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Oddly enough, the film Journey to the Center of the Earth is not getting a full multi-platform video game treatment. Just because there are no console alternatives for Journey to the Center of the Earth, does not mean that you should pick this one up. You're going to be as lost as the characters since the game never tells you what you're supposed to be doing.
The environments look pretty decent and they're big, but the character models are awful and the animation is jerky.
Horrible controls make the game an endless pattern of accidentally jumping into bottomless pits. Welcome to my vaguely long-running and sort of semi-regular spew about the important things in life: Tech, hockey, other (mostly inferior) sports, music, books, and general geekery.
Unlike most summer blockbusters, this Brendan Fraser flick is only being converted to a Nintendo DS game. The novelty of listening to your character's hilarious death noises wears off by level three and that's not even far enough to play the hard to control mine cart or river raft games. That might sound promising, since it means the developer won't have to try and mimic a bigger, flashier console game. The game is difficult only because the controls are so terrible and on top of everything the story is barely presented at all. HD Wallpaper and background images in the Brendan Fraser club tagged: brendan fraser journey to the center of the earth.


Unfortunately it looks like nobody told Human Soft that, since this game looks, feels, and sounds like it wishes it was a console game.
The problem is, it's freaking terrible, and there's not even a console version to go play instead. Center of the Earth, the game, stars what looks to be 3D models of an emaciated Jude Law, the skinny kid from Superbad, and Kirsten Dunst after she drowned in the freezing waters of Iceland. It's hard to tell if the character models were designed without seeing any of the actors, or if the 3D movie distorts the actors so much that these are actually accurate renditions.
The developers aren't new to the action platform genre, since they made the Tomb Raider game for the DS about two years ago.
Much like in Tomb Raider, Human Soft has managed to create some pretty decent 3D environments. Volcanic mines, crystal caverns, and jungles are all presented and the levels are actually pretty big. However the controls for this game are so bad that traversing these large environments is an extended lesson in pain. Maneuvering through the treacherous terrain in Journey is a difficult task, thanks to the controls making it look like the characters have death wishes. The movement is 3D, but the camera is fixed, so trying to do something like backtrack means jumping towards the camera and hoping you remember where the nearest ledge is (and guess what, you didn't remember). There are quite a few checkpoints throughout each level, so progressing isn't impossible, it just takes a while because you play each segment three or four times.


The voice acting and sound effects for Center of the Earth are so horrendously bad that they literally made me LOL. In fact, whenever anyone walking by heard these sound effects, they immediately cracked up, too. I seriously hope that the developers didn't actually pay somebody to record this stuff, or worse yet, that this is possibly Brendan Fraser! It sounds like they grabbed a couple of interns who were already so burned out from working for free all summer that they could no longer convey any emotion besides complete and utter apathy, and then had them record some grunts and screams.
The little dinosaurs sound like stray cats, and the bigger dinosaurs don't make noise at all. And I'm pretty sure that's actually a person going, "Swoosh, swish!" for the weapon sounds. As if the bad controls weren't enough to make this game too frustrating to play, the very set up kills it. In one of the earlier levels there's a part where, at the very end of the level, you're given an item that shows you the location of runes. That would have been useful to know at the beginning of the level, so that I didn't have to backtrack all the way to the beginning, then turn around and go all the way back again!




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