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Sony's new wireless stereo headset is out now and is a very welcome replacement for the bundled mono version. With the headphones, you get a (short) USB charging cable, the wireless transmitter which plugs via USB, a headphone cable for use with the Vita and MP3 devices and a  travel pouch in which to store your headphones. Along with the headset you can download a free companion app from the Playstation store for both the PS3 and PS4 (the footage here is shown on the PS3, as the PS4 won't allow screen recording while using this app).
It looks and feels like a premium product, and the colour scheme looks techy and modern enough to suite most front room fashionistas.
The headset itself can be folded marginally to allow for transport, and is a nice feature, if somewhat redundant considering the minor reduction in size.
The ear pads are soft and comfortable and the cushioned blue lining is also yielding and pleasant to wear for extended periods. Sound cancelling technology works well here to reduce local environmental sounds over the voice chat channel. The power switch has three positions; off, and powered on in position 1, powered on in position 2. If you play in close proximity to your games machines and are happy with the superior sound quality of a wired headset you may want to look at alternative headsets too. There is a good mid-range of sounds, without sounding too trebly, and the bass is well handled, generally. Having played with a mixture of Wireless 2.0 headset owners and players with the standard mono headset voices are both louder and clearer to hear.
Having said that, the Wireless 2.0 headset is one of the best purchases you can make for the price point. Other headsets in the past I have used, like the Gioteck EX-05, employ the framed mesh head strap and, for a baldy, this can rub and chafe after a lot of fragging. The hinges seem sturdy enough, but only extended testing will tell if they hold up to constant use. The earphones themselves can be adjusted up and down the main arm of the headset to suit the size of the head and, although there is not a massive size range, the bend of the main head band accommodates a larger head too. There is anecdotal evidence to suggest that the hinges of the previous model were susceptible to breaking and, as is always the case, more moving parts can mean more things to go wrong.


The sound is definitely superior via the wireless connection and gaming is the optimum experience. This button lets you prioritise the voice chat over game sounds (or vice versa) and is a limited version of dual volume controls you get on other headsets.
At this stage these are fairly limited, with a shooter based profile, an action based one (not sure they are very different), a fighter profile, a horror profile and a few for listening to music.
The interior of the cup has a fine mesh protecting the speakers and seems quite thin and fragile. I'm also told that the smaller 'side plates' that you can see in the picture on the right are replaceable and I wonder if Sony or other third party companies will be selling branded replaceable plates to tie in with games coming out? The MP3 files (a selection of De La Soul, to test bass as well as treble and mellifluous melody) lost some quality in the bass with noticeable distortion.
The headset has VSS - 7.1 Virtual Surround Sound and is particularly noticeable in games with plenty of action or environmental sounds. It works fairly well but since it is not a analogue control you get a reduced range to play with. I used the shooter profile with Battlefield 4 and Killzone Shadowfall and the horror profile with Outlast. I have never been able to hear the instruments so clear before. Wear noise-canceling headphones in flight. Remember too that the connection is via the standard 3.5mm headphone lead and in some cases it is the device and how it manages the sound that can be at fault.
Playing Battlefield 4 is a good test of the surround sound, and you can pick out the direction of footsteps, as well as the sampled voice recordings from the soldiers around you which really enhances the experience of being in a squad on the battlefield. Without doing a side by side analysis it was very hard to tell the difference, however with more profiles coming with new game releases I may get more of a chance to test. I've used the headphones a lot to listen to music and played around with the equaliser settings on the Classic iPod and had to try quite a few before I found a sound I liked. Along with these controls you get a mute button, especially good when your other half comes down to shout at you, late at night for speaking at the top of your voice in the middle of a particularly frantic firefight.
More modern audio, like Nils Frahm's 'Spaces'  Live Album was rich and deep and every single bit of audience interaction and Nils' coughing between tracks could be heard, something I could never hear with my cheap and nasty Apple headphones.


On one particular map, where the battle arena is based around a massive radar dish, I was running from its exterior when I could hear a gut-wrenching sound of metal shrieking and whining behind me. There is quite a lot of leakage at high volumes too, so you might not want to overdo the volume on bus journeys. I quickly turned round to see that someone had blasted the metal cables apart that stand stretched above the dish and they were falling and whipping towards me and the ground. Someone else on my squad was also wearing the Sony headphones and I could hear his similar shrieks of wonder and terror as it was happening.
A feature missing is the BassImpact system, a sort of 'dual shock for your ears' mode which was present on the previous iteration.
All of the grinding and rumbling and whining and blasting become mere background whispers when you're wearing Noise reducing headset. Does she like listening to music at leisure time? I'm not sure why they have removed it, perhaps to reduce cost and allow more people to afford it, but having never experienced it myself I can't say I miss it. A Noise Cancelling Headset can be suitable for her if you are sure about the answer of this question. Undoubtedly, there is a wide spectrum of prices, and it will all depend on what other features you will want. Some headphones are made specifically for athletics and sports and they can range from $35-$50.
If you are willing to spend a little more you can go a step up and get headphones that come with a newer design, or noise cancelling features you will spend anywhere between $150-$300. The high price cannot equal the high quality as you know, and you'd better try the sound effect before you buy. First of all, you want to look at the weight. A wire can really be disturbing if you're running, walking or moving to reach some files. You have the advantage of going online and buying different models that best suits your requirements.



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14.09.2013 admin



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