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Mario and Luigi have been to some pretty bizarre places, but none as weird as where they end up in Mario and Luigi RPG 3.
Now lost inside the mighty Bowser, Mario and Luigi must work together to try and escape Bowser’s stomach. Much like Mario and Luigi: Partners in Time, Mario and Luigi RPG 3 is played using both screens. Veterans of the Mario and Luigi series will find themselves right at home with the third installment when it comes to combat. Since Bowser’s all alone on the top screen, he gets to take advantage of both attack buttons. Mario and Luigi: Superstar Saga was one of the best Game Boy Advance game released in North America. You see, a mysterious epidemic is raging through the Mushroom Kingdom, causing people to inflate many times their normal size. Along the way, the dynamic duo will have plenty of help available since Bowser not only sucks up Mario and Luigi, but also a wide array of citizens. The top screen displays the Koopa King as he adventures throughout the Mushroom Kingdom, whereas the bottom screen plays home to Mario and Luigi as they try and work their way out of Bowser’s stomach.

For example, Mario and Luigi can pinch nerves inside Bowser’s body to send him into a frenzy or touch a muscle to power-up the Koopa King.
Players move Bowser around in an over-head perspective, using his trademark flame breathe to clear trees and punching blocks and other obstacles to open new paths.
For starters, the game switches to side scrolling as you control both characters simultaneously.
On the bottom screen, Mario and Luigi will have to deflect certain attacks using the stylus. The residents of the kingdom unite to confront the disease, only to have their party crashed by a massive Bowser, who’s under the control by a mysterious new villain, Gerakowitz. When it’s all said and done, this could possibly be Mario and Luigi’s biggest adventure yet. Even though Bowser sucked Mario and Luigi up, as well as a bunch of other Mushroom Kingdom residents, Bowser has no idea he did! Both characters will respond to your D-pad inputs, but Mario and Luigi each have their own unique attack button. While defending himself, the buttons make Bowser duck his shell to avoid projectiles from above whereas he’ll just punch enemies coming directly at him.

Both titles raised the bar for portable RPGs and I’m positive that Mario and Luigi 3 will do exactly the same. Some of the commands at their disposal are jumping, which can be used to evade enemies and hit blocks to collect coins, and an attack that uses their hammers to smash obstacles. It may not be the typical Mario platformer we all know and love, but hey, the game still offers plenty of fun. You might even judge the strength of Bowser's flame by how long you can blow into the microphone. The game is already available in Japan and should be on store shelves in America and Europe by the end of the year.

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