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This item will be sent through the Global Shipping Programme and includes international tracking. For parts or not working: An item that does not function as intended or is not fully operational. By clicking Confirm bid, you are committing to buy this item from the seller if you are the winning bidder and have read and agree to the Global Shipping Programme terms and conditions - opens in a new window or tab. By clicking 1 Click Bid, you are agreeing to buy this item from the seller if you're the winning bidder. This is a private listing and your identity will not be disclosed to anyone except the seller. Below are the listings we have now- our front-end position is primarily filled at this point. Experience in deploying operating systems on multiple processor architectures - ARM, Intel. Strong understanding of communication protocols – TCP, sockets, REST, serial, Bluetooth GATT.
Confidentiality Notice: The information contained in this e-mail is for the intended recipient(s) alone. The SAS Design Department is a multidisciplinary design team, which prides itself on a strong user-centered design philosophy. This message and any attachments contain information that may be confidential and privileged. It’s no doubt been a long day for Eric "Wingman" Peterson and the other folks at Descendent Studios, but their crowdfunded reboot of the six-degrees-of-freedom shooter Descent is now over the $600,000 mark and will receive its funding, which will allow Peterson and team to buckle down and get to work on the title—once the post-Kickstarter partying is over, of course. Though the funding campaign got off to a good start, pledges slowed over the last week of the campaign. Peterson and his team (which includes several former members of the Austin branch of Cloud Imperium, which is currently focusing on building Star Citizen’s persistent universe) have set their sights on resurrecting the Decent series of games, which reached the height of their popularity in the late 1990s and cast players as the pilot of a fast, maneuverable spaceship blasting killer robots in underground mines. I'm teaching a Maymester course titled "Intro to Humanities Physical Computing." The course is based on Arduino and Processing programming. Please see the following information regarding the Lulu eGames Design and Prototype (D&P) Competition to share with any interested students.
The Lulu eGames Design and Prototype Competition entry deadline is Friday, April 10 at 12 pm noon! Entries must submit a digital write up of a design and prototype concept, along with up to 5 photos (or concept drawings) and a 60 second video pitch. Ever feel your eyes glazing over when you see yet another security warning pop up on your monitor? In a first, scientists have used magnetic resonance imaging to measure a human brain's dramatic drop in attention that results when a computer user is subjected to just two security warnings in a short time. In a paper scheduled to be presented next month at the Association for Computing Machinery's CHI 2015 conference, researchers will present data that maps regions of the brain responsible for visual processing. The inattention is the result of a phenomenon known as habituation, or the tendency for organisms' neural systems to show partial or complete cessations of responses to stimuli over repeated exposures. The Design Division at SAS is an umbrella organization responsible for supporting hundreds of offerings and thousands of users around the world. Visit the Parking Kiosk located as you enter Centennial Campus from the corner Varsity Drive and Avent Ferry Road.
The company behind the project, Catopsys, calls Immeris an "innovative, disruptive technology" and says it can change the social aspects of virtual reality. When a good chunk of gamers think about the potential of consumer-grade virtual reality hardware, they jump immediately to the idea of the ultimate first-person action game.

