Cindy Freeman moved to Los Angeles from San Diego in 2009 to pursue a career in the film industry. Cindy has worked on a number of independent films as a production assistant and 2nd A.D while in Los Angeles and in July of 2010 she began working at Dreamworks Animation as a production coordinator. Jenna Edwards began her film career in Minnesota where she was signed on as talent with Easter Hailey. After several years of successfully navigating her career through the Hollywood studio system Edwards made the leap to independent film with her first feature April Showers. If the kids are around, you might wanna send them out of the room for a minute.  I’ll wait.
What people intend to show with a scene like this: That despite his shortcomings, the hero is not a bad guy and this unnaturally attractive woman sees that. The person who gets pounced needs to give the pouncer something that they truly want or need. What people actually show in a scene like this: That they couldn’t think of something creative or new to show this character trait. Also, sex isn’t the only way to show that a character doesn’t care about something of value. The scene where the guy really wants to have sex, but the girl doesn’t, so the guy kinda just goes ahead and starts doing sex to her anyway and she eventually comes around and has an amazing time about it.
What people intend to show in a scene like this: That the girl really is actually into this guy but that she’s just shy or something. What people actually show in a scene like this: That the characters are kind of okay with sexual assault. A scene like this can work if it’s clear that the characters really do care about each other and if there’s a clear reason for the woman’s reluctance. What people actually show with a scene like this: That they think men are simple automatons who have no ability to control themselves if they see lady skin. If a sex scene is inserted just to seem edgy or cool, it will feel flat, unnecessary and exploitative.
Just like actual sex, when it comes to writing about sex, the tension is often more interesting than the release. A degenerative illness will feel like a bigger kick in the gut to a competitive athlete than it will be to a homebody. If we haven’t met a character’s extended family in the first 75 minutes of your story, it won’t make us all that upset if we find out that their favorite aunt died in minute 76. Your audience wants to feel bad for your characters; they’re looking forward to empathizing with them.
We return to the topic of music in film once again with London based composer Ram Khatabakhsh. Ram started playing the keyboard at the age of six – just to figure out the melody of his favourite songs and themes. Ram currently directs a music production company (Motion Sound Production) based at Pinewood Studios (UK) where he collaborates with directors and producers and works with a number of talented musicians and engineers. That’s a great question and there are plenty of options for this type of project.  Meaning, you can find another company to co-produce with you who has insurance, purchase short-term coverage or, if you plan to make many of these films within a year, you may consider purchasing an annual policy. Screenwriter and Development Executive Tom Vaughan joins us to talk about working as a writer in Los Angeles and teaching screenwriting in LA and Houston.
Tom Vaughan studied at the University of Houston with Broadway legend Jose Quintero and three-time Pulitzer Prize winner Edward Albee. His productions include BLACKOUT with Jane Seymour for CBS, and CRITICAL ASSEMBLY with Katherine Heigl (Grey’s Anatomy, Knocked up) for NBC. He has been teaching screenwriting for nine years between Los Angeles and Houston and finds it as gratifying as actually practicing it. Ellen Coss is a 25 year veteran in computer generated imagery, starting her career at the seminal Digital Productions.
Seeing that overseas production was the wave of the future Ellen headed to Prana Studios, a 325 person animation studio with offices in Mumbai India and Los Angeles. Ellen then provided producing consulting services for the animated feature Arthur Christmas an Aardman Animation film to be distributed by Sony.
You know that as a screenwriter, you will need to put words on the page to tell your story.
Writer types (myself included) often love basking in the glow from their sparkling, perfectly obscure, amazingly profound WORDS. Without so many words, you get to delight in and focus on all the other ways to tell a story: what characters are wearing, their expressions or what artifacts are in their environments. My two favorite sequences in one of my favorite movies, Children of Men, also have no dialogue.
There are so many moments in our own lives that are made powerful not by the clever turn of phrase someone threw together at just the right second, but by what they didn’t say, by what email didn’t come, by who wasn’t at the party, or who was, or the way they just turned away when you showed up and made eye contact. Just for fun, try rewriting a scene or two of your latest screenplay without just half the dialogue, or if you’re feeling up to it, no dialogue at all and see how it changes the scene, or the piece entirely.
Q: I’m new to LA and everyone is always talking about going to networking parties but I feel uncomfortable.
Time is precious in a screenplay, so you want to get as much contextual information (not expositional information) out as quickly as possible.
The wrong way to do this is to have another character provide spoken exposition like the following. Hey Amanda, since you are too busy and shy to meet anyone since your recent and painful breakup from Mark who works downstairs, I thought I’d invite you to a party tonight. The dialogue above is boring, on the nose and takes all the fun out of discovering who a character is. Following are are five effective ways to introduce your characters to the audience without spelling it out for them.
A character’s positive or relaxed reaction to their environment will tell the audience that this is where they belong, that these are the things that make them happy and, per screenplay logic, the world that will be yanked out from under them later in the movie. By showing us what makes a character uncomfortable, we get a different, but equally as informative view on who they are. It’s not always necessary to use other characters or dialogue to help define your character. Almost everyone has an item or two in their possession that defines or illustrates who they are.
The podcast on editing made me think of what’s been happening with on-set digital work-flow and I was wondering if you all had noticed.
I have noticed this as well and it can be a dangerous practice to get in to if you haven’t thought it all the way through.
If you do decide it’s a good idea to cut dailies together on set, then I suggest having an assistant or 2nd editor who does that while keeping your main editor away from this part of the process.
The editor’s only focus should be on telling the story and it is your job as a producer to make sure they are not unduly influenced.
For our last episode of Season Four and of 2011 we recap the past season and all we learned about post-production, distribution and marketing. Jason Brubaker is a Hollywood based Independent Motion Picture Producer and an expert in Video On Demand distribution. Jason is a contributing author of The Independent’s Guide to Film Distributors, he is the founder of Filmmaking Stuff, a professional resource for independent filmmakers, and his articles on independent movie marketing, distribution and film production have been featured in The Independent, the New York Film Academy and Movie Maker Magazine.
