This plug-in automatically detects and removals of these hot pixels without degrading fine image detail. The defaults often work well, but there are three controls that can be used to alter the filter’s action. I had been fiddling with creating these 2.5D parallax animated photos for quite a few years now, but there had recently been a neat post by Joe Fellows that brought it into the light again. The reason I had originally played with the idea is part of a long, sad story involving my wedding and an out-of-focus camcorder that resulted in my not having any usable video of my wedding (in 2008). So I had been dabbling with creating these in my spare time over a few years, and it was really neat to see the work done by Joe Fellows for the World Wildlife Fund. What I also don’t have (but would like) is access to the World Wildlife Fund photo archive.
As a consolation prize, I’ve linked to my final .blend file just below if anyone wants to download it and see what I finally ended up with at the end of the tutorial. Rebuild background as separate layer (automatically or manually) – Rebuild the background to exclude your subject. Export isolated woman and background layer – Export each layer as its own image (keep alpha transparency).
Animate woman image mesh – Subdivide subject plane a bunch, then add Shape Keys and modify. Download the .blend file [Google Drive] These files are being made available under a Creative Commons Attribution, Non-Commercial, Share Alike license (CC-BY-SA-NC). You’ll also want an image bigger than your rendering size (for instance, mine are usually rendered at 1280?720).
The trick to pre-visualizing these is to consider slicing up your image into separate planes. So we’ve visualized a simple plan – isolate the woman and platform from the background. So I will simply open the base image in GIMP to do my masking and exporting each of the individual image planes. Once in GIMP I will usually duplicate the base image layer a couple of times (this way I have the original untouched image at the bottom of layer stack in case I need it or screw up too badly).
To isolate the woman, I’ll need to add a Layer Mask to the top-most layer (if you aren’t familiar with Layer Masks, the go back and read my previous post on them to brush up.
Name the file with a .png extension, and make sure that the “Save color values from transparent pixels” is checked to save the alpha transparency. Now that you have the isolated woman as an image, it’s time to remove her and the platform from the background image to get a clean backplate. Then just turn on the visibility of my “Background” layer (and toggle the visibility of the isolated woman layer off) and activate my “Background” layer by clicking on it. Finally, make sure my foreground color is pure red (255, 0, 0), and bucket fill that selection. If I don’t want to use it as is, it’s certainly a better starting point for doing some selective healing with the Heal Tool to clean it up. The key to this addon is that it will automatically import an image into Blender, and assign it to a plane with the correct aspect ratio.
This addon is not enabled by default (at least in my Blender), so we just need to enable it.
Back in the 3D View, you can also select the default cube and lamp (Shift – Right Click), and delete them (X key). Before you do the import though, have a look at the options that are presented to you (bottom of the left panel). Under Material Settings we want to Check both Shadeless and Use Alpha so our image planes will not be affected by lamps and will use the transparency that is already there. In the 3D window, your MouseWheel controls the zoom level, and your Middle Mouse button controls the orbit.
We want to reset all of the default camera transformations and rotations by setting those values to 0 (zero). Now change your view to Camera View (looking through the actual camera) by hitting zero (0) on your keyboard numberpad (not 0 along the top of your alpha keys). To pull the camera back, hit the G key (this will move the active object), and then press the Z key (this will constrain movement along the Z-axis.
This time you’ll want to move the mouse cursor towards the center of the viewport to push the background further back in depth.
We also need to scale that image plane back up so that its apparent size is similar to what it was before we pushed it back in depth. Keep in mind that the further back the background plane is, the more pronounced the parallax effect will be.
What’s neat at this point is that if we were not going to animate any of the image planes themselves, we would be about done. After Effects has a neat tool called “Puppet Tool” that allowed Joe to easily deform his image to appear animated.
We are going to use this function to animate our woman (as opposed to some much more complex animation abilities in Blender). If you’ve got a touch of OCD in you, you might want to reduce the unused vertices in the mesh. Select all the vertices in a rough outline around your image, and press the X key to invoke the Delete menu. To clear a little space while I work, I am going to hide the Transform and Object Tools palettes from my view. We will want to change the Properties panel to show the Object Data for the woman image plane.
