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We received this email from Aqila (no further details were given) about a pretty detailed zombie survival plan.
Well first, I would try to get as much food and water I could find and put it in tuperware indise gallon sized bags, to keep me from smelling like food on my journey. Not having to sleep and being in a cracked out state of mind in a survival situation sounds pretty advantageous to me.
The night haven has to be a room with one entrance, solid walls, preferably no windows, and enough space for the group.
Our retreat would be planned well before hand; most of our food would be within easy reaching grab from those sleeping, and all we needed was food, as other commodities were easy to find at new locations. Sounds like a well thought out plan, but what happens if you have to survive for more than a month? Let’s take a look at the 25 Must Have Items to ensure your survival during a disaster – either at home or in the wild, in no particular order. Water Filters and Purifiers.  Stock up on these, as well as portable ones if you are forced to be on the move. Guns, Ammo, Knives and Bats.  Be sure that you are comfortable using them and have adequate training.
Charcoal, Lighters, and Matches.  These are must haves whether you are home bound or are on the move.
Matches and Lighters.  Store strike anywhere matches in a waterproof container, as well as lighters. Flashlights and Batteries.  These will also help you in a situation where you may need to signal for help.
Flash Drive.  Store all your important personal documents for each family member on a flash drive, including medical records and birth certificates. Tinder and Kindling.  These are a must to quickly start fire and keep it going throughout the night. Portable Toilets.  While you can get by without it, it makes the list because it can be a great bartering item. Basic Tools.  Having basic tools like a saw, ax, and a hammer will be helpful in building a shelter if you need to do so with natural materials in the woods. Zombies come in a variety of forms, raised from the dead by a Greek spell, by the demonic power of Samhain, and even raised by Death himself. When first raised, their memories and personalities may be intact, and they can behave like normal, rational beings for several days before becoming violent and cannibalistic.
They shoot Angela in the chest and head with silver bullets, which seems to slow her down but has no lasting effect other than making her angry. When facing Samhain, he raised several zombies, one who attacked Samhain's vessels students, as such they encounter zombies a second time, Dean stakes two zombies in their coffins to dispatch them. The next time they encounter zombies is in Sioux Falls, South Dakota, and Sam says that they can be killed with a headshot.


People infected with the Croatoan virus, called "croats" by Future Dean Winchester, could be classed as zombies as they lose their sense of reason and become unthinking murderous creatures. Widespread distribution of the virus is planned using a new vaccine being produced by Niveus Pharmaceuticals, one contaminated with the Croataon virus. The next type of Zombie the brothers encountered, was created by accident as a side affect of the Leviathan plot to control and fatten up the population, 0.03% ended up increasing their metabolism. Through a series of horrible magical experiments on the native population, the Thule learned how to bring back the dead in 1942, however this version was more akin to resurrection, as rather than decaying, their reanimated members were still themselves, personality wise. Being the walking dead, zombies are incredibly powerful in their strength and agility, and are highly regenerative. Death to Vegetation - Zombies are a supernatural corruption of the The Natural Order, their presence can cause plants in their vicinity to wither and die. Super Agility - they are able to casually move through the forest, even up the dense canopy.
Head shot: The horseman Death raises the townsfolk, back from their graves and turned into Zombies. Silver Stakes: Zombies can be killed by driving a silver stake to the heart or by staking them in their graves. Zombie is a term used to describe a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli.
There is plenty of lore out there about zombies, the most common one regards staking a zombie in its grave site. In Dead Men Don't Wear Plaid, they don't exhibit regular symptoms at first, but eventually get rabid.
Interestingly in the first appearance, they act more like the walking dead (Revenants) in European folklore, taking revenge on those who crossed them, easily turning on others etc. Eventually, we would be rescued, as humans will always be able to defeat zombies with the combination of Intelligence and technology, and rescue would probably be within a month at most.
Also, nothing can prepare you for what it would be like having to survive with strangers who would all have their own agendas. From movie and video game reviews, to survival strategies and bug out bags, we've got you covered so you can be prepared for the zombie apocalypse! Another group of beings that behave in a zombie-like manner are humans infected by the demonically engineered Croatoan Virus, and those affected by the Leviathan food-additive. Other lore Sam finds suggests "nailing the undead back into their gravebeds," so they lure her back to her grave, and Dean stakes Angela in her coffin, finally dispatching her. This allowed them to become super strong and agile but also made them cannibalistic and monstrous.
However at the same time, it also caused them to cease aging, and the only way to kill them was shoot them in the head, and then burn the body.
Sam, Dean, and Bobby kill them by shooting them in the head but they were a different type of zombie.


Of voodoo origin, the word initially referred to a curse cast by sorcerers (or bokors) allowing them to take control of a person's mind, therefore affecting his or her actions.
There are those raised from the dead by a spell or ritual or reanimated by some supernatural event (such as the movies of George Romero), or people turned into mindless violent cannibals by a virus (such as in the movie 28 Days Later or the Resident Evil franchise). However, in all their later appearances they act more like Zombies in common popular culture, decaying corpses who eat the living. First, Whoever was sleeping at our night haven would wake up at sunrise, and we would eat a quick meal (likely an uncooked grain-based food with water) before starting our daily 6 hour walk.
This is the most dangerous part of the day, we cover the most ground during this time, and often come into interactions with zombies, sometimes more than five of them at once. Those three would just sit and listen, with no tiredness and pure focus (drugs), for the whole night. It is unusual as when Sam shot Angela in the head she recovered fairly quickly, though it may be due to the difference on how each zombie was raised. This potential disaster is prevented when Bobby Singer, Sam and Castiel blow up the distribution warehouse, although only after battling some zombies. However, due to significant influence of Haitian Vodou and New Orleans Voodoo on witchcraft mythology, this meaning soon morphed into that of a human corpse mysteriously reanimated to serve the undead. I might later modify it by putting sharp, small objects on the front, maybe extra sharp nails. When the sun reaches its highest point in the sky, we stop walking, and find our new night haven. If we had six or more people in the group, we would split up into two groups, to make the search more effective. If there was an attack, the watchers would wake up the rest of the group through a soundless alarm (jerking a string connected to the hands of those sleeping) and attempt to either a) defend the night haven all night or b) fight off the first wave of zombies and flee.
Since the late 19th century, zombies have acquired notable popularity, especially in North American and European folklore. I would then find whatever lethal objects I could, and carry a few reliable weapons on me at all times.
At sunset we would head back to night haven with whatever we found and perform a gear check, as well as eat and rest up. Most of the time b is the best option, as zombie attacks are usually loud and more zombies will be at the location in five minutes or less.
I would then try to rally up all of the important people in my life, and avoid strangers, unless the situation got too out of hand, and I’m forced into survival by staying in packs and my family is already dead. Before dark fall we do quiet leisure activities, like reading, boardgames, cards, whatever we can find.



80s the decade that made us part 4
Electromagnetic pulse shielding ppt


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