Brubaker has has lectured on these subjects to filmmakers from around the globe through various filmmaking seminars, panel discussions and workshops.
We are all imperfect and no one is good at everything, therefore, it is important for you to know your strengths and weaknesses in order to fill in the gaps. There’s a saying that when you make a movie you actually make three movies by 1) writing the screenplay 2) shooting the movie and 3) editing the film. Karl is also a producer of English dubs of foreign-language features.  Credits include Gen (Turkey), Wolfhound (Russia), and the animated features Goat Story (Czech Republic) and Space Dogs 3D (Russia). Karl and his wife Lauren have written three monster movies together, made a short film about hiccups, and are currently producing a series of childrens radio plays. Now that you have brought on Skye Rentals as a sponsor, you talk about base camp a lot.  What is it and why is it so important? I’m glad you asked this question Brandie because I feel like it might be one of those questions that a lot of people don’t know the answer to, but are too afraid to ask.  I didn’t know what base camp was until I had done a couple of films early on in my career as an actor. Sometimes, base camp is a drive away from where the actual filming is taking place.  An example of this would be if you are shooting on a large ranch and power for base camp is near the house on the ranch but your actually filming the scenes off in the woods somewhere, you would set up base camp near the house and drive people to the location where shooting is occurring. When making a film it’s important to be mindful of adding value to the project in order to sell it later. T-Enami.org - A Welcome, all who like old Photos of Japan !YOU ARE ONE OF OVER 100,000 VISITORS TO THIS SITE. Motion 5 plugin developers have announced a new tool entitled inMotion3D Projection from Pixel Film Studios.
Established in 2006, Aliso Viejo, California-based Pixel Film Studios is an innovative developer of visual effects tools for the post-production and broadcast community.
Reach out to the author: contact and available social following information is listed in the top-right of all news releases. Today, African cinema is dominated by the works of African filmmakers who have transformed the media into their own platform to elevate social, political and cultural issues to a national and international level. This change has sparked a great deal of discussion and literature and created many wonderful discourses. Black African Cnema by Nwachukwu Frank Ukadike (University of California Press, 1994) (Zed Books, UK, 1991) 264 pp. Nigerian cinema is Africa's largest movie industry in terms of both value and the number of movies produced per year.
Sankofa - Mypheduh Films Site for Haile Gerimaa€™s films-Sankofa, Bush Mama, Harvest 3,000 Years, merchandise.
Afro-Vision encourages use of its Web material by students and scholars for nonprofit educational and research purposes. Black African Cnema by Nwachukwu Frank UkadikeA  (University of California Press, 1994) (Zed Books, UK, 1991) 264 pp. A A A  Nigerian cinema is Africa's largest movie industry in terms of both value and the number of movies produced per year.
There was a retrospective of my single screen video dance work as part of the Rotation 03 Festival at the Kiasma Theatre, Helsinki, in association with Helsinki Museum of Contemporary Arts and Finnish National Gallery for Modern Art. This event recognized the achievement to date of a body of work and the evolution of a specific aesthetic and approach to making dance for the screen that has been internationally recognized.
My initial impulse to make video dance came when, on graduating from the Laban Centre, London in 1988 with a degree in Dance Theatre, I felt the urge to bring dance to as wide an audience as possible.
Fifteen years later, I remain as inspired and excited by video dance as an artistic medium.
I am in no way disheartened by this outcome, for what has also happened over the past 15 years is that video dance has come into its own as an art form and there are now many opportunities beyond television for this kind of work to be funded and seen.
One of the benefits of having made most of my work independently is that I have been to a great extent free to explore very particular ideas, lines of enquiry and methods of working, in collaboration with many different choreographers and dancers. From a formal point of view, I found Lucinda Childsa€™ exploration of the effect of repetition on our perception of movement intriguing.
On reading about Yvonne Rainera€™s work, particularly once she had moved from dance to film-making, I related very strongly to her suggestion that we should find alternative structures than simple narrative closure, in which everything in a story ties up and makes sense by the end. After Laban, I went to art-college in Dundee to undertake a post-graduate course in Electronic Imaging. I saw work by video artists like Bill Viola and Gary Hill, which seemed to me to also to take human movement as its subject and through it conveyed the very essence of human existence. By the time I graduated from art-college, I had made my own connections between various artistic practises and had formed a clear idea of the kind of ideas that inspired me. The camera, and its relationship to the human body, is central to my approach to making video dance.
Whatever the idea for the work, my choices about how to use the camera are strongly influenced by my belief that at the heart of video dance is the expression of human emotion. Through the use of close ups and different angles, the camera can take the viewer to places they could not usually reach. In my experience, it is often the movement of the body parts outside the frame that creates interesting and active viewing.
How the camera moves in relation to the performers is another important aspect of filming dance. However, what I have also discovered is that the carefully choreographed camera can lose out on an important element of dance: the feeling of spontaneity, the energy of the moment, which can make watching someone dance live such an exhilarating experience.
When I started out making video dance, I would storyboard everything I planned to film, designing exact shots which explored framing and camera movement in relation to the choreographed dance movement.
In order to redress this, and in an attempt to retain the integrity of the dancersa€™ performance, I started to explore a more fluid approach to making video dance.
The idea of improvisation is that those working, in this case the dancers and camera operator, decide how they should move (or how they should film) in the moment. When developing a new video dance work, as the director, I set a series of improvisations with a€?rulesa€™ suggested by knowledge of the possible spatial and motional relationships between camera and dancers. Shooting on video helps this process immensely, as the performers, camera operator and director can look back at the material and together evaluate the effect of certain decisions and types of movement and how things could tried differently.
In the context of making video dance, improvisation can be a misunderstood a€“ and scary a€“ word.
