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Durham, USA – September 10th, 2009 – After a series of media-only presentations held at the Penny Arcade Expo 2009 in Seattle last weekend, Funcom today lifted the press embargo allowing gaming sites everywhere to reveal new details on «The Secret World», Funcom’s upcoming modern-day massively multiplayer online game. 1:47 pm July 4, 2012 By Julian Horsey Tweet Share +1Funcom has launched their new The Secret World today in the form of a MMORPG and has accompanied the launch with a new launch trailer, revealing what you can expect from the game.
Together with a storyline from the imagination of Ragnar Tornquist, the creator of the award-winning The Longest Journey. As a part of the new reveals of the game, Funcom today also released the first ever official screenshots of the real-world MMO on its official website. The website has also been updated with a list of features that provides an overview of the game.
After deciding to make the development its next massively multiplayer online game a little less secret, Funcom have now released information, artworks and the first ever trailer video for ‘The Secret World’.



These zones exist separately from the main quest worlds and are accessed through the game menus, much like Guild Wars 2 or the World of Warcraft Battlegrounds.
This European location is a simple domination map with a single control point, the Stonehenge circle itself. Every group member could pick up missions to capture a facility or capture an anima well, giving a nice XP bonus to the capture.Anima wells act as respawn points for team members. Facilities were much bigger and feature a large glowing titan in the middle of a room, rather like the one pictured.
This map required us to work closely as a team to capture as many of the four talismans on the map as possible.
One of the team would be carrying the first talisman on his or her back, with the team scoring points as long as we protected it.Once we had all four talismans, a 2-minute countdown would be announced.


If our team managed to retain all four talismans for the full two minutes, we would win the match.We did.
From those early days of The Hobbit (say to Thorin “Carry me please”) she graduated to Lucasarts adventures and western C-RPGs.
Eventually she found first-person shooters, Japanese RPGs and survival games and is now a fully-rounded gamer.



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