If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards.
Well he's just an updated Magician of Faith and spending that much counters and time just for like a monster reborn is not worth it.
I also have one more question for you hado (since you are like the master of the spellcasters deck). Seeing as Chaos Sorcerer is a Spellcaster, Arcanite Magician is a very useful Synchro monster to add as well. You could also consider running 1 level 8 Synchro like Stardust Dragon or Scrap Dragon, but only if you feel it really helps.
The cards on these lists are considered to be relevant to the Yugioh competitive meta and secondary market due to the fact that they are not prize cards from tournaments, and because they are not cards whose price is far higher than any other version of the same card currently in print. This is the place to tell us about your deck and to give other people feedback on theirs.Please be nice to new players. We are Team Awesome Sauce [TAS]If you're Christian and not afraid to admit it, Put this in your sig! BTW toon masked would most likely be a dead card in your hand most of the time.Also for the warlock deck, you forgot to mention the warlock turbo wit phantom of chaos in it with insane draw power. He is a +0, +1 if you get into a Veiler but that won't be much and a wasted Normal Summon. Running him at 3 and having him at 1900 Atk is something decent, plus he's Chaos Material and with your large amount of spells he gets out DM fast. If not, you may view my current deck build below to show you my Spellcaster Spellcounter build. Its a very effective field spell card which may be useful in your build, some even say its broken - It isn't, since the controller needs to have a face up spellcaster etc.
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Spellcasters are truly quite a formidable archtype; after all, they have the most cards on the banlist and have an extremely wide variety of archtypes, including Dark Magician of Chaos, Exodia the Forbidden One, Silent Magician, Allure Queen and many more. Besides, with Magician Valkryia and the Secret Village of the Spellcasters, your oppoentns will have to rely on their traps and monsters.
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This outline is more lineant, and many of the guidelines are more optional than mandatory.RatioUsually, Spells are the best support in a spellcaster deck and will often outshadow traps. I would suggest having different monsters in there to help make the effect of your deck more useful. Heck, sometimes you don’t even need traps if it means that you will need space to make your deck better.
After all, Traps are mainly in decks for the sake of protection.Spell CountersMost modern spellcaster builds are based around spell counters.
Spell counters are like the mana in RPG’s or MMO’s, in which they are flexible and can be used for many purposes.
Also, Chaos Sorcerer takes advantage of the ratio by allowing you to still use spellcasters in your deck and have sufficient fodder.FittingnessLike Dragons, spellcasters have a tendency of finding themselves among other deck archetypes such as Lightsworns and Gladiator Beasts due to their great effects. Breaker the Magical Warrior is considered a staple even if he is the only one in the deck that uses spell counters due to his Mystical Space Typhoon-like effect.Summoner MonkSummoner Monk is a dangerous new tech finding itself wandering close to becoming a staple if it hadn’t already.
It can easily make an instant syncro with Rose and is also insane with Glad Beasts.Breaker the Magical WarriorBreaker's abiltiy to clear the backfield is second to none.
His attack strength is helpful for killing off small monsters while his ability can take out any pesky spell or trap that's helping your opponent or simply take out the threatening face-down.

