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The game has many other advanced social features for example, important Sims in your town and VIP houses, and other people can also do task in your game just like a society. The Sims 4 combines revolutionary Sims with powerful creative tools and all-new emotion-based gameplay, to reinvent The Sims experience.
Built on the foundation of brand new technologies that Maxis calls SmartSim, The Sims 4 is the most intelligent, relatable and personal life simulation ever. The Sims offers players personality and aspirations that emulate the beauty of life but, for the first time, in The Sims 4, Sims are now emotionally aware. Players are in control of a new wave of Sims, brimming over with intelligence and unique characteristics.
Rebuilt from the ground up to be more powerful and intuitive, the tools in The Sims 4 will change the way players bring Sims and their homes to life. The new Build Mode gives players all the control they want with new tactile features that allow them to build homes by simply dragging and dropping rooms. Sid Meier’s Civilization: Beyond Earth launches players into space, where they can colonize a new alien world and build a new future for humanity.
Trouble taps on your window again with this next chapter in the Grand Theft Auto universe, set in the city of Los Santos. Sims activities are such as real life, you can buy furniture and appliances to show off to your neighbors, you can enjoy picnics, parties, wedding ceremonies, going shopping, friends’ gathering, and also sex relationship. For the first time, player choice shapes not just a single moment, but the entire life journey of the Sims. They are capable of experiencing a range of emotions that have a direct impact on the way the game is played.
The result of this enhanced intelligence is new Sims that behave and react more naturally than ever before. With Create A Sim, players reach into the game, sculpting Sims by hand; it’s like playing with clay, but less messy. In order for you to see this page as it is meant to appear, we ask that you please re-enable your Javascript! In The Sims 4, player choices influence the gameplay not just in this moment but down the line. Stories unfold dynamically as Sims socialize, multitask, and engage with each other on a new level. The Sims 4 has same concept such as rest of the games of The Sims Collection, and don’t have the tasks and defined goals.
Just like in real life, these choices have a cascading effect that shapes the entire life journey of their Sims.

Players can build a Sim with their own choice and they have to perform the goals according to their Sim’s activity and behavior. A lot of the emphasis is on aging and the creation of the sims themselves along with the customization level of the clothing.agingAgingIn The Sims 3, sims within the game can get pregnant and have a child. The game provides you this time very deep relation making and you can customize anything you want. The child is born as a newborn, who stays as a newborn and doesn’t age for three sim-days. The emotions play a vital role in our life so players can make more deep relationships and feel the emotions. Afterward to a child, then teenager, then young adult, adult, and elder.Some players want more aging options.
They’d prefer that when newborns (0-11 months) age to toddlers, the toddlers (1-2) age to young children to fit the ages of three to five.
Players want to change the height with sliders, along with the hair length and type.Personally, I think they should bring The Sims 2 back a little with the sliders for clothes. There were also layers of clothing like an undershirt, a regular shirt over that, and a jacket over that if the player wanted.Sure, The Sims 3 tried to balance the lack of customization on the type of clothes with Create-A-Style, which allows the player to change the material, color, etc. Developers are getting better with this with ever update, however.LandscapingBuilding a house can be fun but annoying due to the limits. Some players want to place a driveway on a hill, while others want to change the height of the walls and roofs.
They want to manipulate how the stairs go up to the next floor and how there should be no building limit. If you want to make a massive mansion, there should be no limits.Simmers obviously love The Sims. All that stuff is super amazing Reply Tara Guyne 27 January 2014 i would enjoy it if we could have little vamps.. Reply Cian 10 June 2013 That would be good, and as sims age they could develop disabilities Reply Kate 17 May 2013 I think they need to introduce medical conditions and like Weegeetnik says, disabilities. A lot of my friends have disabilities and want to make themselves into a sim, it doesn’t work for them.
There were sliders for sleeve length, for collars, for skirt, shorts, and pants length.^^ This is definitely untrue.
The Sims 2 is the game I’ve played from release up until now and there are NO sliders to customize the clothing in any way. Stat!Actually, I don’t play sims, I create them, seat back and watch just how ridiculous they behave.Especially with NRAAS story progression on, daebak!

And yes it would be awesome to customize height as well as layering clothes Reply Ida 15 June 2013 What are you talking about? Reply Lisa Maddox 17 June 2013 I am so excited and waiting with anticipation for the Sims 4 to come out! I’m trying to make them specific enough so if the design team reads these, they could hopefully implement my ideas.
I really like how there is a feeling sick moodlet in the Seasons expansion, however it would be nice to see it taken one step further in that if your sim has the feeling sick moodlet, their energy bar would be in the yellow or red zone and no matter how much sleep they got, they wouldn’t be able to get out of the yellow zone until they were feeling better. It would also be nice to have a random amount of days the sim would have the sick moodlet from 1-5. Sick sims shouldn’t be able to go to school and if they go to work possibly their boss could send them home.
It would be nice if the grief moodlet lasted longer and gradually went away or would reappear around holidays (if ts4 has seasons) and anniversaries of deaths.
I would like sims to respond to the betrayed moodlet and the broken heart moodlet similarly as they respond to the grief moodlet by crying randomly.
I notice with the grief moodlet sims cry a lot when they first wake up and I think this should be true also with the betrayed and broken heart moodlet.
I hope someone reads my ideas but am really looking forward to the new sims regardless of the changes that are made!
I definitely agree with having height sliders and I never even thought of hair type sliders. FYI, the weight sliders and clothes length sliders was in the Sims 2 for PlayStation not PC.
Reply Jordan 1 September 2013 These are MY Sims 4 Expansion Packs Ideas (I know no-one is talking about this hear but I just wanted to share my ideas of what the sims 4 expansion packs could be)The Sims 4 Supernatural:. You can be a wizard, vampire, wearwolf, ghost, fairy, zombie, mermaid, mummy (like a zombie, sleeps in surcofecest) or alian (like evil or good, ugly, scary or beauty).
They also put new weather in, like windy and cold (without rain or snow).The Sims 4 Time Travel: Like The Sims 3 Into The Future, but you can now also go into the past!
The pets is going to grow into the size of a teenager, but you must learn the pet to obey you, because if you don’t, then he will probably EAT you if he’s fully grown!

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