorite song has and try to replicate these sounds with your virtual synths.
Like mentioned earlier, many VSTi’s have several ready made quality preset sounds to start with.
This can happen if you produce music for several hours non-stop: your ears get tired and in the end of the day you, can’t hear things as balanced anymore as with fresh ears. However, Traktor is NI and NI = only good stuff in my personal experience (at leas when talkin’ about the sotware!)!
I have bought countless monitors and talked to countless people about them before finally finding a set that i like. But then again, I don’t record anything from external sources, I just use it with VST plugins and FL Studio and so far it has been doing ok. Strings, synth pads, basses, leads, realistic organs and pianos, sound effects and more are demonstrated in the included bank. UPDATE: short while ago, I updated to Windows 10 and so far it seems to be really stable and working good with FL Studio 12!
In other words, they tell you the truth what’s REALLY going on in your music in a terms of frequencies. Every song (in almost whatever genre) follows some sort of common and logical structure – including the different styles in electronic music. Whatever the style is going to be, with a cool drum groove, it’s much easier to start creating other musical elements such as bass groove on top of it and other instruments as well. So, my advice is this: try not to finish a whole song in one day, spare your ears and leave something for a next day. Just make sure u know your standard DAW well, and i mean really really really really really well before starting another, there are loads of little tricks in DAW programs you dont find at first, luckily there are forums and youtube to help increase your knowledge of your DAW. As well with producing, watched way to many youtube videos, took online courses via pointblank and just talked to friends about it, information is key. You can make excellent music with both platforms and most of the music making software are available for both (except FL Studio, though the MAC version is coming). The sound is uncolored so there will be no bass or high frequency boosts or anything like that like the normal hi-fi speakers or heapdhones tend to have.
But on the other hand, you get a totally different feel for playing melodies and controlling your audio software with a MIDI keyboard controller.
The sequencing features and workflow compared to other DAWs are simply unbeatable and that counts a lot because it goes hand in hand with how well you are able to put your musical ideas into action (NOTE: if you decide to buy FL Studio, I have a special LINK which gives you 10% off the regular price).
Many virtual synths have readily programmed preset sounds for various electronic music styles.
However, I also recommend to experiment and tweak the knobs, sliders and buttons and see what happens. However, boosting 4kHz+ area wont do nothing to it as 808 type of kick wont reach up to that range.
This will help you to create music where every sound is in balance (depending on your mixing skills of course) and this will increase the probability that your music sounds good in different sound systems like car stereos, portable mp3 players with earbuds and so on. So before I was able to make my own song in trance genre, I listened a lot of other producers trance songs, analyzed them (especially the song structure) and finally got a hang of how they were put together. They’re one of the most important elements in any kind of electronic music that has a drum beat. You can come up with some really original and wild stuff just by experimenting with the different synth parameters.
Im looking at the new Newmark control w Serato or the Tracktor control w tracktor software of course.
I used to use three different DAWs, but I found it’s just too much hassle switching over from one DAW to another. I try to make sure that the drums are punchy and loud enough and if some other instrument is trying to compete with my drums too much in frequency wise (or bass in this matter), I use equalizer to cut the low frequencies off from that sound.
That way, you don’t have to put time and effort on learning a completely new computer system and you can concentrate more on learning how to make the electronic music. It has sounds for practically any kind of musical style from trance to house to hip hop to ambient to film music.



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