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The Secret World - New Modern Day Horror MMO by Funcom - Info and player list in first post! Considering this game is due out next week, it seems a case of secret by name, secret by nature. I've played on a couple of the beta weekends, and whilst I don't tend to put a lot of time in when I know the servers are about to be wiped I like it enough to pre-purchase and see how it goes for the first month. Yeah; if anything, the setting and potential for the storylines are very interesting to me.
I know top-cat has participated in a few of the beta weekends so hopefully he can chime in with some thoughts and impressions.In a time when fantasy MMOs seem to be dime a dozen, you'd think an MMO that tries to break the mould (in setting, if not gameplay), would stand out from the crowd but it truly seems as though there is next to no buzz at all for this game. Join one of three secret societies a€“ the Illuminati, the Dragon or the Templars a€“ and battle with or against other players for world domination.The Illuminati, the Dragon and the Templars a€“ each stand united in their war against the rising darkness, but divided in their pursuit for power.
I'll get it, play through it like a single player if I have to, do the investigations and storylines, then unsub if it's no good as an mmo.
Perhaps it's the curse of Funcom; perhaps people have MMO burnout or perhaps the game just hasn't been marketed enough. What secret society you choose to join will have profound, long-lasting effects on your gameplay experience.No classes, no levels. I love all that creepy monster world behind the human world stuff a la Buffy, Angel, Grimm etc.The PremiseImagine if every myth, conspiracy theory and urban legend was true. Truly freeform character customization allows you to create the alter-ego that you want to play.
Imagine a world where you can become anything you want to be, without restrictions such as classes or levels. Choose from hundreds of different powers for your character without ever having to re-roll, completely eliminating the need to follow a set path of progression throughout the game. If you ever get tired of doing missions or slaughtering demons, why not return to your secret society and perform tasks for them so you can rise up in their order?
And, of course, untold secrets!Explore stories and locations throughout our own, modern-day worldMassively multiplayer online games have traditionally been set in medieval fantasy or science-fiction based worlds.
InThe Secret World you get to explore known and unknown locations throughout our own, modern-day world, from bustling metropolises such as London, Seoul and New York, to exotic adventure locations throughout Egypt, Transylvania, New England, and beyond. Hang out with your friends at a local pub in London, practice your newly acquired powers in the Crucible, and then travel to far-away lands, exploring everything from haunted castles to closed-off military facilities.
Along the way you will battle monsters and other creatures of myth and legend, from vampires to werewolves, to gigantic metal golems and undead dinosaurs!A storyline unlike anything seen before in an MMOWith the whole world, all its history, all its legends and all its myths to choose from, the developers of The Secret World are creating a story unlike anything you have ever seen before in a massively multiplayer online game.

The Secret World features a unique, story-driven gameplay experience that explores the myths, legends and conspiracy theories of the real world. The Secret World brings MMO storytelling to a whole new level by putting you and your friends smack in the middle of an exciting, overarching storyline filled with memorable characters and unique missions never before seen in a game of its kind. Experience missions with a purpose, many of which go beyond the grind quests traditionally seen in massively multiplayer online games.Weapons and PowersThe Secret World provides you with hundreds of different options for your character, from different weapons and clothing, to a vast set of different powers.
You can pick up new pieces of clothing through missions or battle, or you can visit the shops in London, New York or Seoul and dress up your character any way you like.
The powerful progression system allows you to pick and choose whatever powers you want, never restricted by class setups.
You can acquire powers within anything from firearms to destructive magic, mix and match anything, or choose to specialize in a certain direction. Regardless of your choices, you will never be at a disadvantage and you can always play together with anyone you want to.GameplaySo, there are no levels?No. Every 25% you get an action point and every 100% you get a skill point.Action PointsAction points go into your action wheel. You pick your weapon type and then spend increasing amounts of points to purchase abilities, which are either active (as in, you press a button to use them) or passive (they're 'always on, but usually only activate when a condition is met, like you critically hit an enemy or something).
Each weapon is split into two tiers, the inner tier, which is again split into two groups, and the outer tier, which has more groups.
As mentioned, you never stop earning points, so theoretically you could eventually have all of them.
You can only ever equip 7 active and 7 passive at once, for a total of 14 skills, but you can mix and match whatever you want, as long as you have the points to unlock them. One minute you could be a healer, healing a group through a dungeon and then with a couple of clicks you can completely change your build and equipment to become a dps, or a tank, or focus on pvp or whatever.
For example, hammers and blades have damage and survivability paths, since they're seen to be the tanking weapons. The first point in a skill path costs 1 skill point, the next costs 2, the next 3 and so on, so forth.
The skill paths look like this:DecksIf you're stuck on what build to go for, you could do a lot worse than opt for one of your faction's 11 pre made decks. These decks are almost like starter builds, to give you an idea of how the synergy between the skills works.Selecting one will highlight where to spend your points to complete the build, though you're not forced to follow this. Upon completion you will be given a very special faction-specific outfit for your troubles, such as those seen below.

Please bear in mind that whilst a Templar can build the same deck as the Dragon Warlord, they will not receive the outfit for it. Because of the way the game works, you never stop earning action points, so eventually you could have every single deck and costume at your disposal. This means you can group up with anyone at any time and not worry about not being rewarded because everyone earns skill and action points at the same rate, but people who have been playing longer take longer to buy new skills as they cost more, as mentioned above.Let's say you've been playing throughout early access and then your friend starts playing with release tomorrow. Just equip a new type of weapon you've not spent any points in and you've effectively just reset yourself to your friend's level. You'll earn the same amount of xp and points and can spend them in your new weapon and effectively 'level up' all over again, or pool the points to spend in your 'main' set of weapons.All quests are split into tiers, which are effectively stages. These are meant to tax your brain and you're given absolutely no ingame help on how to solve them - you're just given clues and have to figure it out yourself. For example, you might be played a message in morse code and it's up to you to research what the message means to figure out the next part of the quest. The game features a fully functional ingame web browser, so you can google and Wikipedia clues to help you find solutions (or the answers, if you want to cheat yourself out of some of the best content the game has to offer).
Googling their name reveals that person used to be a painter, and you remember that you saw some paintings hanging in a building nearby, so you go check them out and discover your next clue, which is a riddle. Solving the riddle reveals a bible reference, so you either google or look through a bible (in the real world, not in game) to find your next clue and so on.
They really are fantastic fun and give such a sense of accomplishment when you solve one!Story quests - these are the main story quests that further the plot.
They're not meant to be completed all in one go - they cover the entire area so you're meant to do them alongside the other quests.You can only ever have 5 quests at a time and sometimes accepting a new quest will cancel an existing one (the game warns you and asks if you're sure, don't worry). You might think this is shit and you have to start all over again but you don't - the game remembers where you were in the quest chain and you just pick up where you left off!
A fantastic feature!But how does gear work?Your gear is split into talismans - wrists, head items, belts, necklaces and rings - which provide stat bonuses (more crit rating, more healing or whatever).
As stated above, you can just equip a new weapon type you've not spent any skill or action points in to quest with friends without totally overpowering things.Your clothing - what you actually see your character wearing - is totally cosmetic.
You get clothes from quests, dungeons, drops, faction rewards and you can buy them from shops in game or using the real money shop.The game really ties together well.

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