Whilst it may be accepted that improvisation could be a valid tool for generating ideas and developing material, when it comes to filming material that will be used in the finished video dance, it is usually thought to be wiser to set and rehearse everything before committing to tape. In a€?Pacea€™ (1996), dancer and choreographer Marisa Zanotti and I set out to explore ways of conveying energy and speed on screen. The energy and rawness of a€?Pacea€™ comes very close to what Marisa and I had envisaged and on this basis of this experience, I have continued to use improvisation in many of the video dance works that I have directed. For example, in one sequence around two minutes into a€?Pacea€™, the camera moves with the dancer, following a triangular floor pattern through the studio. Beyond the new technology and the creative opportunities it offered, a€?Pacea€™ was also the first time that I worked with visual artist and editor Simon Fildes. Each of the twenty or so video dance works that I have directed have been very different in terms of their starting point, who I have been collaborating with and the context in which they were made. At some level, all explore a€?perceptiona€™ and the idea that our understanding and interpretation of an action, relationship or moment in time depends on our point of view and the information we are given.
Around three or four years ago, I became particularly interested in developing this idea of how different levels and types of perception, both visual and aural, effect the way in which we understand a situation.
In the process of my research, I came across an English company, Touchdown Dance, who work with dancers with visual impairment in the Contact Improvisation form.
In a€?Sense-8a€™, the challenge we set ourselves was to take the viewer in deeper and deeper into the performersa€™ experience. Perception is also a strong theme in a€?The Trutha€™, which takes as its starting point the widespread use of CCTV or surveillance images by the media and how these are exploited to develop speculative narratives around certain high profile events.
Together we - Kate, Karin, Simon & Katrina - came up with the concept for a€?The Trutha€™. So we approached the choreographers a€“ Fin Walker (UK) and Paulo Ribeiro (Portugal) - to create the movement for us. So, although I did come into the studio as the choreographers were creating the movement and look at the movement though the lens, I did not start to make decisions about how the movement would be framed until the choreography was completed. The third element of material that runs through a€?The Trutha€™ is the surveillance-style images, set on the concourse of a station. Just as the concept of the film is that the truth can look different depending on your point of view, so the camera and editing offer many different points of view on the same moments.
Whilst sharing certain stylistic approaches and techniques with the video dance work, the documentaries a€?Adugnaa€™ and a€?Symphonya€™ differ significantly from the video dance work in terms of intention.
The challenge in making these films was to capture the essence of the incredible work being done by Royston, his colleagues and the people they work with. Another way in which the documentaries differ from the other works is that the choreography existed in its own right and was not created specially for the camera.
My ambition is to find and communicate ideas that can only be expressed through this hybrid medium and using a style and syntax that is unique to video dance.
Particularly a longer work like a€?The Trutha€™ demands us to allow ourselves to experience the emotional flow of the work, to look carefully and actively and to suspend our judgement.
What I am more interested in is to take the viewer on an intense emotional journey, one that cannot necessarily be rationalised or explained away in words. I saw work by video artists like Bill Viola and Gary Hill, which seemed to me to also to take human movement as its subject and through it conveyed the very essence of human existence.A  A touring programme of German video art from the 1980a€™s particularly impressed me.
How the camera moves in relation to the performers is another important aspect ofA  filming dance. To buy the DVD Five Video Dances at A?25 including postage and packing you can use the PayPal secure server by clicking here. Or, are you already a model looking to get your career jump started and find new modeling agencies and modeling markets?
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Shopping Cart Systems - Shopping carts are web interfaces for your customer to access your e-Commerce options that allow them to buy products online. GM&C will host your web site (web pages) on our top of the line servers for one FULL year.
Film Method is the podcast that will take you through the nuts and bolts of independent filmmaking.
Upon her arrival in LA she immediately began working with producer Jenna Edwards to create behind-the-scenes content for Jenna’s feature film April Showers. Quickly after being signed Edwards was hired by the agency as a full time employee giving her a head-start on her Hollywood education. It was while Edwards was working for Ferrar that she developed an interest in the casting process, before long she had moved from talent agencies to working in casting with such industry leaders as Sally Steiner (Fresh Prince of Bel Air, Boy Meets World), Barbie Block (Jonas, Pepper Dennis) and Allison Jones (Super Bad, The Office). We all got to Earth thanks to some very special hugs and chances are that at some point in our lives, we’ll do some hugging ourselves.
The guy can act like a bit of jerk, but if he displays a genuine soft spot for his cat or grandmother or war orphans—then he might be pounceable.
Spending bazillions of dollars on a car, just to wreck it seconds later and not care about the little Honda Fit he destroyed in the process because he’ll just pay everyone off would get the same point across. I’ve watched movies where people use women like playthings and we still kinda want to be like them!
A scene where an exhausted Dad reminds an exhausted Mom that they’re going to make more of an effort to make a go of it could be informative and sweet. It should show us new information about the characters and it should directly affect the plot of the film.
While it’s titillating (pun intended) to see nudity on screen, if you’re trying to evoke the kind of emotional reaction that will make a movie really resonate with audiences, not giving it all up is really the way to go. R-rated movies are a harder to monetize because fewer people can go see them and so fewer people pay for tickets to them. This is not to say that we’re going to laugh when an unknown character gets a bad diagnosis, but without the proper set up and character development, bad news for a character can feel at best, unimpactful and at worst, manipulative. A sudden death of an up and coming star, scholar or leader will hurt more than the passing of a person who hasn’t done much nor aspires to.
While out-of-the blue events happen in real life all the time, these deus ex machinas often fall flat on film if they’re not supported. If a character has put nothing on hold preparing for a promotion, we won’t bat an eye when we learn that the gig went to their coworker. Losing a job sucks, but it is completely possible to live off unemployment for a while and get a new job, so it’s not the end of the world. But it is possible to get medication, join a support group and have a perfectly normal life.