We want to add a new Shape Key to this mesh, so press the + button two times to add two new keys to this mesh (one key will be the basis, or default position, while the other will be for the deformation we want). Now, the next time we are in Edit mode for this mesh, it will be assigned to this particular Shape Key. To test things out, you can Right-click to select a vertex in your mesh, and use the G key to move it around. If you really screw up and accidentally make a mess of your mesh, it’s easy to get back to the base mesh again.
Blender let’s you control where the current pivot point of any modifications you make to the mesh should be. First we will rotate the womans head slightly down from it’s base position and second we will rotate her arm down slightly as well.
Remember: hit the ESC key if you need to cancel out of any operation without applying anything. I also Left-click in the location you see in my screenshot to place the cursor roughly at her shoulder. Once we’re happy with our mesh modifications, we can now move on to animating the sequence to see how things look!
So what we now want to do is to animate two different things over the course of time in the video. What we are going to do is to set keyframes for our camera and mesh at the beginning and end of our animation timeline (1-250 by default).
At this point, if you wanted to preview what the animation would look like you can press Alt-A to preview the animation so far (hit ESC when you’re done).
Now we want to do the same thing, but for the Shape Keys to deform over time from the base position to the deformed position we created earlier.
This tells Blender to start the animation with no deformation on the mesh, and at the end to transition to full deformation according to the Shape Key. The main settings you’ll want to adjust here are the resolution X & Y and the frame rate.
Scroll back up to the top of the Render panel, and hit the big Animation button in the top center (see the previous screenshot). Reader David notes that if the render results look a little ‘soft’ or ‘fuzzy’, increasing the Anti-Aliasing size can help sharpen things up a bit (it’s located on the render panel just below render dimensions). Pat David is a hobbyist photographer and a software developer, you can follow his blog here, flickr stream here and check out his GIMP tutorials here.
Create a system to never forget to ask your clients for their contact details and as much as possible have them fill out their contact details themselves to avoid typos. I will expand more on point 3 since that is where the ROI will come from from investing in a photography client management software. Within ShootZilla (and other tools or your spreadsheet!) you can create milestones for yourself to keep the connection alive and sparkling. Here is an example of such a workflow prior to the wedding day (having all the contact details present in your photography client management software is a must of course). 6 months before the wedding: check in via email if everything is going okay, do they need any help finding vendors for the day? 4 months before the wedding: Send your clients a thoughtful image with a quote to remind them that you will capture their beautiful day and they should not worry about that. 3 months before the wedding: check in via email with a form where they can update their final planning of the day. 2 months before the wedding: Send your clients a nice image on facebook with a note saying you are looking forward to their day.
1 month before the wedding: Send them a nice gift to their home address to enjoy together, this could be anything from vouchers for the movies to vouchers for a starbucks or a physical gift that they can both enjoy at the same time (chocolats anyone? 1 week before the wedding: Give them a call just to hear their voices again and join in their anticipation. If you want to start with a cheaper solution first, try to create a workflow chart with all your tasks (like the examples above) listed on one side and your clients on the other side. Posted February 27, 2011 –  easyHDR is the third HDR software on the list to be reviewed by Captain Kimo. EasyHDR has a straight forward user interface, to proceed making an HDR image you’ll need to load your exposures.
Something else frustrating about the program is that I have to remove my current exposure just to do a new set of exposures.


After clicking the generate HDR button, I am taken to the tone mapping window automatically, which I like.
As for the actual tone mapping functions, easyHDR has a good list of options for creating realistic or dynamic HDR photos.
After tone mapping has been complete you can save your file as either a tif or jpg file format. Out of the three HDR programs that I’ve tested so far, I really like the quality of the HDR image that easyHDR produces.
From my point of view it’s good to know what may be annoying to the users or what needs to be better described in the documentation, or done in a more straight forward way in the GUI.
Some issues are solved differently than in other HDR software, it’s because easyHDR allows you to do more than those programs.
Posted March 3, 2011 –  HDR Express by Unified Color is the seventh HDR software to be tested and reviewed by Captain Kimo. I remember when Unified Color released their first HDR application, that one was slower than dirt. Something I found very useful in the browsing window for loading exposures into HDR Express is the ability to pick JPG separate from RAW.
