One of the biggest complaints aimed against Square Enix these days is how little it supports its older, lesser known franchises. Secret of Mana, once a proud flagship title for the company, has been a hard act to follow up on. The series’ future took a turn for the worse when Square Enix launched a revival campaign called World of Mana, and every game caught in its wake stunk of rotten sushi and effectively killed any further chance of it seeing the light of day. The shining beacon of hope that is pointing towards a quality release can be found in the track’s composer, Yoko Shimomura. A new Mana game would look quite nice next to Bravely Default and Dragon Quest VII on my Nintendo 3DS menu screen, wouldn’t it?
Ron has been living it up in Japan for the last five years, and he has no intention of leaving this technical wonderland any time soon.
En 1993, sur la Super Nintendo les gamers du monde entier on pu decouvrir un spin-off de Final Fantasy : Secret of Mana. Plus de vingt ans plus tard, la version pour Android de Secret of Mana est enfin disponible sur le Play Store pour sept euros, dans une version totalement traduite en francais et ou de nouvelles fonctions tactiles ont ete apportees.
Ce portage de Square Enix est tres reussi dans l’ensemble et il reprend toutes les caracteristiques de la version pour iOS, deja apparu auparavant.
As action rpgs started to gain in popularity during the 16-bit era, many game companies began cashing in on this new trend. Up until the time Secret of Mana was released, the majority of Square's rpgs featured turn-based style combat.
Although the storyline isn't quite as epic as Square's Final Fantasy series of games, it still offers a fairly long and engaging quest that should keep rpg fans busy for awhile. I think it’s safe to say that everyone who has played Secret of Mana is in love with the game.
Well, the exploits are half the fun of Secret of Mana, and Square Enix acknowledged this when porting the game to iPad by not changing a thing.
For clarity’s sake, Seiken Densetsu 2 is Secret of Mana in Japan, a game already on iPad, Virtual Console, and now coming to Android. Seiken Densetsu 3 has never been officially localized in English, and again, I doubt Oyamada is referring to an American audience in this article. A fourth game exists as Dawn of Mana in America, but I think it would be best if we just forget about that one. The announcement comes a day after Square Enix released Rise of Mana for Android devices in Japan.


All this focus on mobile doesn’t rub me the wrong way like Final Fantasy, mostly because it means Square Enix acknowledges it exists. The label of a Square Enix Christmas compilation seems to suggest so, holding songs from a game using the series’ Japanese title, Seiken Densetsu Future Project. Poor receptions of revivals could be the main culprit in these decisions, and nowhere does that stand clearer than in the Mana series. A few sequels such as Secret of Mana 2, never released outside of Japan, and Legend of Mana had some neat ideas and were fun games in their own right, but the universal praise of the SNES classic still hasn’t been matched.
Interviews with series creator Kouichi Ishii also don’t show much enthusiasm on his part. Hopefully the unannounced game might be something better like an original Nintendo 3DS adventure. She has been behind many wonderful game scores and ranks fairly high on the all time great lists with titles like Street Fighter II, Parasite Eve, Legend of Mana, Kingdom Hearts, and the Mario and Luigi games to her name.
Un titre de legende aux graphismes bluffant pour l’epoque, avec un melange de RPG et de combats plus classiques, le tout sur une musique particulierement travaillee.
While Secret of Mana represented a new direction for Square, they pulled it off surprisingly well. From here you can quickly and easily select items, equip weapons, and even configure the game's setting to your liking all with one push of a button.
Their Final Fantasy titles set new standards for audio in role-playing games and that standard would continue on in Secret of Mana. Secret of Mana manages to take the action-rpg stylings of Legend of Zelda, and add that trademark Square feel to it. Has any other game been considered to be a such a masterpiece with so many exploitable glitches, broken mechanics, and janky animation bugs? Coincidentally, or not, it is also generally accepted as one of Square Enix’s best iOS ports out there. In a recent interview with Dengeki, Producer Masaru Oyamada confirmed that he is currently working on an Android port for the beloved classic. The free-to-play entry in the series is not considered to be a major release despite Oyamada himself producing it.
However, like most fans, I would prefer to sit back and enjoy a new full-fledged Mana game on my PlayStation 4 or Nintendo 3DS. Enix had already created a hit with their action rpg Soul Blazer and it seemed only natural for the other big gun in the rpg world to follow suit.


The game also sports a very unique multi-player function so two other players can get in on the action.
Even though this is an action-rpg, it somehow manages to feel a little like a standard rpg due to the increased strategetic elements that are carefully injected into the game. I suppose if your graphics are beautiful enough, co-op is fun enough, and music is out-of-this-world enough, fans are willing to forgive a lot. I don’t think Square Enix sees much lost revenue from that status quo, or it would have acted a long time ago.
Here’s to hoping that happens some day, which Oyamada also hints in the interview that it might. This was an almost unheard of feature for an rpg at the time and still remains one of Secret of Mana's most popular features among rpg fans.Visually Secret of Mana has a very unique look to it.
There are tons of musical tracks strung throughout the game and not a bad song in the bunch. The action combat stylings of this game may take some gamers a little time to get used to, but in the end what you're left with is a great action-rpg that will leave you feeling quite satisfied when you've finished it. A combination of the epic square storylines coupled together with this suddenly popular action-style combat. The game makes use of wildly vibrant color schemes throughout and the level of detail in the many various areas of the game are impressive, even by 16-bit standards.
There is also a wide range between the different tunes that always seems to fit the current situation perfectly. The result was a stunningly original and action-packed role-playing title for the ages and a game that's become one of the most beloved action rpgs ever created. Of course as with many Super Nintendo games, there's plenty of Mode-7 special effects thrown in for good measure.
The characters and enemies in the game are all very well-animated and show a lot of detail given the type of game. Secret of Mana is easily one of the more visually impressive rpgs of the 16-bit era and still holds up quite well, even all these years later.
This strategy will especially come into play when you begin taking on some of the game's stronger enemies and bosses.



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