An exercise component of the popular Nintendo Wii video game may help multiple sclerosis patients improve their balance by rewiring their brains, a new study suggests. No medications exist to preserve balance in MS patients, and some drugs make balance worse, said study lead author Dr. Multiple sclerosis is a nerve disorder that affects how the brain communicates with the body. Prosperini was inspired to study a video game treatment for MS when he saw patients in rehabilitation using a balance-boosting system that reminded him of an old Atari video game. His previous research has supported the idea that patients regain balance when they use the Wii Balance Board. All participants had specialized MRI scans to detect any physiological changes in the brain. The researchers found that patients regained some balance, presumably by using the board, and their brains actually changed.
It’s not clear if other kinds of training might also help MS patients regain balance, he said.
While the study found an association between the video-game balance board and balance-enhancing brain changes, it did not establish a cause-and-effect relationship.
Playing video games for a short period each day could have a small but positive impact on child development, a study by Oxford University suggests. Scientists found young people who spent less than an hour a day engaged in video games were better adjusted than those who did not play at all. When compared with all other groups, including those who played no video games at all, young people reporting under an hour of play each day were most likely to say they were satisfied with their lives and showed the highest levels of positive social interactions. According to the results, people who spent more than three hours playing games were the least well adjusted. He argues that policies and guidelines that impose limits on the use of this technology need to take such evidence into account. Dr Przybylski points out that though the effect of video games on children is statistically significant in this study, factors such as the strength of family relationships play a larger role. To see our content at its best we recommend upgrading if you wish to continue using IE or using another browser such as Firefox, Safari or Google Chrome.
Rare conditions like childhood cataracts cause near blindness in infancy, and even if corrected with surgery patients suffer from impaired sight throughout their adult life. They also became better at following the direction of movement, detecting slow rates of flicker and distinguishing between faces.
Your answer to this question tells more about your views about trend following, reversion, and personal style than anything else. Intuitively, I suspect that if a fraction X gets better on a placebo, and if a fraction Y (which could overlap with X) gets real physiological benefit (as determined the by the deities), then the fraction that will REPORT being better would be something like sqrt(X^2 + Y^2).
Before any marathon or ultra, you hang around in the corral of runners waiting to go, (towards the back. First, I'm a physician and among my areas of expertise is the evaluation of drugs (pharm, not abuse).
Now you can tell your Minecraft-obsessed kid that it’s okay to play his favorite video game—for a while.
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If you think no harm can befall you while you're swashbuckling in the virtual world, you might want to take heed of a sobering new report. A recent case study published in the Journal of Medical Case Reports found that one man developed a potentially life-threatening condition after playing video games for eight hours a day for four days straight. The unidentified patient, who played while in bed, sought medical help after noticing swelling and pain in his legs. Deep vein thrombosis usually occurs when a person is sedentary or still for long periods of time and can lead to a life-threatening pulmonary embolism if a blood clot forms in the leg and travels to the lung.
If a patient with a pulmonary embolism is not treated, the condition is fatal approximately 30 percent of the time according to the National Institutes of Health. The man in the case study, an exterior painter, first noticed symptoms into his second day of game playing but didna€™t seek medical attention for another 48 hours, according to the report. As people spend more and more time playing video games, some experts are now concerned that there could be a rise in cases of deep vein thrombosis.
According to a 2010 study by the Kaiser Family Foundation examining media usage by teens, daily video game use by teens has risen from 26 minutes per day in 1999 to an hour and 13 minutes in 2010. In 2011, a British man died from a pulmonary embolism after playing video games up to 12 hours per day.
Experts say that unlike television or other sedentary activities, video games encourage people to stay still to finish a game.
Additionally, Hilgard said that playing the game could have helped the patient ignore his symptoms. Cardiologists say cases where a person appears to suddenly develop blood clots on a long-distance flight or other common activity such as playing video games, it often indicates that the person had secondary risk factors.
To avoid deep vein thrombosis, people should avoid being sedentary and be sure to move around if they are on a long flight.
Common symptoms for deep vein thrombosis include swelling of the leg, pain in the lower or upper extremities or feeling like one shoe is too tight, Piazza said.
The study was small, and there’s a risk that patients could hurt themselves by falling, although they can play seated rather than stand on the balance board. Canes and orthotic devices (shoe inserts) help some people, and rehabilitation can build strength and coordination. The company wasn’t interested, he said, but he obtained funding from the Italian MS Society. Using the video game was tied to improvements in the protective sheath around nerves, leading to better conduction of impulses between the body and brain, Prosperini said.
But video games like those that use the balance board might have similar benefits because they require patients to mimic movements that they see on screen, potentially providing an extra brain boost.
But researchers don’t know enough about why the patients are getting better, he added.
But children who used consoles for more than three hours reported lower satisfaction with their lives overall.
Experimental psychologist Dr Andrew Przybylski analysed British surveys involving 5,000 young people aged 10 to 15 years old.
Children were asked to quantify how much time they spent gaming on a typical school day – using consoles or computers. He told “In a research environment that is often polarised between those who believe games have an extremely beneficial role and those who link them to violent acts, this research could provide a new, more nuanced standpoint. Armstrong and Aldrin had to blast off from the moon and then re-attach their module to the main ship, with Cooper in it, as it continued to orbit the moon.


Everything we do in life is an attempt to solve an optimization problem based most often on a statistically insignificant number of data points. A new study found that children and teens who play video games for a short amount of time may be better adjusted than those who play too much or too little.
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In spite of the delay in treatment, doctors were able to dissolve the clots with medications.
The authors of the case study recommended further research to study the effects of game playing on the body. Gregory Piazza, a cardiologist at Brigham and Womena€™s Hospital in Boston, said risk factors such as smoking, taking birth-control pills or having hormonal problems can lead to greater risks of developing pulmonary embolisms. Piazza said people should also listen to their body so that they can seek treatment early if they have symptoms. Among other things, MS can disrupt vision, coordination and the body’s balancing mechanism, he said. Some patients try electrical muscle stimulation to maintain or regain control of their muscles, he said.
The balance board, shaped a bit like a weight scale, detects a person’s movements and allows them to be translated into action on a TV screen. One group spent three months doing nothing special while the other group played with the Wii Balance Board for 30 to 40 minutes daily, five days a week. Also, he added, the research suggests that the improvements in balance aren’t permanent, requiring patients to keep at it to make the benefits last.
The near fatal Apollo 13 mission was a show stopper in the minds of NASA headquarters and the Washington elite.
Anecdotes are subject to publication bias, small numbers, inadequate control of bias, among others. Researchers discovered that kids who played for less than one hour daily exhibited positive behavior as opposed to those who didn’t spend any time playing at all. With each experimental condition, the guys were allowed to eat as much lunch as they wanted.When they played the video games they did indeed burn more calories than they did at rest (about 20 calories more) but interestingly they ate on average 80 more calories at lunch. Then the groups reversed roles: Those who had done nothing special used the balance board for three months, while the others stopped using it. Subjects denied increased feelings of hunger and they didn’t compensate for the increase in lunch calories by eating fewer later in the day.So why does video game playing cause increased calorie consumption?
As long as one diversified and got Walmart in the portfolio, it turns out that Nifty actually did OK.
I recall he stated that manned spaceflight should have been assigned to the military instead of a civilian agency. He bragged that 100 test pilots were killed testing the F-100 fighter and NASA was conservatively testing Mercury spacecraft worried about one astronaut.




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