But if a character gets trapped in a storm that’s just like the one that orphaned her when her parents had to drive through it to pick her up from camp because she wouldn’t stop crying…that takes the emotion up several levels. Ram discusses his passion for composing music for film and working as a composer for independent film.
One day shoot with a cast and crew of about 10 people.  I want to make sure my production company, crew and the property are covered.
Tom also shares what it’s like to develop scripts at a small production company and gives some advice to new screenwriters as well. It was his work as a writer and director in Houston theatre that got him recognized by Hollywood. He served as writer as well as Co-Producer on ATOMIC TWISTER with Sharon Lawrence and DEAD IN A HEARTBEAT with Penelope Anne Miller and Judge Reinhold, both for TBS.
He is currently the Director of Development for the Los Angeles production company Dirty Robber. The concept of creating a whole world is the same, but in CG animation, every aspect of the production is created in a computer.
And yet, despite the fact that we don’t hear crackling wit snapping back and forth between the characters, we always know exactly what’s going on, we’re on board with how characters are feeling and we get to delight in the visual medium that film is. Characters in fact, can often come to life much more when they are not resting on the crutch of words.
In fact, most of the third act of that movie is, apart from score and sound effects, silent.
A point, a smile, a frown, a tear, a step away from you, or a subtle scoot toward you, a kiss, a stumble, a something left behind when they thought they had cleaned up all the evidence…these types of things often speak loudly and clearly without using words at all.
In order to understand your story, the audience will need to know a decent amount about each character’s personality almost immediately. You’ll probably freak out at all the people there since you have social anxiety, but I want to help you since I know that deep down, you really do want to connect with someone. Imagine each example describes the first time we see a character in a movie and notice how much information you can learn without having someone directly say who the character is, what they care about or what they want. Giving these kinds of objects to characters helps define and illustrate them for audiences.
Instead of just taking up space in the scene, that first line of dialogue should pull the audience into the character’s point of view immediately.
The possibility of on-set dailies is leading towards on-set editing and for some Indie productions and companies who produce small corporate commercials it is already happening. For some forms such as commercials, it might be a great thing.  But, for film, it is not a good idea to have your main editor cutting things together on set.
He is focused on helping YOU make, market and sell movies more easily by growing your fan base, building buzz and creating community around your title.
I knew what I liked and what I didn’t like and was very good at pointing out what I didn’t like. The editor of a film can serve as one of the primary storytellers of your movie and therefore is a critical role to cast when hiring your crew. Most people’s lives don’t naturally fit into a three-act structure, so even if you’re basing the story on a personal story, you will have to embellish or even create some details to make a story work. In order to make a story work, you have to understand what the parts of a story are, how they work together, where they should fall and why they’re important. Writing a screenplay, selling a screenplay and producing a screenplay are very different things, so know what your end goal is. Those things, such as actors with names, can be attractive to a distributor who is looking to make a certain profit on your film and will also allow you to pay back your investors. Ahmed began his career in Ohio working as a production coordinator on various television commercials and indie feature films. Ahmed worked at New Line Cinema on various productions including Son of the Mask, Freddy vs. This plugin allows editors to map a photo of an alley, hallway or room onto a 3D environment in Motion 5.
Mac Mini and Macbook Air computers with Intel graphics cards are not compatible with this plugin. Then with a 3D camera, editors can pan, tilt, and dolly around their environment to observer it from unique and interesting perspectives. With easy-to-use sliders and controls, they can adjust the depth, width, and height of their room. With designated presets, users can add logos, text, or keyed footage to their scene that can interact with their environment in 3D space.
As an Motion 5 generator, this tool can be dragged-and-dropped onto the timeline and filled with a still image. Their products are integrated with popular non-linear editing and compositing products from Apple FCPX.
A recent publication listed films produced between 1997-8 into thematic categories that could support classroom studies. According to Hala Gorani and Jeff Koinange formerly of CNN, Nigeria has a US$250 million movie industry, churning out some 200 videos for the home video market every month. Although Nigerian films have been produced since the 1960s, the rise of affordable digital filming and editing technologies has stimulated the country's video film industry.
Although I was keen to be a choreographer, I was reluctant to make work that, I felt then, would only be seen by other dance enthusiasts at one of the small, dedicated dance theatres in the big cities. These offered a refreshing alternative to the broadcasts of full length ballets a€?livea€™ from the stage at Covent Garden Opera House that then made up the majority of dance on UK television.
What is unexpected is that, of the twenty or so video dance works that I have directed in the intervening decade and a half - and although I have directed many hours of broadcast documentary arts programmes - only one of the video dance works I have made has been commission by and seen on television. The money to make the majority of my video dance has come from both public and private commissions and the resulting works have been screened all over the world - at festivals and in cinemas, theatres and galleries. This article sets out to describe some aspects of this journey and I hope that it will provide an interesting and illuminating context for the five works a€“ three video dances and two dance documentaries a€“ that are being screened as part of the a€?Rotation 03a€™ festival in Helsinki. Whilst at Laban, I came across the work of the post-modern dance makers, for example, Lucinda Childs, Steve Paxton and Yvonne Rainer. I saw a connection between Childs work and the use of repetition in the music of minimalist such as Steve Reich and Brian Eno, as well as in the dance music that I lost myself in on the dance floor at clubs at the weekend. To paraphrase Rainer, real life often does not have the comfort of closure and so maybe art should not be so tidy either?
I wanted to make dance for the screen and I realised that, in order to do so, I would need to learn about video production.
These experiences where brought to bear on a series of different collaborations and creative environments.
With the camera, I try to create an energy that involves the viewer in the movement, allowing them to become an active participant in the action, rather than simply a passive observer.
