The first DLC pack for Sins of a Solar Empire: Rebellion, a standalone expansion in Stardock's 4X strategy series revolving around space colonization, will launch on June 5.
Developer Stardock has announced the beginning of an investment fund to support up-and-coming developers. Sins of a Solar Empire is an award-winning RTS space battle game, and Mass Effect is an epic action RPG universe with enough lore to fill a library. It's a strange day for Stardock when we say this is the second-weirdest lawsuit involving the company that we've seen today, but it's true. Take command and choose your allegiance in epic, strategic space battles in Sins of a Solar Empire: Rebellion. Stardock and Ironclad Games send word that the final phase of their Sins Of A Solar Empire: Rebellion beta is now underway, and have immortalised that event with a YouTube’d trailer, which you can see below, along with the main trailer. Intercepted communiques reveal Sins of a Solar Empire: Rebellion will be strategically deployed on June 12 for PC on Steam and Impulse. Ironclad Games may be hard at work on Sins of a Dark Age (read our preview), but they're also on the precipice of releasing the next Sins of a Solar Empire expansion. Combining real-time tactics with many components of the typically turn-based 4X genre has paid off for Ironclad Games and Stardock. The screenshots of Sins of a Solar Empire showing off colossal space-faring vessels bristling with devastating weaponry might lead you to believe the gameplay is complex, akin to something like Galactic Civilizations.
Sins of a Solar Empire: Rebellion, expected to launch sometime this run around the sun, splits the existing factions of the epic real-time strategy series into loyalist and rebel groups.


Stardock and Ironclad Games' Sins of a Solar Empire: Trinity, the bundled collection of the epic space armada RTS and its mini-expansions, is available now on Steam.
When Stardock sold distribution service Impulse to GameStop, it earned "some unprecedented opportunities," says CEO Brad Wardell.
What happens when you smash the two together in the particle accelerator chamber that is a fan-created mod?
Ironclad’s standalone expansion pack for their strategy series was called Sins of a Solar Empire: Rebellion, and the trademark suit claims that the use of the word has “deprived [Rebellion] of substantial sales of its products”.
The pre-orders for the new version of the game get you access to the beta, of course, and you get $10 off if you own the original game.
Those who pre-order will gain access to the second beta, which is currently active and all set to teach galactic generals across the galaxy how to control vast space armadas. As this clip reveals, there is a backstory explaining why the factions in the universe are dealing with insurrection, but none of this actually plays out in the game (which has no campaign). Today, publisher Stardock released the first screens of the intergalactic game's standalone expansion.
Today though Stardock sent over a couple of images (below) showing how the graphical overhaul will shiny-up the ships from the original game to give the new game a good dose of polish.
After selling over 2 million units, mostly through Stardock's Impulse digital distribution system, the game is finally warping over to Valve's service.
CEO Brad Wardell confirmed last month, during the announcement of an investment fund to aid budding game developers, that Rebellion has been "immensely successful" for Stardock and that we should expect to see more Sins of a Solar Empire in the future.


Predator game) has decided to sue developer Stardock (publisher of Sins of a Solar Empire) because of the name of the latest Sins of the Solar Empire expansion, Rebellion. I have to say I am quite excited about Rebellion, which arrives June 12th, because even though it is essentially a standalone expansion, it’s as close as we’re going to get to a sequel to the original RTS, which consumed a huge chunk of my time when it hit four years ago. We've added dozens of new maps, including competitive multiplayer variants which normalize resources, militia and other factors (thanks to Pbhead and GoaFan77 for these). Unfortunately, the mod itself isn't available to the public just yet, and the release of Mass Effect 3 pushed it back for some more lore and spec tweaks.
Of course Sins of a Solar Empire has been expanding and overhauling aplenty (and with stuff that matters to the game) since the 2007 release, and became far more interesting to play after the Diplomacy pack. Still, when it's available it will work with both Sins' Diplomacy expansion and the standalone Rebellion version as well.
But the lawsuit claims that from the logo and game name to a YouTube description for the game (mentioning "the developers over at 'Rebellion'"), Stardock knowingly profited off of the "Rebellion" trademark.The litigation asks for Stardock to be enjoined from selling the game any further, to turn over any infringing materials, and for both damages in the case as well as the court and attorney's fees.
Rebellion gets to build on this with new factions, new ships, and of course the whole rebellion theme – factions will be splinter off the main factions to create “rebel” and “loyalist” sub-factions, which in turn makes the conflict all the more hectic. Presumably, the complaint will next go in front of a Michigan judge, who will then decide on whether or not the issue can move forward.



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