When HDR Express finishes merging the exposures I am taken automatically to the tone mapping window, allowing me to immediately tone map my HDR photo. Another thing I noticed when HDR Express first opens the tone mapping window, the preview image gradually shifts from under exposure to over exposure.
The only thing that HDR Express has a hard time doing, and this is a personal preference, is dynamic images.
HDR Express might not impress me with it’s dynamic HDR photos, but I truly enjoyed using it and plan on producing all my natural HDR images with it. Embroidery is a time-intensive practice using heavy thread and varying stitches to construct an image.
Shutter Stream 360 is the fastest, easiest and most affordable option for 360 product photography.
The perfect software for professionals like myself looking to get into shooting 360 product photography.
I don’t really know much about photography but this made it really easy and fast to create high quality 360 product images for our website. Like they said, saves a lot of time and is very affordable compared to anything else in the market.
Had a motorized turntable and the software didnt work because my turntable turned at 4 RPM – which was a bummer. We made a manual turntable for shooting small electronics and the software works as advertised. We use the Shutter Stream 360 software every day and it has become an integral part of our 360 Product Photography workflow. Turns out the software is not only for 360 product photography, also is perfect for all my still shots.
Shutter Stream 360 allows users to control compatible camera settings & hardware functions (including picture taking) via mouse clicks through USB communication to make creating 360 product photos efficient and easy for the user. Purchase with the comfort of knowing that your order is backed by a 100% Money Back Guarantee directly from the Developer.
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Do you find yourself paging through food blogs and culinary magazine sites, drooling at the stunning images? Basic Food Photography lets you in on the secrets to taking incredible food photos, even if you have no experience with a camera or proper plating! Learn how to balance artistic and technical skills to capture the true essence of the food that you’re shooting. It’s long because I’ve written hopefully detailed enough steps that a completely new user of Blender can pick it up and get something working.
You’re free to use them, modify them, and share them as long as you attribute me, Pat David, as the originator of the file. This is nice because for the most part the edges are all relatively clean as well (making the job of masking an easier one).
Now anywhere I paint black on my layer mask, will make that area transparent on this layer. Check to make sure the Layer Mask is active (white border around it that you won’t be able to see because the mask is white) in the Layer palette, and make sure your foreground color is set to Black.
I’ll usually start painting, then take advantage of the Shift key modifier to draw straight lines along my edges. I had previously written about using the new G’MIC patch-based Inpainting algorithm, and it does a pretty decent job on this image. I had already masked out the woman with a layer mask, so all I had to do was Right-Click on the layer mask, and choose “Mask to Selection” from the menu. We basically want to erase the woman and platform from the image to produce a clean background plate. It only needs to look good just behind the edges of your foreground subjects (assuming the parallax isn’t too extreme). This will import all of the image planes already stacked with each other in the same location.
All we have to do now is move the camera back (along the Z-axis), until we can see our working area. Slowly pull your mouse cursor away from the center of the screen, and you should see the camera view getting further away from your image planes. So we can select all the image planes in the center of our view by pressing the B key and dragging a rectangle over the image planes. What we want to do is to offset the background image further away from the camera view (and the other planes).
With the background image plane still selected, hit the S key and pull the mouse away from the center again to scale it up. For example, if you select the camera again (Right-click on the camera viewport border) you can hit the G key and move the camera slightly. We don’t have such a tool exactly in Blender at the moment, but it’s trivial to emulate the effects on the image plane using Shape Keys.
You will take a base mesh, add a Shape Key, and then deform the mesh in any way you’d like.
With all of the vertices in the plane selected, hit the W key and choose Subdivide from the menu. We can just start editing vertices by hand now if we want, but there’s a couple of things we can do to really make things much easier.
This will make the deformation of our mesh a bit smoother by allowing our changes to effect nearby vertices as well. Just hit Tab to get out of Edit mode, then in the Shape Keys panel you can hit the “?” button to remove that shape key. With Proportional Editing turned on you should see not only your selected vertices, but nearby vertices also rotating. For example, in my image above I didn’t want to select any vertices that were too close to her face to avoid warping it too much.
For the arm I also changed the Pivot Point to be the 3D Cursor because I want the arm to pivot at a natural location. If you find the rotation pulls vertices from too far away and modifies them, scroll your mousewheel to decrease the radius of the proportional editing. If you click and drag in this slider you can change the influence of this key from 0 – 1.
