The anonymous posting app Secret offers a platform through which you can unload your confessions and tap into what others are thinking and feeling. If you've ever gone to extreme lengths to impress your significant other, you're not alone. Harry Potter fanatics, there's no need to be ashamed of knowing those wizarding spells by heart. If you've always wondered how long a reasonable potty break is or if your coworkers notice how long you're away for, you're not the only one.
The rationale behind game-based learning has instant appeal: interactive play that engages learners while simultaneously immersing them in the subject matter they must master.
Ben Betts is a research engineer at the International Digital Laboratory, University of Warwick, UK, and his presentation is entitled Creating Epic Engagement with Game-Based Learning.
Simon Egenfeldt-Nielsen, founder and CEO of Serious Games Interactive in Denmark, will present a paper entitled Important Lessons from the Last 10 Years with Game-Based-Learning.


Petri Lounaskorpi of the University of Jyvaskyla, Finland is a teacher and an ardent supporter of ICT use in education having spent many years developing web-based learning systems for students and trainee teachers.
Euan Mackenzie is the CEO of 3MRT, an Edinburgh-based international company that develops game-based e-learning software and visual mapping tools. If pretending you're Rafiki from The Lion King makes you feel on top of the world, we say go for it.
Just don't buy 20 boxes of Thin Mints from your coworker's daughter during Girl Scout Cookie season. Powered by its own proprietary technology, Mashable is the go-to source for tech, digital culture and entertainment content for its dedicated and influential audience around the globe.
In designing and selecting suitable games for incorporation in the classroom routine, educators and innovators must be cognizant of the principles of effective game-based instruction.
Lounaskorpi’s OEB presentation is entitled Involving Teachers in Games and Virtual Learning Environments.


The first one is a big yellow envelope (created with my old paper texture, and blank postage stamp), with red Top Secret stamp. In session VIR05, The Best Kept Secrets of Game-Based Learning, distinguished speakers will offer insight into how virtual environments and game-based learning can be integrated into school curricula seamlessly in order to increase learner motivation and enhance collaborative learning. The  speakers give us a sneak peek into their top secrets on successful game-based learning.



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