Nintendo has announced that it will release a new adapter for the Game Boy Advance SP and Nintendo DS. Although only available via direct purchase from Nintendo Japan's e-commerce site, Play-Yan has all the makings of a full retail product, including a box and manual. One thousand yen extra gets you, in addition to the Play-Yan cartridge, a mini CD containing "Media Stage for Nintendo," a version of Panasonic's multimedia compression software that can be used to produce videos at Play-Yan specifications from the movie files stored on your PC. To compress a file for play on Play-Yan, you simply select the file and select "Compact" (the third option down on the right control panel shown in the below screenshot). These settings translate to low to reasonable video quality when clips are played back on a Play-Yan hooked up to a DS or GBA-SP.
Actually getting videos up and running on Play-Yan is much simpler than it is on Sony's PSP. It takes a couple of seconds for Play-Yan to start playing a movie, but going back to the index screen is instantaneous. Outside of movies, the Play-Yan is also meant to serve as a first party MP3 upgrade for the GBASP and DS. As Play-Yan is compatible with standard MP3 files, we simply copied over our files as we saw fit.
We tried a number of music files and file sizes, ranging from 128kbps encoding to VBR encoding, with file sizes up to sixteen megabytes, and Play-Yan had no problem playing the files back. While the Play-Yan interface, featuring the cute stick man character, is fun to watch, the music interface overall leaves a bit to be desired.
Play-Yan has one added bit of functionality that Nintendo unveiled this past week: free games! To see Play-Yan in motion, including movies, music and mini-games, download the following video.
Having used Play-Yan for music and movie playback, we're overall impressed with the product. Sadly, the same can't be said of the DS, which, like the PSP, is too big and heavy to be held in your pocket as an audio playback device.
EZF-Advance Card - ezfa cartridge and ez flash advance linker are popular for being the first RTC set.
G6-Flash Card - newcomer in the flash market with ok software, g6 PDA soft and card with nand and nor mem.
GBA Movie Player - designed for playing movies, mp3 and ebooks but can be used to play nes roms and small gb games.
GBA Super Card - new Compact Flash adapter for GBA and Nintendo DS similar to movie player but can play GBA roms. Nintendo Play-Yan - original MP3 and MPEG4 player for GBA SP and NDS with support for small games playing. GBA QBus QBoy - 2in1 flash writer that doubles as game pad and QBoy software that allows download gba roms free. If you want to build video applications on Windows 8 platform, you may find this blog useful. We (Windows Azure Media Services team) ships Smooth Streaming Client SDK for Windows 8 and Microsoft Media Platform Player framework (MMPPF) in addition to Windows 8 Media Foundation to help you build rich media applications.
What if you want to deliver adaptive streaming, such as smooth streaming through Windows 8 store app?
What’s the relationship between Smooth Streaming Client SDK and Media Player Framework? Question: If I don’t use Smooth Streaming, could I use Microsoft Media Platform Player Framework for its additional features such as Advertising?
Question: Should I build a store application for Windows 8, or a browser version of media player?
Tentatively named Play-Yan, the adapter will let the handhelds play back MPEG-4 video and MP3 audio files from SD memory cards.
Taking the shape of a Game Boy Advance cartridge that accepts SD memory cards, the device includes a built-in MPEG decoder allowing for hardware playback of ASF (MPEG4) movies and MP3 music clips. Play-Yan accepts full-sized SD cards, although we had no problem using a mini SD card with an adapter.
Upon startup, the software automatically outputs to the screen all media files that are in a set of directories that you've specified in advance.
We couldn't make it rip music from CD, nor could we do much with audio and image files aside from playing them back on the computer. You can select from a number of target platforms, including a variety of cell phones, with just one option for Play-Yan. On a Pentium 4 3.2GHz machine, it took about three minutes to compress a three minute high-quality AVI file to the highest Play-Yan setting (480kbps, 240x176, 30fps).


