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20.04.2015
After the conclusion of The Secret of Cabot House: Emogene Takes A Lover quest, meet Jack outside Parsons State Insane Asylum. If you decide to put Lorenzo to bed, speak to Jack after and return to Cabot House a week later for your reward. If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.
Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums. Shortly after completing the quest a€?Emogene Takes a Lovera€?, back in the Cabot House, youa€™ll find Jack talking to Edward who in the Asylum over the radio. Youa€™ll find more samples of the Mysterious Serum on the desk and from the dead body of Lefty, the named raider who were trying to free Lorenzo. Immediately on completion of Special Delivery Edward requests that the player help find Emogene Cabot, who is apparently prone to running off with new boyfriends, over the objections of Jack. Talking to the bartender at The Third Rail results in being pointed to Magnolia, talking to her results in the player getting a flyer from Ham pointing the way to Brother Thomas, a religious leader that seems to have recruited Emogene.
It's a short walk to the Charles View Amphitheater where Thomas is holed up, speaking with him results in a few options being presented, bribery, persuasion, or threatening Thomas.
Once Emogene is free she'll tell the player about the purpose of the serum, then leave on her own. If you've already visited Charles View Amphitheater and ended up killing the Pillars of the Community, the Sole Survivor will upon choosing the persuade option inform Brother Thomas that he or she killed the previous occupants.
If Curie is the current companion, she will comment on the persuasion attempt that "We're unfortunately quite skilled in the use of violence", whereupon the player will receive dislike from Curie. If you have the mysterious serum on you from the previous quest and have Hancock as your companion you can offer it to Emogene for a reputation increase with Hancock. Danse objects to handing the Serum over to Emogene, stating that it should be brought to Brotherhood Scribes for study. You can also gain reputation with Preston if he is your companion when you give Emogene the serum. You will lose reputation with MacCready if he is your companion when you offer Emogene the serum but gain reputation by threatening Thomas. If you have Piper with you, when you threaten she says "Do you really want to go this route?" and you get "Piper dislikes this." Deacon and Valentine have a similar response. The Secret of Cabot House Quest chain is one of the more interesting side Quests in Fallout 4. Venture to Cabot House (tell the person manning the intercom you're expected), where you'll meet Jack Cabot and listen to his interesting theories. The Bobblehead we want is inside this Asylum, but we can't get to it until the final stage of this quest. Take out the few Raiders at the Parsons Creamery, then it's off to Cabot House to continue the chain. You can optionally go to Goodneighbor and The Third Rail there to ask around about Emogene, or you can go directly to Charles View Amphitheater, mapped above. Generally easy raiders, you may bump into a few that are Legendary - they were still quick kills.


Anyway, once the room full of Raiders is cleared, you'll go to an unused wing of the Asylum and be on your way to Lorenzo. When you reach this hall, enter the last room on the left (Jack goes right) to find a Syringer Rifle, which you can craft ammo for at the Chemistry Station. Get the Massachusetts Surgical Journal Inside Lorenzo's Chamber when you've chosen to free or kill Lorenzo Cabot based on the outcomes below. There are numerous options and paths to completing this quest, but two main outcomes that benefit a player.
Killing Lorenzo is probably the right thing to do, but if you roleplay an evil character you may want to free him! Do as Cabot Says - Kill LorenzoKilling Lorenzo results in a 'proper' finish to this quest, I suppose.
After a week in-game, you'll be given the Lorenzo's Artifact gun when you visit Jack (likely back at the Insane Aslyum) - a special modification to a gamma gun, which doesn't deal actual radiation damage in its usual form but rather knocks enemies back (its special modifier) while dealing direct damage. Freeing Lorenzo and siding with him, while killing the other Cabots will give you unlimited access to the Mysterious Serum. Should you Betray Jack and Free Lorenzo Cabot?Releasing and siding with Lorenzo will likely require you to kill the entire Cabot family, except Lorenzo. I took the first route (Kill Lorenzo) and actually later found a Zeta Gun sitting on Jack's table in the lab.
Gauss Rifles - one of the highest damage weapons in Fallout 4, with examples showing how to make it truly powerful. Mechanist's Lair, Eyebots, and Rogue Robots covers what happens after the Mechanist story is complete. Now that I've written about all Perks in Fallout 4, I've put them all in a list, with how they work, what you can expect, and my own opinions on them.
Raiders have taken over the facility, and you're tasked with helping Jack regain control of the place. If you execute `fix` commands once you find her missing, the serum will be removed (next quest stage) and you will be able to travel to Cabot House and talk to Jack. Completing this chain can net you a Charisma Bobblehead, along with a great radiation weapon known as Lorenzo's Artifact, which excels at killing humans. You'll be instructed to travel to Parsons State Insane Asylum and meet up with the head of the guards there, in order to help locate a missing package. Come here prepared for a fight, though not one as bad as it's made out to be - they're just Raiders, after all. Outside this office in a filing cabinet you can find a Cell Key that may come in handy for you later. Once Jack instructs you to, flip all four of the switches in the room outside Lorenzo's chamber. The weapon can be modified to deal radiation damage directly, but loses its huge knockback - so you made it a gamma gun. I've also released a page that describes Getting Started in Automatron to accompany the main page about the DLC. You can either save the Cabot Family and get a different reward from Jack a week later, or you can join Lorenzo and take out the Cabot Family.


Your reward for doing this is a weekly supply of the Mysterious Serum directly from Lorezo. Before you leave, head to the upstairs bedrooms where you can find a Massachusetts Surgical Journal lying on a dresser. She'll tell you they know where the package Cabot wants is - of course it's being held by some Raiders.
The most important loot here are a few samples of the Serum, which you can take for yourself, along with the Charisma Bobblehead in Jack's office. There are some side rooms that have some supplies you might need, along with a few locks to pick. It does shine against humans (OK it's novelty, it works on humans), but is useless against most everything else. This covers how to make the Robot Workbench to begin making your own Automatrons, and walks you through the first two quests while providing some tips for fighting the Mechanist's creations. You can ask questions and learn more about the serum and why the Asylum is frequently attacked by raiders. Otherwise, turn on the four field generators to flood the containment cell with zeta radiation.
Upon one more more trips there, you should meet a man named Edward Deegan in the bar in the back. For people who wonder, there is no point to joining - he just tells you to get out of his office after taking your gear and leaving you naked, forcing you to kill him bare handed.
Maybe the Cabots have lived too long, but Lorenzo does seem the psychopath he is described to be. What it does is heal radiation over time (like, an hour) while also boosting strength by 5.
You can choose to explore the locations on your own or read descriptions for those I've taken notes about.
In the same room where you found the wounded Edward, youa€™ll also find the Charisma Bobblehead on the table beside the terminal. Once Lorenzo is killed, open the containment cell and get the issue of the Massachusetts Surgical Journal inside.
Hea€™ll also ask you to return to him after a week for you to receive the unique gamma gun, Lorenzoa€™s Artifact Gun from Jack. A Syringer can be found if you search it thoroughly, and I found a Raider with a Deathclaw Gauntlet (melee weapon). Additionally, you can find a Zeta Gun on Jack Cabot's corpse - a crappy model of a normal Gamma Gun, which you can modify back to normal.



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