First we want to animate the mesh deformation we just created with Shape Keys, and second we want to animate the movement of the camera through our scene. In the 3D View, Right-click on the camera border to select it (will highlight when selected). Now we can just move the location of our camera slightly, and set a new keyframe for this frame.
Conveniently Blender will calculate all of the vertices locations between the two for us for a smooth transition.
If you’re comfortable moving around in Blender and understand the process this takes about 10-15 minutes to do once you get your planes isolated. Within ShootZilla there is a contacts database that can hold everyone’s address details & their social media presence details.
Within ShootZilla you can automate this in your workflows by sending an email with a link to their contact details form. Leaving you 6-12 months ahead of time with their details but no contact moments in between.
This will not only limit buyers regret but will make sure your connection with the couple will remain like it was when they choose you as their wedding photographer. Just create it once and then (optionally) personalise the messages when the software tells you they can be send out and click send! I also didn’t like that I have to click another button after I align my photo to get to the tone mapping window.
The one feature I like that easyHDR has is the Mask option, which is the last adjustment at the bottom of in the tone map tab.
I would recommend this program for anyone who has enough patients or a fast computer to handle the processing.
It’s just a matter of manually placing the pins for all photo pairs, a glimpse at the preview and finally click at the apply button.
Panning works also in other views – in manual align and in manual ghost removal tool.
If you got Photoshop, you may forget about tab 3, because anyhow Photoshop gives you much wider spectrum of possibilities.
The price mentioned in the article is for the commercial license, while the home version is priced at: EUR 35 (incl.


So 24-bit would mean the sum of the channels (8+8+8) rather than the value of each channel.
I wish it was capable of producing my type of dynamic images, but I guess I can’t have it all.
But with the release of HDR Express, Unified color has remedied that problem, developing the fastest HDR program that I’ve used yet.
The tone mapping options available are basic but enough to produce a very attractive image. At first I thought the program was freaking out, but I then realized that this was an added function allowing me to see the entire range of light available.
It does have options to create high contrast and artistic photos, but I feel the results are simply not that great. I would also highly recommend this HDR software for anyone looking to produce more natural images. The combination of photographic imagery and needlework can be a good way of making images for artists interested in using images and textiles.
Had to revert to using a manual turntable which the software has been quite helpful with the 360 shooting process.
We can now create a a 360 product view ready to go for our website in about 6 minutes per product. Outside of that, this is a GREAT product that’s really saved me a lot of time in my 360 product photography.
The program will control all variables required to make creating high quality 360 product views a success.
Shutter Stream 360 Product Photography Software saves businesses time and money each time an image is captured – if this for any reason is not the case, simply contact us within 7 days of purchase for a full refund.
So as a present to my wife, I was going to re-create the wedding with these animated photos (I’m 99% sure she doesn’t ever read my blog – so if anyone knows her don’t say anything! This will make more sense later, but for now just try to use source material that’s larger than your intended render size. I also usually turn off the visibility of all the other layers when I am working (so I can see what I’m doing – otherwise the layers beneath would show through and I wouldn’t know where I was working).
This is also one of the most important elements to getting a good result, so don’t cheap out now. Then it’s just a matter of choosing a paintbrush you like, and start painting around your subject. For finer details I’ll drop down into a really small brush, and stay a bit larger for easier things. If you want to try this method you should first read up about using it here (and have G’MIC installed of course). For this I would normally just use a large radius Clone Tool for mostly filling in areas, and then the Heal Tool for cleaning it up to look smoother and more natural. Not to mention one of the nice things about this workflow is that it’s relatively trivial later to make modifications and push them into Blender. If you wanted to get a little more complex just continue the process starting with the next layer closer to the camera. First we need to cover just a few basic things about getting around in Blender for those that might be new to it.
With your background image plane selected, hit the G key to move it, and the Z key again to constrain movement along the Z-axis.
You should be able to clearly see the parallax effect of the background being behind the woman. For this tutorial let’s do a couple of simple animations to get a feel for how the system works. In my example I had the radius of influence down very low to avoid warping the womans face too much.
