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Bethesda formally announced today their plans to publish Tango Gameworks’ The Evil Within, a promising survival horror that fans of the genre can expect in 2014. According to Bethesda, The Evil Within is currently under the direction of Shinji Mikami, the creator of the Resident Evil series and best known as the father of the survival horror genre. Mark Fajardo is the Editor-in-Chief of Just Push Start, which means he's somewhat the big boss around here.
Some games, as noted in the review, are provided to us by the publishers for review purposes. All intellectual property, trademarks and copyrights contained in any articles or content (including but not limited to text, pictures, screenshots etc.) on the site are owned by their respective trademark and copyright holders. The Evil Within is the upcoming survival horror game from Tango Gameworks that is set to arrive for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC this coming August.
From what we see in the trailer, this appears to be made especially for those that hate the direction that the Resident Evil franchise has taken in recent years.
The Evil Within, previously dated for the week of October 21, will now launch a week earlier, on October 14 in North America, October 17 in Europe, and October 16 in Australia, Bethesda Softworks announced at QuakeCon.
Etant un grand fan du Studio Bethesda, qui est bien connu pour ses jeux tres immersifs (Fallout Series, Elders Scrolls Serie) et un amateur de survival horror, l’annonce de Evil Within a immediatement capte mon attention. Evil Within nous plonge dans un univers sombre qui nous laisse toujours sur le qui-vive quant a  ce qui nous attend.
Le charme d’Evil Within se cache vraiment derriere ses racines de survival horror classique. Evil Within represente un remarquable travail de maquillage sur un genre qui a mal vieilli. Bethesda ha annunccaito che The Evil Within, il nuovo survival horror del leggendario Shinji Mikami, uscira in Europa il 29 agosto 2014.
Sviluppato da Shinji Mikami e dal talentuoso team di Tango Gameworks, The Evil Within e un gioco che incarna il puro senso del genere survival horror. Mentre indaga sulla scena di un raccapricciante omicidio di massa, il detective Sebastian Castellanos e i suoi colleghi si scontrano con una forza misteriosa e potente.


La data di uscita di The Evil Within e prevista per il 29 agosto 2014 su Xbox One, Xbox 360, PlayStation 4, PlayStation 3 e PC. The game is currently slated for release on the Xbox 360, PC, PlayStation 3 and the next-generation consoles. Just in time for PAX East, publisher Bethesda has released a brand new gameplay trailer for the game for the event. Not only do we see gameplay in the trailer, but our first glimpse at one of the scariest villains in the game, Boxman. I’ve got this pre-ordered for Xbox One, Alien Isolation also for Xbox One, Smash Bros for 3DS earlier in the month, plus Sunset Overdrive towards the end of October. Pour rencherir le tout, le concepteur du jeu n’est nul autre que Shinji Mikami, l’homme derriere la serie Resident Evil. Le jeu ne se base pas sur des jump scare, mais tente de garder une tension continue avec juste assez d’action. En tant que joueur, nous incarnons le detective Sebastian Castellanos qui, suite a un appel, se rend dans un hopital psychiatrique ou la situation a degeneree. Trop souvent les jeux new gen n’ont pas su delivrer le sentiment de vulnerabilite typique des survival horror comme ces predecesseurs. The Evil Within sara disponibile per Xbox One, Xbox 360, PlayStation 4, PlayStation 3 e PC. Ricche ambientazione, orribili creature e una storia complicata si intrecciano per creare un mondo suggestivo che portera i giocatori a vivere momenti di verra tensione. Dopo aver assistito al massacro degli agenti intervenuti, Sebastian cade in un'imboscata e perde conoscenza. Somehow I have to pick up an Xbox One either before then or with the hopeful Sunset Overdrive bundle (which might get announced at Gamescom or Comic Con), it’s going to be another crazy ride for me.
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Mes attentes etaient donc incroyablement hautes et la peur qu’il s’agisse d’un nouvel ajout a la triste liste des jeux prometteurs, mais qui ne livrent pas, atteignait un sommet encore plus eleve.


Un bon nombre de cadavres y sont decouverts et une etrange entite nous emmene dans un autre monde.
Generateur d’angoisse, le jeu nous pousse a croire que nous sommes dans une safe zone grace a une musique et une atmosphere calme, mais la situation peut s’envenimer tres vite. Con risorse limitate a disposizione sara necessario combattere per sopravvivere, sperimentando profonde paure in un perfetto mix di horror e azione. Al suo risveglio, si ritrova in un mondo impazzito e opprimente, nel quale spaventose creature vagano tra i cadaveri.
Heureusement, ca ne m’a pris seulement 1 ou 2 heures de jeux pour realiser que mes craintes n’etaient pas fondees. La situation dans laquelle nous sommes plonges est tres vague, mais s’eclaircit au fur et a mesure de la progression.
Nous ne sommes jamais vraiment en securite dans cet univers et c’est ce qui fait la force du jeu. Le jeu prend alors une tournure differente, les espaces deviennent plus ouverts et le gameplay semble epouser plus celui d’un jeu d’action. Di fronte a un terrore inimmaginabile, e combattendo per la propria sopravvivenza, Sebastian si imbarca in un pauroso viaggio per scoprire cosa si cela dietro a questa forza maligna. Un excellent travail a ete fait pour capter notre attention avec plusieurs flash-back et d’indices bien places, ce qui nous pousse a vouloir toujours aller plus loin et decouvrir la verite. Ils ont fait un excellent travail d’immersion, au point de faire oublier la simplicite du design.



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