When I look at movement through the lens, I try to do so as though I am involved in an interaction with the person or people in front of me. The lens can enter the dancera€™s kinesphere a€“ the personal space that moves with them as they dance a€“ framing the detail of the movement and allowing an intimacy that would be unattainable in a live performance context. The framing I chose often focuses on a detail of movement, frustrating the audiences view of the a€?wholea€™, whilst at the same time creating dynamic and tension within the shot and forcing the viewersa€™ imagination to come into play. The choreographed camera, moving through space in relationship to the dancers, alters our perception of the dance, rendering it three-dimensional and creating a fluid and lively viewing experience. This dilemma, and the search to find a solution, has also significantly informed my approach to making video dance. However, over time, I began to feel that what was gained in carefully contrived shots was being lost by a certain lack of fluidity and immediacy in the dancersa€™ performance. Over a number of works, and in collaboration with different dancers and choreographers, I began to use structured improvisation as a creative tool.
They base this decision on their experience of what they see and feel in the moment, informed to a greater or lesser extent by certain ideas, rules, restrictions or a€?scoresa€™.
Through rehearsal and repetition, a vocabulary of framing and movement is built up, forming a palette of video dance material that is then a€?choreographeda€™ in the edit suite.
In the process, the dancer and camera really do become dancing partners and a sense of a€?livenessa€™ is captured on tape. However, in my experience, there is a qualitative difference between the performance of video dance material that has been set exactly and that material which retains elements of improvisation. We were determined to make a video dance work a€“ in this case for broadcast on BBC television a€“ that would have the audience sitting on the edge of their seat. Over a couple of weeks in the studio, Marisa and I developed a series of structured improvisations which were rehearsed and refined until we knew that, come the shooting days, they would generate the type of images we wanted for our video dance. It is through the juxtaposition of different shots and sounds that the work assumes its emotional impact, as characters are revealed through fragments of action and the viewer is drawn through a series of events and states.
Firstly, there is editing for the continuity of the live choreography, where the timing and structure of a work originally made for the stage is more or less maintained. However, it was not until a€?Pacea€™, which was the first time I had the opportunity to use a non-linear digital editing system, that I was really able to push this approach to a new extreme. In the edit, we initially a€?recreateda€™ this journey by montage-ing shots from different takes of that particular improvisation. Each time this sequence is repeated, a number of shots are dropped, until in the end it is made up of only three shots. I very quickly realised that Simona€™s input went way beyond being able to operate the editing software. However, there are certain themes that have remained constant throughout almost all of the works. They also all incorporate the fact that the interplay between vision and sound has a great impact on our perception of what is happening on the screen. I also started to think of making a video dance work which would communicate whether you could see it, hear it or see and hear it. Here, my two main areas of interesta€“ improvisation as a creative tool and visual and aural perception a€“ seemed to converge. We hear the dancers describe, to each other and the viewer, what they are seeing, as they move and as they observe. It explores the idea that the same situation can give rise to completely different interpretations, depending on point of view, perspective and other related information. Usually, I will work with a closely with choreographer to evolve a new idea for a video dance. Related to the idea of different interpretations of the same information that is at the core of a€?The Trutha€™, we then decided that it would add interest and intrigue to work with two choreographers, whose vocabularies and styles differ greatly, thereby giving two different versions of events in the choreography.
We asked them to respond to the concept of a€?trutha€™, but we left them in the dark as regards almost every other aspect of the production a€“ location, costume, sound, filming style and soundtrack.
Usually I spend a lot of time in the studio with the dancers and choreographer, developing the camera framing and movement as the dancersa€™ movement evolves. Here we see the four characters, appearing to relate a€“ or not to relate a€“ to each other in very different ways. They challenge us to look again at the same moment a€“ or movement a€“ from a different perspective and to experience how this changes the impact of that moment and the perceived relationship between the characters.
They were made as awareness and fund-raising films for Dance United, a UK-based dance development company, headed up by the visionary teacher and choreographer Royston Maldoom.
We stove to create two films that contain the factual information that needs to be imparted and whilst at the same time communicate the power and potential of dance as a means of expression and as a tool for social change. However, the approach we took to filming the choreography was to re-structure it entirely for the screen.
What we are making is not a dance, nor is it a video of a dance, or even for that matter, simply a video.
Because it is screen-based work a€“ and therefore by default associated with television a€“ there is the danger that the expectation is that everything should be obvious straight away and on one viewing and for there to be a sense of narrative closure.
These offered a refreshing alternative to the broadcasts of full length ballets a€?livea€™ from the stage at Covent Garden Opera House that then made up the majority of dance on UK television.A  Now experienced film and television directors and choreographers were being brought together to experiment with movement, cameras and editing and the results were broadcast to audiences that, although perhaps small by prime-time television standards, were inconceivable in a live theatre context. Here, highly textural abstract images, unidentifiable, yet obviously derived from images of human action, were edited using repetition, the sound and image interacting and building up rhythms which I found both compelling and very moving.
Here, my two main areas of interesta€“ improvisation as a creative tool and visual and aural perception a€“ seemed to converge.A  Together with Touchdowna€™s director Katy Dymoke, I developed an idea which would eventually become a€?Sense-8a€™, a video dance commissioned by the Arts Council of England as part of their Capture scheme. Simple to use, attractive and cost-effective, shopping carts are becoming one of the primary ways that your customers can buy your goods & services online! In a roundtable discussion format we will meet guests from all walks of filmmaker life who will share their golden nuggets of wisdom about everything from hiring a producer, to finding a composer, to seeking out investors. Cindy also directed the behind-the-scenes content creation for Jenna’s film In the Darkness.
After two years of rising through the Minnesota film community Edwards made the move to Los Angeles. During this time Edwards was also able to gain valuable production experience working on shows such as Buffy the Vampire Slayer, Malcolm in the Middle, and working with studios like Disney, MTV, FOX and CBS. But when a woman in a movie offers herself as some sort of taming device without getting anything in return, it makes both characters look weak. Flushing diamonds down the toilet or having a house full of amazing gadgets that never get used, children who never get hugged and pets who never get walked could also communicate the same idea.
