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Create another edge loop just below the previous one using the same method, matching the width of the wall to be extruded. Using the techniques above (extrude and edge loop division) fill all the solid black lines of the reference image with the mesh. After completing the wall, select all the vertices and then press 'E' to extrude them along the Z axis.
Press '3' on the Numpad to get into side view, and Press 'Z' to get into wireframe view so that we can see all the vertices behind are visible and can be selected. Select the Wall mesh with Right click, and in the Properties button window, click on 'Object Modifiers'. In the Boolean modifiers panel, select 'Cube' in the Object, and 'Difference' under 'Operation'.
Now select the Cube (window) and in the 'Edit' mode, select all the vertices and press 'Shift+D' to make a duplicate. Now press 'Tab' to get out of 'Edit' mode, and select the Wall mesh and press 'Apply' in the 'Boolean' Modifier panel. Back to the Image Texture properties, scroll down to the Mapping Panel and increase the Size of X and Y to 5 or 6 depending upon your image file.
Now to add a separate floor to the Bathrooms, we will add a new 'Plane' and adjust it's dimensions and place it just above the wooden floor so that it's hidden.
Apply an image, just like we did on the floor (I got mine from Here.) Duplicate the Plane and adjust it's geometry by scaling and extruding for the second bathroom.
Click on the 'World' settings and change the 'Horizon Colour' to white, then turn on 'Ambient Occlusion' and in the 'Gather' panel, increase the samples to 16. Click on the 'Render Settings' button in the property window, and change the Dimensions (resolution) to your desired size. Let's start with image1, open and duplicate this image by using the Image > Duplicate command from the menu bar. To give the white line more contrast, duplicate the "Layer 1" copy then change the Blending Mode to Screen. Click the "Layer 2 copy" to make it active, then use the Free Transform command ( Edit > Free Transform) to rotate and resize the fire image like shown below. Duplicate the "Layer 2" copy, then use the Free Transform command to resize and rotate the fire image in the current layer. Still in "Layer 2," apply the Free Transform command to resize and rotate the fire image like shown below. Now to use the modified brush, create a new blank layer below the adjustment layers ( mine is named "Layer 4").
If you're not sure how to do this steps, just imagine where and how the fire sparks will flow if it was real fire.
Here is the Minecraft Enderman mask to go with the growing collection of other papercraft heads.
Please refer to the YouTube video I did (How to create Minecraft zombie mask) it's the same template and principle. Please remember to left click image to bring up full size template, then right click to save as.
EADS Airbike is a rideable 3D-printed nylon bicycle that takes advantage of a new crop of powder-and-laser three dimensional printers to create a frame and components that are strong enough to actually use. The current spate of 3D printers form prototypes from either a powder or gel, often using lasers to solidify the matter in layers based on CAD or other computer renderings.