Even better, abusing him with citadel can completely eliminate backfield threats completely.Secret Village of the SpellcastersThis card is ideal in any spellcaster build not already using a field spell.
With it, your opponent will not be able to put up as much of a fight without those destructive spells. However, it is crucial that you maintain field control while doing so as it can easily backfire. Just keep in mind that when a spellcaster is facedown, you still pay the cost of not having a spellcaster because it is not face-up. I do have to warn you, however, that there are a few cards that are Ultra's, but like i said before, aren't that hard if you buy a box.
Basically, the focus is primarily syncro summoning Arcanite magician and using the stockpile of spell counters on citadel to devastate your opponent. Level 7 syncros are pretty annoying to summon, so I suggest having both level 3 tuners and instant fustion.
You see, the focus is to prevent your opponent from summoning monsters and relying on continuous spells and traps such as Royal Decree to help you out. Since players often use plenty of spells, this negates all spells your opponent can use and thus slows them down dramatically. Your opponent however can use monster effects and traps cards, so it is suggested that you look to negate such as well. Being that this is a lockdown deck, you do not necessarily need high calibur attack strengths and should focus on your backfield to control your opponent. 10 Counters may seem to be hard to acquire, but if you focus on magical exemplar, you can easily get enough and inflict direct damage easily.
Since LV4 needs additional pylons spell counters by drawing, Magical Citadel once again rears its head.
The one I remember most fondly is the Butterfly Dagger-Elma loop, but that is banned, so forget it.
I’ll tell you ahead of time that all exodia decks require a type of stall as well as a draw engine (obviously). Now then, on to the stuff-AppropriateThis loop relies on the draw engine of Appropriate, and makes cards like Bistro Butcher and others useful by fueling your own draw power.
However, keep in mind that no matter how many cards your opponent draws from a single effect, you only get to draw 2 cards.
Some people think they get to draw 2 cards for every card the opponent drew, but they're wrong. Also when your opponent draws and you just activated Appropriate, you cannot draw for that effect. Basically, the majority of your deck will be normal monsters with either high defense or high attack. It isn’t really a type I prefer, since it’s heavy reliance on getting dead draws kills it because there isn’t enough room to add actual stall and traps.
I will probably fall into a coma after doing all of the decks so this is most likely the final stretch.-Dark MagicianDark Magician himself.
The point of him is to create a lockdown situation in which your opponent cannot use spells or traps at all and optionally have a giant beatstick on the field. Usually, Eradicator tends to be shoved into regular Dark Magician Decks even though spending the time to abuse him in a single deck theme is preferred.
In my deck, I usually use elemental hero prisma to transform into a dark magician and use that as tribute fodder rather than the strenuous dark magician. Another possiblitity is to, rather than actually summon him, discard him to the grave and use Phantom of Chaos.

However, in this case, i will not choose to have Dark Armed Dragon in the Suggested Card list in order to make the deck more unique. However, if you plan on making a tricky syncro and have a Dark Armed lying around, then i suggest to just focus on Tele-dad. Probably the most important card is Lighty since most other effects (watery, windy, etc.) rely on her. Remember, you win not need the others in your hand to summon them, just in your deck so Magical Mallet would work wonders. It's really deadly on it's own, and it's so fast with recycling that it can outrun decks without implementing the now limited Advanced Ritual Art.
Some people use eBay, but I wouldn't suggest it because there are scammers and cards usually get overpriced. If you buy the Special Edition Box of Raging Battle, you get a free Allure of Darkness or Dark Creator with your three boosters!
Even though different themes have different goals, some have effects that can be used for other decks.
For example, for a majority of synchro builds, deck creators turn to Psychics, particularly Krebons, Psychic Commander and Emergency Teleport. These three cards allow for quick synchro summon and can speed up many decks.4.Why is Toon Table of Contents in your build? I thought toons were bad!a.They are bad, but you see, if I use toon table of contents, I can search of the other 2 copies and a random toon monster (Usually Toon Masked Sorcerer).
Is there any ratio that I could use to model my deck?a.Well, usually, your monster count is around 16-22 cards, with Spells and Traps being about 9-12.
In the case of Spellcasters, you usually want a high amount of spells as they are the main form of support for them and limit the number of traps. A good duelist knows how to balance the number corresponding to the deck theme.6.Why do I need a theme?
How can you lose when you have Magician of Black Chaos and Dark Magician on the field?a.It’s tempting to just put a hodgepodge of your favorite cards in one deck but the problem is that they do not correspond and makes the deck very slow and inconsistent. However, when I mean stall cards, I do not mean monsters with high DEF like Giant Soldier of Stone or Destiny Hero-Defender.
I would suggest running cards like Spirit Reaper and Marshmallon as they cannot be destroyed by battle. What other synchro monsters will help the theme?a.Stick with easy to obtain dudes like Stardust Dragon, Goyo Guardian, Magical Android, etc.
Some cards, like Prime Material Dragon and Light-Imprisoning Mirror are born to be side deck material. Usually, side deck cards tend to be more specific and therefore a good side should be prepared for anything.
Many broken cards like Raigeki are replaced with less broken substitutes such as Lightning Vortex and the list overall prevents decks from becoming overpowered.
And thanks YCG Staff for having such big hearts that you will be willing to sticky this huge guide.
If you have any other archtypes from the spellcasters you need with help, just ask.Happy Deck building!

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