All of your mesh modifications should snap back to what they were before you changed anything. As you change the value you should be seeing your woman mesh deform from it’s base position at 0, up to it’s fully deformed state at 1. Once the exposures have been loaded a window will automatically pop-up allowing you to align the images. Trying to zoom in on the preview window is almost pointless as it’s slower than I have patients for. You’ll have to select each one and wait for it to render to see the results of each preset, very slow on my system.
I know this is a small inconvenience but something as small as this can greatly increase the productivity of the tone mapping process. After playing around with some of the controls, I found it frustrating because I had to click either the preview button or the apply button to see my results. Oddly enough when I saved the file and opened it in Photoshop I found it to only be an 8bit file. I think that after processing a couple of photos the user already knows what can be achieved with each preset. You can also regenerate the HDR with some different settings without the need to clear everything and starting from scratch (your input photos stay loaded).
You can load images by dragging and dropping it into this window or you can click the plus symbol. This is a great feature, because sometimes I have JPG and RAW exposures in the same directory. HDR Express is the only HDR software, so far, that allows me to save my image without having to click a process image button first. I feel that anyone who tries HDR Express will instantly fall in love with it’s results, simplicity and speed.
Photo-embroidered images can be sewn onto many types of fabric, for many applications - wall hangings, clothing, costumes, bedclothes, household goods, etc. Shutter Stream 360 refines the 360 product photo workflow by integrating camera control features (connect compatible camera through USB to computer) with image editing, processing and output tools into a single offering. An example of this is the last girl in my video, where I had separated her from the background, and then her forearm from her body.
Remember, to get out of the current action you can just hit the ESC key on your keyboard to exit without making any changes.
This tells Blender that at frame 1 in our animation, the camera should be located at this position.
Of course this could be me and my lack of knowledge about this particular HDR program, but I promise you I did try to find an easier way. This tab would be a great feature if easyHDR had real-time preview while adjusting the controls. The manual one is similar to the semi-manual anti-ghosting in Photomatix, but IMHO it’s much better implemented considering the GUI. HDR Express, really means express… this is the first HDR software that I felt got me creating HDRs with little effort.
Most likely it has that built-in, as I don’t see noise being an issue in any of the HDR images created using HDR Express.
This is a very handy tool that I find very helpful to see where my exposure should intersect.
HDR Express is so good at handle colors naturally that it can’t produce vibrant images without causing color banding in areas where colors shift too suddenly. Traditionally, women did embroidery work by hand and the craft is now often utilized by artists who consider the connotations of labor and women's work when working with embroidery in a new context.Egyptian born and Parisian trained, Ghada Amer traces photographs from sex industry magazines and hand embroiders them while leaving the ends of the threads hanging, alluding to the paint drips in abstract painting. Shutter Stream 360 is an easy to use program that controls all important variables required for creating high quality 360 product views in just minutes.
After a set of images has been captured over a 360 rotation, users have the ability to batch editing, process and output the set of images that can then be uploaded into the included 360 Product View Composer software to create an interactive 360 product view. In that case I had to rebuild the image of her chest that was behind her forearm to account for the animation.
After a few minutes of playing around with the alignment tool again I was able to get EasyHDR to align the image correctly. Otherwise if your image editing program has these options it’s probably best to adjust them there. It’s simple enough for a beginner to understand but advance in a way that allows a professional to produce very beautiful and natural HDR photos.
It lets me know that a developer is either using their own software or listening to people’s opinions. Shutter Stream 360 is designed to work with Iconasys photography turntables as well as manual, motorized and 3rd party turntables. In the new version there is a ghost removal feature that also gives more possibilities than what you get with other software.
Amer calls attention to the tension between East and West as many third world countries, such as China or India, produce handmade garments for wealthier markets. The software programs recognize a digital image's variation of line width and color in pixels. The sewing machine reads the software's “translation” from how pixels form image fragments to how stitches of thread compose imagery.
Each usually involves a drawing program that recognizes an image file and an embroidery program that digitizes the file into a format that an embroidery machine can output as stitches. The technician acted as interpreter, purposely omitting certain parts of the image, merging various tones and choosing to define select details. Moreover, the sewing machine, with its limited number of spools and predetermined palette, determined image color.



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