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It's all well and good but developing a co-op strategy is just hit or miss because nobody knows exactly WHAT to do next. Survival is the familiar zombie mode from the previous games, though it takes place on any of the smaller areas found in Tranzit. Finally Grief is sort of a versus mode where there are two teams - CDC and FBI - as well as zombies. The Co-Optimus review of Call of Duty: Black Ops 2 is based on the 360 version of the game which was supplied by the publisher.
The Co-Op Experience: Players team up to take on Tranzit, an open world style mode where players use a bus to go between zombie infested areas. Play the game's multiplayer versus bots with friends as well.Co-Optimus game reviews focus on the cooperative experience of a game, our final score graphic represents this experience along with an average score for the game overall.
The new Black Ops Escalation content will first be arriving on the Xbox, due to the three year exclusivity deal between Activision and Microsoft. The new Black Ops Escalation content will include 5 new maps, including one zombie shooter style, and can been seen on the flyer that was quickly removed from the Game website, but not before a screenshot was able to be captured.
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Several areas are connected by a bus that players hop on and off of, each area holding new secrets and items as well as goals to accomplish. While the maps are somewhat modified, they do feel weaker compared to some of the previous offerings. While everyone can work together, the winner of the match is the team to survive a round with at least one man standing. They honestly changed up and tried some different things in every game mode - single player, multiplayer and co-op. The original Black Ops saw some insanely high production values in this mode with DLC like Rezurrection and Call of the Dead which featured Hollywood likeness and voice talent. While the core of this mode is still survive zombies, defend buildings, and get better weapons - there's a metagame that runs underneath this. But the nature of the mode, with the bus, removes the element of strategy that makes the Survival mode so addictive. I just never felt like we were forced into the decision of - "Do we open this door to get this gun and risk another entrance point, or just suck it up. This means the earlier levels are incredibly easy and the later levels become a bit crowded. Unfortunately while I think some of the changes are heading in the right direction, I don't think the limited time frame allowed them to mature fully and be realized.

The multiplayer itself got a huge overhaul, and I'd do it a disservice to explain the intricacies of these changes. Instead, if you're like me, you rely on the 12 year olds playing the game online to tell you what they are. Still - if you want the more strategy oriented gameplay - this is where you'll find it. The biggest of which are the way loadouts and killstreaks work, the latter which are renamed score streaks. For instance you can collect parts to build objects that generate power to open doors, find objects to upgrade the bus - like a ladder or a defense bumper for the front. Once you get to the point where the zombies are actually able to overrun most of the players, having at least player left to kill the remaining zombies is a chore and can be damn near impossible.
Overall I'm just not a fan of the Black Ops 2 multiplayer experience - but I know there are people that enjoy it. Just know if you liked the previous game's, there is a bit of a learning curve to figure out the new progression system.

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