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The Preacher uses both Blood Magic and Blades to specialize on cruel damage-over-time effects.
The Deck is good for both group and solo play, focusing on hitting a single target with constantly renewing damage-over-time effects. Exsanguinate: A Blood Magic Focus attack which is channeled for a few seconds to do several hits to one target.
Anaesthesia: A Blood Magic attack which hits one target, Impairs it and stuns it for several seconds. Plague: A Blood Magic Elite attack which hits a single target and makes it become Afflicted with a damage-over-time effect which lasts for several seconds.
Corrupted Blood: Whenever you hit a target with the Boiling Blood attack, you also Afflict the target with a damage-over-time effect which lasts for several seconds.
Blood Bank: Whenever you Afflict a target you build up a stacking effect which increases the damage of all your damage-over-time effects.



Destiny Fulfilled: Whenever you hit a target which is affected by the Destiny ability’s damage-over-time effect, the effect ends and the target receives an extra hit for extra damage.
Fortunate Strike: Whenever you hit an Afflicted target there is a chance you will do an extra hit for extra damage. Circulation: Whenever you apply the Afflicted state to a target you gain a heal-over-time effect which lasts for several seconds.
Gross Anatomy: Whenever one of your damage-over-time effects expires, you do an extra hit for extra damage. This strategy can be very effective against strong bosses, which have a wide array of tricks to keep attackers at bay for periods of time. If the target is Afflicted the target gains an additional damage-over-time effect which lasts for a few seconds. If the target is Impaired it gets Afflicted with a damage-over-time effect which lasts for several seconds.


Several targets in the affected area will become Afflicted with a damage-over-time effect which lasts for several seconds.
If the target dies from this effect, other nearby targets also become Afflicted with a damage-over-time effect which lasts for several seconds. He will Impair and Afflict his enemies over and over again, draining their life force away second by second. The ability to Impair enemies is also very handy in player-versus-player combat, and seeing opponents die from damage-over-time effects as they try and run to safety never gets old.



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