A post-therapy scene where a concerned boyfriend reminds his girlfriend that she doesn’t need to be afraid of closeness anymore can be compelling and transformative.
It should motivate character to new action and they should be changed, if even slightly, by having experienced that scene. Enter a scene (pun intended) just before or just after the act and you’ve got a lot more to work with in terms of exploring character, defining relationships and maintaining momentum. The bad news should feel specific—like something that we definitely don’t want to happen to THIS person. An agoraphobe forced to relocate because a tornado destroyed his house will invoke more of a reaction than the same situation happening to an executive who’s never at home anyway.
If we’ve never spent time at a character’s summer home, it’ll barely register when that summer home is wiped out by a late season storm.
However, if the loss of a job means that a character has to move back home with their millionaire, superstar sibling and their controlling parents who never supported them in the first place, that character’s in a much more painful situation.


However, if the illness is brought on by the unregulated drug the new patient invented and rushed to market…that really hits home for that person. He continued to play on his keyboard as a hobby after school hours and learned to play his favourite songs by ear. His feature film debut was UNSTOPPABLE, starring Wesley Snipes.  He just completed his directorial debut, PLAYING HOUSE, based on a script written with Kristy Dobkin. They talk, Talk TALK their way through three acts, telling you not just the plot points you need to know, but also how untouchably brilliant the writer behind that masterpiece is. Actions, in turn, get to be much more definite, clear and decisive when you don’t have someone in the shot narrating what we’re seeing anyway.
If you haven’t seen it, it’s amazingly powerful and nothing any character could say would do those moments justice. Editor Karl Hirsch joins us to talk about workflow, the technical aspects of editing, and collaboration. He has guest-lectured at Scottsdale Community College in Arizona, Film Independent in Los Angeles, and has spoken on film festival panels in Victoria BC, Austin, and Phoenix. Sure, there are some prodigies who can whip out a perfectly formed first draft, but most professional writers will spend months or even years on a script before they plug every plot hole, smooth every character arc and crystallize every line. Even if you are writing a story based on your life or the life of someone you know, you will need to give your character their own existence. Writing a screenplay is difficult work, but the good news is that lots of people have done it before you.
Producer’s Rep Noor Ahmed joins us to give tips on how to increase the value of your project and on working with the MPAA.
Before leaving for Los Angeles, he worked on the indie feature Blue Car which premiered at the Sundance film festival and was released by Miramax. Then, users can manipulate the position and rotation of the guidelines to match the perspective lines in their scene. Many of the earliest were a€?documentarya€? or a€?ethnographica€? in nature and featured images of extraordinarily isolated peoples, often with cultural traditions including body scarification or mutilation. The categories included gender studies, political democracy, urban studies, economic development, folklife and more. There are now many individual artists and collaborative teams who have made several video dance works and who, over time, have developed their own unique approaches to making dance for the screen. Mainly through the books of Sally Banes, and a very few video documentation of performances, I learnt about their revolutionary approaches to making dance in New York in the a€?sixties and a€?seventies. On visits to the south of Spain, I saw Moorish art that used repetition to create beauty and invoke contemplation. What I had not anticipated was that I would come across a whole different area of art a€“ video art a€“ which, in my view, shared much in common with the post-modern dance practises which had so inspired me. Whilst the initial starting point for each of the video dance works I have directed may have be different, the work shares common concerns and approaches. In the need to ensure that a pre-planned camera movement could happen or a certain light and framing came into play, fixed points in space needed to be reached by the dancers. The various sections of the finished work are based on a series of improvisations which explore different relationships between camera and dancer, and the effect of various lenses, framing choices and ways of moving camera in relation to a variety of explorations of movement ideas by the dancer.
The significance of a moment, or movement, is explored as time is slowed down, stretched, speeded up, repeated or stopped by the editing.
Secondly, there is the a€?montagea€™ approach, in which shots are taken from different spatial and temporal contexts and are re-ordered, breaking down completely the sequence of the live action and creating a spatial logic and rhythm unique to the video dance work. By using the possibilities offered by this new media, I began to really explore the effect on the perception of time and movement of repeated and altered patterns of montage.
When you watch the sequence in the finished video dance, in your minda€™s eye the truncated sequence still covers the same ground as it did when it was made up of the full 12 shots and the performer seems to compete the phrase in a dramatically shorted space of time.
He understood the ideas that Marisa and I had been exploring and was able to take them onto new levels through his understanding of editing.
This is something that is often done when a dancer with visual impairment or who cannot see at all, is part of a group of Contact Improvisers. In the case of a€?The Trutha€™, however, it was two dancers, Kate Gowar and Karin Fisher-Potisk, the Artistic Directors of the dancer-run company Ricochet Dance Productions, who approached myself and Simon to make a new video dance work.
It was very exciting for us all that these two talented choreographers embraced the challenged of this very a€?hands offa€™ collaboration with such imagination, understanding and commitment.
However, this time it felt important that the choreography should follow its own line of development and be created according to the choreographersa€™ and the dancersa€™ understanding of the characters relationships and interactions. As video dance progresses, our perception of the relationships between these four characters and their relationship to each other is continually altered by the accumulation of information that we glean through the different scenes and interactions a€“ both a€?choreographeda€™ and a€?reala€™ a€“ that we see the characters involved in.
Again, the intention was to capture the essence of the choreographed work and the impact of the dancersa€™ performance. In all the video dance that I have directed, my collaborators and I have tried to make work that, on one level, demands analysis and thought, and on the other, can be enjoyed on an impressionistic or experiential level. As a young dance-maker, I saw many of these short a€?video dancea€™ works and was inspired and excited by the potential I could see in this new, hybrid medium. Season One will focus on the development phase of making a movie starting with the seeds of inspiration and writing a script or finding material with a particular audience in mind.
