Great tutorial about creating site with Illustrator, coding with Drupal, using standards compliant XHTML and CSS. In this first-ever video podcast, I start the conversion process of an Adobe Photoshop mockup of a website, into a real live CSS based website. Now You should have impressive foundation to create really advanced layouts using standard compliant XHTML and CSS. First we need to identify the main structural elements of the design, so that we know how to structure our HTML document.
The web is very heavily based around rectangles, and we need to remember that when dividing up our design. The website header includes a background image (purely for aesthetics), and the company name. Thanks so much for sharing all the information, I wasn’t hoping to find such complete tutorials for free. I’m about to move to the next page, b4 that i just felt can’t last bit of code for the css be as under? Great tutorial mate, have been looking for something like this for so long; a guide which actually breaks down each component and shows the effect of each parameter change. Many applications pack all their data files into a single file, using internal markers to discern the different types of information contained within. Finally, someone who explains it in plain english rather than unnecessarily complicated code-talk.
4+ years on, with cross-browser positioning being a lot better than it was, there are much better ways of achieving a similar header effect now with a lot less images. Hey Steve you have save me from the fever i had from two sleepless night battling with CSS, both on online and with text book. Steve can you make a downloadable copy of this useful tutorial for refering in .pdf format? Just a quick question, if im not seeing any changes in my webpage, does this mean I wont until im finished, btw i’m using iE. Awesome tutorial, am a complete newbie to all things HTML and CSS and even I can understand most of what’s going on. I want to thank you for helping me understand CSS (with this tutorial) when I first started out about a year and a half ago.
You can watch below video tutorials to learn creating a simple website template in HTML5 and CSS3 and after watching the videos, you should also download the complete source code and the files below the videos, those files and source code is exactly the same which were used during these tutorials. Having watched above video tutorials, I hopefully can say that you’ve understood the basic structure of a website layout in CSS and HTML, however, you can make it more fancy by adding more pictures and CSS3 properties. But there are so many great tutorials teaching how to use simple XHTML and CSS to get amazing layouts and they offer You to see whata€™s really happening behind the scenes explaining every step. Ia€™m dubbing it the liDock, because elements in the menu resize as the mouse moves over them, similar to the dock on OS-X, and because ita€™s a list menu. It may be an old article but the basic principles of website building and web design have remained the same.
Never found anything that present the material, and shows it’s simplicity such as this. Does anyone have any information that could help me out or possibly a link to another article that covers this? Though I’m getting stuck in one area, say if i create a button on the menus, how do i gett he onmouseover attribute to work? I’ve been hitting a wall, trying to grasp layout concepts and your tutorial was invaluable.
I offer layouts, pro pics, scroll boxes and more and people always ask me how do you make layouts. This might explain why you can’t currently see the navigation but the clicks do work.

Thanks so much for this, I know this is an old article but it’s relevant and very useful even today. The last part with those rollovers was a bit confusing (just need to get some rest) so I gave it up for a while, tho. I’ll also continue my struggles and will publish more layouts with you in the future. I feel like I actually understand css now, whereas most any other place that tries to teach makes it far more complicated than it really is. You explain every parameter let us see the result and told us how to correct the bad things. This article is written in such a way that I still refer to it for inspiration and making my css simple.
I had bought the books (a ton of them) and none helped to make sense of it all till I found your tutorial! I believe we always attempt to produce new and exciting results to share with this great community. By bad results, I mean terrible, terrible, awful web designs that should never see the light of day. Maybe even pointing me to another tutorial that is as clear as this one would be extremely helpful.
Start with a Blank CanvasStarting with another design or any portion of work that you have done before is a great way to save time on a project. In reality, a lot of unused design work can be reworked and recycled into new projects, increasing your productivity. This is a practice I encourage as it saves a huge amount of time and pulls what might have been a great idea that didn’t click on a previous project out of the trash bin. But this is not a great way to come up with that cool new design that is going to set the world on fire.Start with a blank canvas. Try not to restrain yourself to starting at the top of the page layout (the header) or starting with a wireframe layout (if you already don’t use this process). However, this is a great way to get the creative juices flowing.Who says a web layout needs to be constricted to 4 straight-edged sides? What if it didn’t matter how it was laid out?For a change, create the product and then challenge yourself to a new solution.
There is no rule that states your site cannot be accessible unless it fits in a 960-pixel box.
Do Not Use a CMSMuch like set layouts and grid systems, content management systems of today are amazing tools that save time and effort while maintaining beautiful design standards and pretty good flexibility. Platforms like WordPress, Expression Engine, and Drupal are very malleable and are used in innovative ways, but they still do provide designers with restrictions. Avoid Online InspirationFor projects we want to be truly unique and innovative, we should probably avoid looking at what other designers have done before us. Try to avoid the trap that you have to do as good as the competition when you could dig an even better solution out of your own mind.5. But this gets stagnant pretty fast, and as part of an industry that shifts in nature very quickly, we should always encourage ourselves to try out new things and forge new talents. The more HTML and CSS browser-rendering issues I encounter, the more it affects the way I develop the mockup of my sites in Photoshop.Knowing how hard an element or interaction design is going to be to implement using CSS, HTML, and client-side scripting shapes the way I execute my ideas on a graphic level.
Knowing what the medium’s limitations are is key to crafting realistic and usable websites. Go Old SchoolMany designers today are well-versed with the idea that using tables in your web design is sloppy and a bad practice. Competition is good because browsers are less likely to accept the status quo, implementing future web standards more quickly than ever before.Seeing what we can do with new things being introduced in HTML5 and CSS3 is a fun and popular hobby for the informed, modern web designer. Provide Unique ConstraintsMost of what I’ve discussed so far are meant to encourage you to think outside of the box and provide your mind with limitless possibilities of what you can do with your designs.