It also means that in the near future, we’ll be able to manufacturer our own designs or simply download a blueprint and send it to our home 3D printer.
Granted, the design freedom of 3D-printing allows you to design things as a monocoque structure, as shown above, which can let you increase your tubular cross-section significantly to increase stiffness.
Well, there is certainly no better or reliable way to get factual, well investigated information than to get it from Engadget. SOC16: Tasty new treats from Honey Stinger, Ryno, Untapped, GU, Bonk Breaker, Clif & more! Want to Contribute?We’re always looking for enthusiastic, positive and talented writers that know their way around both a bicycle and sentence structure. Painting a cute cartoon artwork like other general painting works that you need to sketch it out first.
In this tutorial, it shows you how to create an advertisement poster for your personal shoes. Select the top two corner edges of a door (hold shift + right click to multiple select) and press 'F' to make a Face between them. Press 'TAB' to get out of the Edit mode, and in object mode, press 'Shift+A' and add a 'Cube'. Try doing them one by one, adjust the size and position of the cube according to the specific window. Move all the vertices of the door along the Y axis, so that the center point of the object (orange dot) should be at the corner (see image.) This will set the transform orientation of the object from that corner.
Rotate and scale it down to create the doorknob (you can add more details if you like.) Press 'TAB' to get out of edit mode. Press 'N' to bring up the 'View Properties' and in the 'Display' panel, select GLSL in the 'Shading" menu (you'll need to add some lights in the 3d view to see the texture.) Now press 'N' again to hide the view properties panel. I would like to thank the author of this two great pictures, which is thiquinho and huibidos from sxc.hu.
In the Duplicate Image dialog box, you can name it anything you like, but to follow this tutorial reference, name it "PassionFire" and hit OK.
Change its Blending Mode to screen, this will hide all the black colors in "Layer 2." If done right, your image should be similar to the one below. Make sure you use the Screen Blending mode, same as the original "Layer 2." Next, make "Layer 2" become invisible by hiding it from the layers panel. I assume you already know how to use the liquify filter; the Forward Warp tool and Twirl Clockwise tool is the only tool I used to get this result (see image below). Set the brush size according to your need, then just mask until the fire outside becoming hidden. First, add a new blank layer below "Layer 2." Then simply paint it with black using the soft round brush tool.
Then use a normal soft round brush (not the one we modified earlier), with an Opacity of 50%. This one was designed by EADS (European Aerospace and Defence Group) and uses a process called additive layer manufacturing, a process similar to 3D printing but with the addition of laser sintering to reinforce the final product.
Manufacturing On Demand will likely become as common as Video On Demand…now we just need a Netflix of product blueprints. That sounds like standard SLS (selective laser sintering) 3d-printing, and even if it’s fiber-reinforced, its modulus is still way, way below aluminium or steel. We will use the pen tool, the brush tool, the burn tool, the dodge tool, the smudge tool, and various filters and layer styling techniques to achieve the final outcome.
When working on an advertisement you must pay attention to all the details as you publish your poster and prepare it for the whole world to see.


In the Top view, size (press 'S' to scale) and place it where the window is on the reference image. Press 'Tab' to get into 'Edit' mode and adjust the vertices accordingly so that it covers the walls.
Select 'Image or Movie' for the Type and in the Image panel, click on "Open' and browse for the image. And before we continue with the steps, I need to inform you that this tutorial is written using Photoshop CS3. Click the "background" layer again and fill it with the foreground color ~ which is set to black. Below you can see the setting I used to complete this step, also pay attention to the adjustment layer order. Good designers always have their style and methods to carry out wise brushes settings and choose right brushes and color setting to implement. Karan Shah will show you some simple, yet effective techniques for constructing the walls, windows and doors following a basic interior schematic in Blender. Here I have used image courtesy of LiamKeiranCooper Ltd who kept the picture in public domain. Press '3' on the Numpad to get into side view and then extrude the faces as shown in the image to make the window frame.
Add a New material and name it 'Floor', increase the 'Diffuse' intensity and reduce the 'Specular' intensity. The idea behind this manipulation was to create a nice looking illustration, only by using simple techniques and tools such as the Brush tool and Warp command. The end result of this process should look like the image below, notice how many layers are used. Below you can see all the settings I used within the Brush palette, of course you can change the setting as you like. I start using a big sized brush, then reduce it to smaller size (you can change brush size faster by pressing the bracket keys on the keyboard ). I'm not sure how to explain this, but you can see the difference between the above and below images.
Check out Envato StudioChoose from over 5 million royalty-free photos and images priced from $1. What that means is that prototypes can now be made that can be used (in some applications) to test a concept under real world conditions. This is why there are no Kevlar or fiberglass composite bikes, only carbon fiber, because while aramid or glass have nearly as good strength as CF, their modulus is far lower. It is always good to apply a little change on the existing logo or design as I mentioned in our previous tutorials. Despite being a simply cable, Apple has added some nice curves and a design which makes it ideal for a bit of Photoshop illustration. With the model complete we'll add materials and textures, and do a final render of the scene. Select the bottom two vertices (press 'B' to drag select or Hold 'Shift' and Right click for multiple select.) And move them down just before the wall turns left. Check out Envato StudioAdd motion graphics to your projects: Animations, lower thirds templates, transitions, background loops and more.



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