We noticed clear artifacts even in the highest quality setting, mostly on videos with high brightness. As mentioned in our previous writeup, the compact size of the Game Boy Advance SP and the low requirements of music playback make the Play-Yan into a natural fit as a music player. As with the PSP, Play-Yan reads files quickly off the SD card, so songs that span multiple tracks have only a slight pause between playback; there's still a notable pause, but it's shorter than we've come to expect from hard disk music players. Scanning is too slow, and you can't scan from one track into the previous track, which would be a nice feature for songs that span multiple tracks. While volume doesn't go as high as we'd have liked, Play-Yan does have a terrific bass boost feature than can be adjusted to various levels of bass.
While the Game Boy Advance is capable of full games, it's possible to download miniature game files to your SD card and play the games directly on the Play-Yan video index screen. This was captured off the Game Boy Player, so sound quality isn't as high as it would be with headphones plugged directly into Play-Yan. If you have a bag to carry it around in, a DS coupled with Play-Yan could make for a cool MP3 player, although the lack of remote control means you'd have to take the system out of your bag every time you want to switch songs. Currently, the device is only available in Japan, only via Nintendo's e-commerce shop, and at an unfriendly price tag. Word, Excel, PDF ve hatta PowerPoint formattaki belgelerinizi HTC S620 ile inceleyebiliyorsunuz. Windows 8 Media pipeline has Decorder to decode the video, Renderer to render the image and Decrypter to decrypt the video if it is protected. Yes, this is possible with our smooth streaming SDK as an extension of Windows 8 media platform. Smooth Streaming Extension SDK is built on top of Media Pipeline as I explained in earlier section. By leveraging on our SDK and framework, we hope you could create amazing video application, which not only deliver content smoothly, but also provide excellent interaction experience for the viewers. Previous attempts at Game Boy Advance video have used software decoding solutions, resulting in lower quality, lower color clips. We had some trouble with the standard Game Boy Advance's screen being too dark to clearly see video. We're sure this cute, nameless guy (or is his name Play-Yan?) will appear in future Nintendo games.
As a slight annoyance with the setup, to actually transfer movies and music to Play-Yan, you have to physically remove the SD card from Play-Yan and plug it into your computer's SD card slot, which means turning off power and pulling out the Play-Yan cartridge first. If there are no headphones plugged into Play-Yan, sound is output through the regular Game Boy Advance or DS sound channels, emerging from the system speakers or through headphones that are connected to the system's main headphone port. We had to go into the Windows control panel to switch our default language option to Japanese in order to get the software to actually run, though. If a directory has a number of subdirectories each containing media files, the individual files are output directly to the screen, making for somewhat of a mess if you have a lot of media files. As far as movie files go, we were able to get the software to detect Windows Media and standard AVI files, but not Quicktime files.
However, both the highest quality and standard quality settings make for reasonable viewing, especially with darker footage.
After starting up Play-Yan, a startup menu asks you to select between viewing movies and listening to music. The device has multiple brightness settings, but we found only the default setting to actually be viewable. Now that we have the device, we were able to put it to the test on a number of different songs of far greater variety than the Peach Sound Selection soundtrack Nintendo offered in our December demo. According to the Play-Yan manual, the system can display up to 90 directories or songs at a time, which is plenty (unless you have an absurd amount of music and an absurdly huge SD card). Play-Yan allows for just the bare minimum forms of playback, including shuffle of songs in a current directory and repeat play of a single track and of a single directory. Sound quality and playback, while not having the clarity of higher end devices, is impressive considering that it's coming from a tiny Game Boy Advance SP. Judging by the Insect, first mini game, which takes up 630Kilobytes of space on the SD card, the games are limited to basic gameplay, but in case you don't have an actual Game Boy Advance or DS game with you, they could be fun little ways to pass the time.
MP3 playback benefits from the GBA-SP's small size and the Play-Yan's quality sound output; we could picture ourselves using the Game Boy Advance SP as an audio player if Nintendo or Panasonic would release a remote control.
The DS also requires that you go through the system startup screen when starting up Play-Yan, which can be annoying. If Nintendo drops the price, fixes some of the interface issues, and gives Play-Yan a full retail push, the Game Boy line could go beyond just games.


HTC S620 kulaklA±k ile birlikte geliyor ve bu sayede cihaz Handsfree modunda kullanA±labiliyor. As long as the video format you provides falls into the category I showed in the table above, Windows 8 Media pipeline will handle for you. You could utilize MMPPF’s functionality such as standard advertisement support, closed caption support, multiple audio support or simply styling your media player.
Safari has its proprietary implementation for HTTP live streaming, however, it is only available on IOS platform. I do enjoy the Pin-to-Start functionality so I could jump into my favorite show right away.
Meanwhile, if you are interested in creating, managing and delivery video content from the cloud, you could check out our Media Services in the cloud – Windows Azure Media Services. Video playback through a television highlights compression artifacts, so the Game Boy Player is probably not the best way to use the device. Sound through the main system is tinny and scratchy, as if the system is struggling to output the sound; it's best to play sound directly through Play-Yan. Before you start compressing, the software gives an accurate estimate of the amount of space into which it will compress the file.
Reducing the quality to the standard setting (352kbps, 240x176, 30.0fps), and the file size was reduced to 9,632KB with compression taking just about the same amount of time. Lowest quality is a bit harder to look at thanks to the drop in frame rate, but we've found ourselves putting up with worse on the iRiver color 320 series player, so if you want to fit a lot on a small SD card, the lowest setting could be your thing. Select the movie option and Play-Yan scans the SD card, including sub-directories, and displays all ASF movie files in index form. Audio can be easily adjusted as you watch, and with a good pair of ear phones, we found the audio level to be comfortable, but just a bit too quiet. Meanwhile, Windows 8 team put in a lot of efforts for optimizing all these operations to achieve battery optimization, hardware acceleration and etc. However, Windows 8 SDK has Media Foundation Interface (IMFByteStreamHandler) for fetching media data from given media source. It provides additional functionality, such as player styling, advertisement support, close caption support and etc. Besides Windows 8 store app, Media player framework also has Silverlight version and HTML5 version for browser. Especially, Silverlight version media player has been released for over 2 years and it is a very well-establish player framework for many events, such as NBC Sunday night football.
Hence, if you want to deliver any content in adaptive streaming, you have to build a Windows 8 app. And in case you were wondering, you can't output sound simultaneously through Play-Yan and the Game Boy headphone port. Reducing quality further to the lowest setting (224kbps, 240x176, 15fps) and the file size was reduced to 6,408KB with a two minutes and ten seconds compression time.
We didn't have to worry about any sort of naming convention, neither for directories nor for movie files. We found scan controls to be a too slow -- adjustable speeds would be preferred, especially for longer videos.
If you want to have more control over your media player, I would suggest you use Smooth Streaming Client SDK. By using Media Player framework, you could provide consistent video player experience onto different platforms.
You may also ask, is there other adaptive streaming format besides Smooth Streaming gets supported by Windows 8?
Ancak hareket halindeyken internet kullanma gereksinimi duyduAYunuzda cihaz gayet yararlA± oluyor. However, if you want to get a media player up and running immediately with UI styling, you should try our Media Framework.
DASH spec is still in draft stage but DASH is expected to be the standard for adaptive streaming format. And the pipeline could do all the decoding, rendering and decrypting job as showed in diagram below.
Since H.264 is a native codec of Windows 8 platform, we could benefit from the video optimization of the platform.



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