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Anyone that has ever been on a diet or has worked on creating healthy lifestyle habits can tell you that changing behavior is not easy. Robert Scoble recorded an amazing interview with keas‘ Adam Bosworth that goes beyond Gamification for healthy behaviors. Gamification and the art of Motivational Design are complex topics, but there are many smart people and organizations willing to help. Adam Bosworth talks about creating persuasive technology during the process of creating keas in his video interview. Stanford Persuasive Tech Lab: By empowering millions of people to create persuasive experiences with technology, we will have thousands, and perhaps millions, of forces working toward the better in the world. Stanford Game Theory: Game theory is the study of the ways in which strategic interactions among economic agents produce outcomes with respect to the preferences (or utilities) of those agents, where the outcomes in question might have been intended by none of the agents. The Gamification Summit NYC is the must-attend event that shows you how to use the power of games to create breakthrough engagement with your customers and employees. Design Ethnography is  a discipline which teaches you how to observe what people do in order to identify hidden needs for which you can design new solutions. Mickey McManus is president, CEO, and principal of MAYA Design, Inc.  He shares examples of STEM SEL Design Thinking in the video. Most people think their problems are a world crisis.  What if solving real problems was fun?  John Hunter shares his experience of the world peace game in this enlightening video. The Innovator’s Toolkit provides system-level change strategies, tips and tools culled from the experience of innovators driving change in communities across the country.  The Innovator’s Toolkit is also based on a framework for advancing innovation. User interface (UI) design is about achieving the goal of human-machine interaction engineering, which is to produce a user interface which makes it easy, efficient, and enjoyable to operate a machine in the way which produces the desired result.
Immersive Personal Experience (IPX) is accomplishing the ultimate goal of helping the user achieve the Immersive Personal experience (IPX) by design. Mockups, wireframes and prototypes are not so cleanly distinguished in software and systems engineering, where mockups are a way of designing user interfaces on paper or in computer images.
SimpleDiagrams is a small desktop application that helps you express your ideas quickly and simply. Gliffy helps you to easily create professional-quality flowcharts, diagrams, floor plans, technical drawings, and more!


MockFlow helps to design interactive UI mockups for Desktop Software, Rich Internet Apps and Web sites. Mockingbird is an online tool that makes it easy for you to create, link together, preview, and share mockups of your website or application. The Pencil Project’s unique mission is to build a free and opensource tool for making diagrams and GUI prototyping that everyone can use. Cacoo is a user friendly online drawing tool that allows you to create a variety of diagrams such as site maps, wire frames, UML and network charts. Using Social Media to share stories and connect with others has a positive effect in top search engines.  Here are the results after 14 days. Once upon a time, the power to reach out and connect with others beyond your local community was reserved an exclusive group of people.  Social Media extends this ability to all people and bursts open the door of new opportunities. I was not as familiar with Google Blogger compared to other types of Social Media tools, but was pleasantly surprised at how easy it was to get started.  The ability to integrate other social media is also very simple. Blogger is a web-based tool that helps you publish to the web instantly – whenever the urge strikes. The Children of Humble School Africa Blog with Social Media integration is just a tiny example of the real possibilities.  There are many great people that share helpful tips about how small businesses and non-profits can leverage the power of social media.
Rypple combines the best qualities of social software with a new approach to performance management-one that empowers managers and their teams to learn faster and perform better.  Rypple is based on 50+ years of behavioral science, focusing on what really keeps people passionate about their work. Badgeville, The Social Loyalty Platform, makes it easy for business leaders, smart marketers and innovative technologists to increase user behavior and conversions with proven techniques from social gaming. Bunchball’s Nitro platform drives participation, engagement, loyalty and revenue for customers including Syfy, USA Network, Hearst, Meredith, NBC, Comcast, Victoria’s Secret PINK, Resource Interactive, Exent, LiveOps, Warner Bros.
BigDoor helps web publishers, marketers and developers grow and engage their communities.  They offer a cost-effective, flexible and easy to use suite of tools to quickly build game mechanics into your online experiences and applications. UserInfuser offered by Cloudcaptive, is an open source platform that provides customizable gamification elements designed to increase user interaction on websites.  The project involves badging, points, live notifications, and leaderboards.
One of the most requested features in MockFlow is when users receive comment notifications in email for their wireframe projects, they should be able to simply reply to that E-Mail to provide their feedback. This cuts the process of logging into the MockFlow app and opening the wireframe project to reply to comments.


It’s one of a group of skills that have never been part of the early educational curriculum before. Innovators spend a lot of time and energy finding and testing ideas through a diverse network of individuals who vary wildly in their backgrounds and perspectives. User experience highlights the experiential, affective, meaningful and valuable aspects of human-computer interaction and product ownership, but it also includes a person’s perceptions of the practical aspects such as utility, ease of use and efficiency of the system. This generally means that the operator needs to provide minimal input to achieve the desired output, and also that the machine minimizes undesired outputs to the human. A software mockup will thus look like the real thing, but will not do useful work beyond what the user sees. It is very unique web based Rapid prototyping application and offers the best widgets to build Dashboard Wireframes or website Mockups. Serena Prototype Composer makes it possible to simulate how an application will look and function before any code is ever written.
This eliminates the fear of failure and encourages maximum input and participation in the ideation and prototype phases.
Provides scalable library of vector Icons, powerful Text widgets, containers and boxes and Dashboard Chart widgets. And yet, it still gives you total control over the look and location of your blog.  Details on how to get started are available in this video.
Brands, publishers, employers and CPG companies use the Nitro gamification platform to create compelling, meaningful and enjoyable experiences for their users.
In many cases it is best to design or prototype the user interface before source code is written or hardware is built, to avoid having to go back and make expensive changes. Within these seven steps, problems can be framed, the right questions can be asked, more ideas can be created, and the best answers can be chosen.




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