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Just an idea, but I think it'd be cool to have a Millenium Falcon or an Imperial Star Destroyer to play aroound with, preferably with some custom weapons like turbolasers or something.
Check out my Starcraft mod: 18 new challenging ships to fly through the FTL universe!Or read my tutorial on creating your own ships.
I'm in the Process of Building one but I'm gonna be working on a way to Add and Change the Room Layout from the Falcon. FTL: Faster Than Light surprisingly fulfills the fantasy of adventuring in space with your own spaceship. The gameplay is a fairly simple point-and-click single screen adventure game, with real time pointing-and-clicking combat and a pause mechanic. Each play through is randomly generated, which allows the game to maintain a sense of discovery that extends its expiration date like preservatives do for snack food. This entry was posted in Off-Campus Life, Online Articles, Opinions, TCT Online Exclusives, TCT Sections, Videogames. The Century Times Mission StatementThe Century Times is dedicated to covering the activities, events, interests, and people of Century College. DisclaimerCentury College is a Member of the Minnesota State Colleges and Universities system.
Leon Coetzee took care of modeling, Monique Harmon had the painting job, Riley Jamison handled the photography and Tyler Hymanson masterminded the art direction. Psycho Starship Rampage is on Steam Greenlight, where you can vote for it if you’d like.


Bonnie is a streamer, gamer, and word nerd who enjoys puzzle and horror games, and getting entirely too excited about both genres.
I'm getting away from the Generic Ships and I'm gonna make all HD everything so it looks nice with the HD Texture packs.
It starts out as Oregon Trail in space, but eventually reveals itself to have a more impactful narrative that thrives in the choices it offers players.
As the Captain of a Federation ship with important information on how to defeat the Rebels, it is your job to reach the Federation Fleet with this information before the Rebels destroy them. While defeat can come quickly and out of nowhere, there is always something to be learned from each “game over.” After the ship is destroyed a few times from fire, for example, the player may discover that opening blast doors and venting the flames into space is a more effective way of putting out fires than sending crew to fiery deaths. This simplicity blossoms into complexity as all the various systems reveal how they are interconnected, and all new strategies and tactics arise with each new play through.
If you want your own 3D printed Kestrel, a seller on Shapeways has a much simpler take on the ship, along with a few other FTL spacecraft. It will be available for Windows, Mac, and Linux machines; the Alpha demo is currently available from the Ballistic Frogs website. She's been writing professionally for 18 years, but IGM is her first foray into gaming news.
But I could do research into what ship has roughly what weapons - or what would suit a ship. From choosing where to jump next, to picking from the various upgrades for your ship, to deciding how to approach the various situations and combat scenarios that arise, FTL is constantly throwing choices at the player at every moment.


With local multiplayer for up to 4 players, Psycho Starship Rampage even features customizable controls for the perfect personalized pillaging platform. Repurposing anything it can find, RSR-648b creates (with the player’s help, of course) a satisfactory killing mach- er, a perfectly-suitable transportation method. Bonnie's life outside of IGM involves massive amounts of hair dye, sewing, and being a cat lady.
By breaking down and building from that wreckage, better ship designs can be carried out, and better weapons systems can be constructed. The problem is, with RSR-648b’s maddened post-sleep state, everything looks like a threat.
Players will have to build a ship that’s not only able to get back to Earth, but also one that can take care of literally anything that might cross their path. With all elements being randomized, the strategies must change each time the game is played.



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