Enter Techland, which announced in December that it would add Oculus Rift support to its zombie-survival-meets-parkour game Dying Light. Called Lost, the project is a real-time computer generated VR experience for the Crescent Bay prototype, and is directed by Saschka Unseld, a former Pixar animator who created the 2013 short The Blue Umbrella. The bulk of today's press release announcing a March 10 release for the PC port of Assassin's Creed Rogue is strictly boilerplate.
Thankfully, the folks at Tobii go into much more detail in their own press release, describing what they're calling an "infinite screen" experience in Rogue. You can still use traditional mouselook at the same time, but the idea seems to be that you won't want to once you've experienced what Tobii calls "the next evolution of human interfaces in gaming." A short video from the developers demonstrates how the technology will work, showing the game reacting as the player's "gaze point" moves across the screen. As always with our meetups, this is not a "sit back and listen" meeting, but a chance for us to bring together a cross disciplinary group of people to think about how we measure experience, why we measure it, and how we should be doing it. By clicking Confirm bid you commit to buy this item from the seller if you are the winning bidder. Import charges previously quoted are subject to change if you increase you maximum bid amount. If you have received this e-mail in error, please advise the sender by reply and delete the message and any attachments. However, backers donated more than $200,000 of the $600,000 goal in the past four days, with $70,000 of donations coming in today, on the campaign’s final day. The game’s hook was that unlike other FPS titles, Descent allowed full movement along all axes—you could move up, down, left right, forward, backward, and rotate in any direction. Its infamous "totem" sign poles—parking regulation stacked atop parking regulation—have been known to climb as high as 15 feet. It's a course that does not require any technical expertise (beginners are welcome), but one in which a technical background won't hold anyone back. The MRI images show a "precipitous drop" in visual processing after even one repeated exposure to a standard security warning and a "large overall drop" after 13 of them.
Such repetition suppression, or RS, has long been documented in everything from sea slugs to humans. That album's follow-up, Vulnicura, leaked months ahead of schedule earlier this year, and Bjork already has some innovative plans for it. He’s currently responsible for the Design Division, which includes user experience designers, visual designers, and accessibility analysts who impact the majority of SAS software offerings. The project, called Immersis, plans to make virtual reality something that a group of people can experience all at the same time — without wearing anything on their faces. The projector, which Wired points out looks like a sinister Pixar lamp, can connect to your computer and beam any content in 180 degrees. Since before Doom, gamers have been envisioning the ability to see what their character sees and move with free reign in a virtual environment that takes over their entire visual field, rather than being confined to a small, flat monitor. This isn't the first big-budget title to have a VR mode—Alien Isolation included Rift support through a hidden switch, for instance.
The company has pulled back the curtain on Oculus Story Studio, an internal team focused on exploring the potential of what it calls "VR cinema" — and the group's first movie is debuting this week. Then you get to the last paragraph and read that "the Assassin’s Creed Rogue PC development team in Kiev has partnered with Tobii Tech to integrate eye tracking input as a component of gameplay." Wait, what? When a player looks to the left side of the screen, for instance, an eye tracker can measure that gaze at 50 frames per second and report it back to the game. Nam has been an Associate Professor of Industrial and Systems Engineering at North Carolina State University since 2011.

If you reside in an EU member state besides UK, import VAT on this purchase is not recoverable. With about two hours left on the clock, the donation mark stands at just a bit over $602,000.
Grab your stilts and take a gander at this recent beauty from Culver City (via Curbed LA): No more. Previously, such warning fatigue has been observed only indirectly, such as one study finding that only 14 percent of participants recognized content changes to confirmation dialog boxes or another that recorded users clicking through one-half of all SSL warnings in less than two seconds.
By directly measuring RS in the brains of people exposed to computer security warnings, the scientists were then able to test more effective ways that software makers can alert people to potential risks. In a recent interview with Fast Company, the musician talked about her decision to keep Vulnicura off Spotify, her upcoming retrospective at MoMA, and the music video for her song "Stonemilker." The video, directed by Bjork's longtime collaborator Andrew Thomas Huang, will be available for Oculus Rift. Additionally, Ron provides program management for a cloud-based academic offering that is used by thousands of instructors, students, and independent learners throughout the world to learn SAS. This will allow you to park it the C-parking deck located near the Hunt Library on Partners Way. After a few hours of testing, we have to say that playing Dying Light in virtual reality is a frustrating, nauseating mess that has us questioning what kinds of games are really going to work in virtual reality. That causes the in-game protagonist to look to his left and the camera to automatically pan to show what he's looking at. On Friday, the city unveiled new "easy-to-read" parking signs that are actually easy to read.
The paper—titled "How Polymorphic Warnings Reduce Habituation in the Brain—Insights from an fMRI Study"—is one of two to be presented at CHI 2015 that studies people's responses to security warnings.
During his 17+ years at SAS, Ron has held positions as a technical writer, project manager, manager, and director in various divisions.
You can access this lot when leaving the parking kiosk by driving down Varsity drive, through Main Campus Drive and taking a right onto Partners Way. He conducts basic and applied research in human factors and ergonomics engineering, including brain-computer interfaces and rehabilitation engineering. The "grid-style" signs rely on color coding and graphic representations rather than words—a perfect fit for the age of emoticons. In addition to clarity, the signs feature Bluetooth beacons capable of transmitting parking (or other) information to a driver's smartphone. The city says the beacons could ultimately be paired with apps that offer payment options or "neighborhood event notifications." Alissa Walker at Gizmodo writes that the new signs were inspired by the designs of Nikki Sylianteng, who herself was inspired by a $95 parking ticket she received in Los Angeles. Sylianteng created similar grid-style prototypes that debuted in New York City last summer. The blocks of time when a parking spot was valid she shaded green, the blocks of time it was invalid she shaded red. She also simplified the rules she illustrated, working off the principle that people would much rather adhere to an overly restrictive regulation than get a parking ticket.

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