It was while Cindy was working with Jenna that she was inspired to create the Film Method podcast.
But there’s a way to do it so that it makes sense and there’s a way to do it that is creepy, alienating and ineffective. But in movies like that that work, those characters usually balance out their misogyny with many other likeable traits.
That sequence, however, falls into the “we know this couple is really trying to work on their relationship” category. These things are real bummers, but that doesn’t mean they’re going to have the impact you want them to in your script.
By age of 11, he was attending private piano and music lessons and exploring multiple musical genres. Join us as we speak to animation producer, Ellen Coss about her experience in the world of CG art and animation. Because I knew my weaknesses, I was able to find producers who were strong in the area of script notes. They shouldn’t do, feel, think or say things simply because you do, feel, think or say those things. Car designers need to understand engine mechanics so they make sure there’s room for one in their latest concept vehicle.
If you want to sell your screenplay, finishing the script is only about 50% of the work—because next you’ll have to make and nurture the connections that will lead to a sale. There are plenty of blogs and websites (like this one) that can give you good, solid advice.
Moreover, whilst when I started out, I was amongst the first of the so-called a€?hybrida€™ video dance artists, having trained in both dance and the moving image, now in the UK and elsewhere, many undergraduate dance courses offer video dance as an area of both practical and academic study. I was intrigued by the post-modernsa€™ perception of movement as interesting in itself and not necessarily representing anything other than itself and by their presentation of so-called a€?pedestrian movementa€™ as dance. The result often seemed to be that the dancersa€™ movement, and therefore performance, was impeded. For those coming from a narrative film background, where the convention is to work from a pre-written script, improvisation can seem an alien concept, although similar practises have been used by many well-known film-makers. In other cases, such as a€?Pacea€™ and a€?Sense-8a€™, all the material that was used in the final edit was generated through structured improvisation.
The narratives that emerge tend to be subtle and intriguing, suggested rather than explained, impressionistic rather than literal. The effect is that the speed of the solo dancera€™s movement seems to increase dramatically as the space closes in. At other times, we catch a€?birda€™s eyea€™ glimpses of the scene from a surveillance-style camera position. It highlights the fact that we all a€?seea€™ things differently and how our descriptions of what we are seeing and hearing a€“ what we pick up on - reveal a great deal about our perception of our environment. I hoped this would give the dancersa€™ performance an integrity of its own and help to produce a tension between their action and how the viewer then experiences this through the way the camera and the editing interprets and alters the action.
But jerky powerful people also do lots of other things that show that they’re unempathetic. Also, yes, there are some filmmakers who tend to be pretty exploitative when it comes to this sort of thing, and if you are Michael Bay, then what on earth are you doing reading this blog? However, films are not real life and on screen, a guy who coerces sex out of a woman comes across as a creep. If all the woman needed to do was flash some flesh to get whatever McGuffin she’s after, then why are we watching an entire movie? First, I think the boobs in that movie are totally unnecessary, but here’s why they’re not a total turn off. It is necessary for less-than-ideal things to happen to your characters, but not all downer events are created equal.
Most recently they wrote HALLELUJAH together for acclaimed Japanese director Kazuika Kiriya (Casshern, Goemon).
Through surrounding myself with others who had that skill set, I was able to learn and develop my own skills at giving script notes.
Architects need to understand structural principals so that their buildings don’t fall down.
If you want to produce your screenplay, you should make sure that what you’re writing is within your production capabilities—i.e. Ahmed worked as an Associate Producer on the PBS documentary, California and the American Dream, a four part series that received a national broadcast in the U.S.
They are professional feature length filmsa€“dramas, comedies, historical epics, artistic filmsa€“projecting stories that are grounded inside of African cultures and filmed in African languages (with subtitles).
This maturing and widening out of video dance means that it has reached the stage where the discussion of the nature of the art form and the support of its continued development can, and must, include very different ways of working, styles of delivery and artistic intentions.
I was also struck by their break away from the conventional theatre setting for dance performances. Dance makers are probably more familiar with the idea of working with improvisation, both as a means of generating material which will then be choreographed and as performance material in its own right. The drama of the chase is then relieved by the gradual introduction of new material, with a very different texture, shape and inherent rhythm. As the video dance progresses, the camera is drawn closer into the action, until as the viewer you feel as though you too are part of the Contact Improvisation jam. In the edit for a€?Sense-8a€™, we brought all these elements together, adding layers of sound to the montaged visual material to create one fluid, multi-perspective experience of the dance. And while we may hold each other to flexible standards, audiences generally do not give such lenience to characters in film. Ebeneezer Scrooge was the quintessential mean ol’ rich guy and there’s nothing sexy about his story. If you’re not Michael Bay and can’t write your own ticket, then you should be trying to impress readers, studio execs and producers with substance over style. And the woman who can’t stick to her point of view long enough to get to sleep comes across as weak. Why doesn’t she just prance through life in a bikini taking money from stunned bystanders’ wallets, walking out of stores with unpaid merch, and slowly but surely rising to the rank of Supreme Ruler of all the World!
If someone were to come up to me right now and ask me what my weaknesses were, I would be able to list them right now.  But, then I would also be able to tell them who I have surrounded myself with to balance those weaknesses out.
Surgeons need to understand how cells interact with each other so they don’t kill their patients. By letting sex or sexuality be the secret weapon, characters don’t have to think, plan or grow.
They have a silly game of crashing weddings, but they don’t do it to be malicious and they help everyone have a fun time when they’re there.
He attended Kingston University in London where he obtained his degree in music composition. In November 2008 Ram was commissioned to write orchestral music and had his music performed by Kingston Chamber Orchestra in public concert. Ahmed worked for the distribution company Roadside Attractions traveling to various film festivals as their Acquisitions Coordinator. Yes, they help them ultimately so that they can get off of work for the day, but their help is sincere.