However, if you find yourself fighting a mental block or struggling to take advantage of your newfound freedom, one of the best methods for generating some unique ideas is to give yourself some restraints.
For example, what if you avoid using 5 colors that you almost always use in your web designs? Pulling off an appealing design within limitations such as these will force you to use your skills to work your way around the walls you build yourself.10. Collaborate with OthersWorking as a member of a team can be both a wonderful and a wonderfully frustrating experience.
On one hand, dedicating experts into specialized areas of a website’s production will often yield better results in less time.
On the other hand, communicating your own thoughts and ideas with another person can be a challenge, along with trying to interpret their take on the problem the team faces.However, partnering up with another designer (or a group of designers) can be both fun and inspiring. While Dribbble did not invent this idea, it has brought a lot of light to it with a large and very talented design pool to draw from.
The real value in exploring your own creativity is to be able to use just one idea that no one else has done before.What other methods do you use to spark creativity in your work? Knowing limitations is good, but if I didn’t have to code it I know the design would be much different. The idea of being the designer and passing along mockups to a developer sounds amazing!demogar Jan 13 2011To be honest I enjoyed this read so much.
That will be (i guarantee) a real headache for programmer and he will spent a lot more time to make it work. I say forget what others are doing, you now become spontaneous and authentic to be yourself.David Jan 13 2011Innovation is always a hot topic in any design field. Also, innovation is not linear, and is more demanding than any step wise approach, but steps sure helps give order to any process. For that reason Ia€™m going to give a hint on the first 3 steps on any innovation process (Usually there are more than 15 steps)Step numero uno is to Identify a current condition that needs intervention.
Step numero dos is to Describe (qualitatively) and to Measure (quantitatively) what has been identify.
Step numero tres is to Research systematically using different methods what has been describe and measure in order to expand understanding of the subject.This gets you so far as to have lots of information at hand. You still need to Evaluate that info, Analyze it and Interpret it, before you even come up with Ideas or Concepts. So I highly encourage everyone to start building your own innovation process, and contribute to make a better, effective web experience.
When your thought process involves any CMS as a part of the project you immediately begin to think in terms of a theme and repeatable site elements.
Maybe instead we want to make a site where all of the pages have different layouts and structures.
As I stated we may end up with a result that is impossible to code at the end of the day but what we can take away from that is either 1) A creative coding solution to a difficult problem or 2) Several unique design elements that we may want to keep in our toolbox for future design use.Joberror Jan 13 2011Yes! I completely agree you have to push yourself and think outside of the box when designing otherwise they will all just end up looking the same.I think you definitely need to attempt something new each time and I always bare that in mind when designing.
It’s so frustrating when you discuss an idea with a client, think you have it nailed and then design the site only to have them waffle on layout and content later.
My be these points will help me to produce a unique design that will suit visitors or visitors will like.This comment section is closed.

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