During his time at Roadside Attractions the company acquired several high level indie films including Supersize Me and What the Bleep Do You Know. Because they are well-intentioned guys, their playtime with the girls feels fun and playful, not manipulative, gross or creepy. In November 2007 Ram’s music was performed in the South Bank Centre as part of the PLG Group season.
OTHERWISE, BEGIN SCROLLING DOWN FOR A TREASURE-TROVE OF RARE AND BEAUTIFUL PHOTOS OF OLD JAPAN.
Ram’s music is highly motivated by film music, as this is the greatest goal in his career. Ahmed left Roadside Attractions to join Reder & Feig where he worked with the firm as a paralegal on films including, Brick, Thank You for Smoking, La Misma Luna, Southland Tales, and other indie features (full list on IMDb) before becoming the firms in-house Producer Rep.
He has been working as a freelance composer for several feature film projects and has written music for number of online advertisements and commercials and short films.
ENAMI WEARING SAMURAI ARMOR, TAKING A REST BETWEEN POSES IN HIS YOKOHAMA STUDIO, CA.1898-1900. ENAMI, OTHER WELL-KNOWN JAPANESE PHOTOGRAPHERS WHO OPERATED DURING THE MEIJI-ERA (1868-1912) ARE MENTIONED THROUGHOUT THE COMMENTS.I HOPE YOU FIND THE STORY AND DATA BOTH INTERESTING AND HELPFUL.
FOR THOSE WHO ARE HERE PRIMARILY TO LOOK AT THE IMAGES, I HOPE THAT YOU EXPERIENCE SOME ENJOYMENT IN GAZING AT A FEW OF ENAMI'S"LOST PICTURES" OF OLD JAPAN.
THOSE THAT LIVE FOR DISCOVERING NEW DATA AND CONNECTING THE DOTS WILL NO DOUBT FIND SOME EYE-OPENING REVELATIONS HERE.A OF COURSE, WE ALL LOVE KIMBEI KUSAKABE AND THE REST OF THOSE ILLUSTRIOUS JAPANESE PIONEERS OF PHOTOGRAPHY WHO GOT THEIR START LONG BEFORE ENAMI OPENED HIS OWN MEIJI-ERA STUDIO.
THEIR BEST WORK IS ENOUGH TO TAKE YOUR BREATH AWAY.HOWEVER, ENAMI ALSO HAD HIS FANS AND FRIENDS, BOTH AS A PERSON AND AS A PHOTOGRAPHER. AS YOU SCROLL DOWN THESE PAGES, FOR A FEW MOMENTS YOU MAY STEP INTO ENAMI'S SHOES, AND TAKE A PEAK THROUGH HIS LENS.A LIKE SO MANY OTHERS --- SOME NOW FAMOUS, BUT MOST BEING FORGOTTEN --- ENAMI DEDICATED HIS LIFE TO CAPTURING, AS BOTH ART AND DOCUMENT,A WORLD THAT WAS QUICKLY VANISHING BEFORE HIS EYES. AS THIS SITE IS A PERSONAL HOMAGE TO ENAMI, YOU WILL FIND SOME AMATEUR ELEMENTS, AND THE OCCASIONAL PITFALL. AT ALL TIMES, PLEASE "EAT THE MEAT, AND SPIT OUT THE BONES" WHILE DIGGING FOR VISUAL TREASURE.DISCOVERING THE OCCASIONAL GEM OF A PICTURE, OR ODD BIT OF INFORMATION, WILL HOPEFULLY MAKE THE SCROLLING WELL WORTH IT. The general wording seen above was fairly common to all photographic self-promotion during the Meiji-era, and actually contains less specifics than some of his studio ads which he placed in various guide books of the time.
OGAWA, who was actually a year younger than Enami, was still his "elder" in terms of experience. It was photographed by Enami's friendly competitor and neighbor Kozaburo Tamamura, whose studio was located at No.2 Benten Street. It would be built in 1894 just down the street on the right hand side, and appear in endless views and postcards as the most recognizable landmark of Benten Street.
Other images of Enami's studio -- both interior and exterior views -- are shown farther down on this page.A  While offering many of the same services and productions as his contemporaries, he also engaged in other activities that made him unique. Further, while no photographer did "everything", Enami worked and published in more processes and formats than any other Japanese photographer of his time. A He was one of only a few photographers born during Japan's old Edo-Bakumatsu period, who went on to photograph right through to the Showa period of Emperor Hirohito.Enami was also one of the few to experience, and then successfully outgrow his roots as a traditional maker of the classic, large-format "Yokohama Shashin" albums.
While successfully embracing the smaller stereoview and lantern slide formats, he added to that a portfolio of Taisho-era "street photography" that maintained his own unique and artistic content. Enami and Kimbei Kusakabe are now the only two Japanese photographers known to have a surviving list of their commercial 2-D images. While Enami's 2-D portfolio contained a sprinkling of older, public domain images, his 3-D images and slides made from them were wholly his own.A THE 3-D CATALOG "S 26. Girls Looking at Pictures" A Maiko and two Geisha Looking at Stereoviews in Enami's Yokohama Studio. One of over 1000 cataloged 3-D images of old Japan.A THE "CATALOG OF COLORED LANTERN SLIDES AND STEREOSCOPIC VIEWS"A  Not surprisingly, Enami matched his older Catalog of Meiji-era Prints with a separately published catalog of his classic STEREOVIEWS. In the case of the 3-D Catalog, the lantern-slides were all made directly from one half of the stereoview negatives. The Cover and two sample pages of the Stereoview Catalog are shown just below in the Enami Activity List numbers (6) and (9). ENAMI'S ACTIVITIES and CONTRIBUTIONS TO THE WORLD OF JAPANESE PHOTOGRAPHYA A  For the moment, based on a wide range of primary sources, it is now clear that T.



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