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10.07.2015
It's not exactly surprising news — we were predicting it back in August — but the brave new MMO The Secret World has finally gone free-to-play. Through the month of December, we have a special offer where we give 30 per cent off on the first purchase on the three, six and 12 month membership plans.We love The Secret World — it's a genuinely clever and bold style of gaming, and we recommend that people have a go. Funcom’s new CEO on Secret World’s future: “we definitely have the tools to turn The Secret World into a free-to-play game”. That option is discussed in depth in a wide-ranging interview with Funcom’s CEO Ole Schreiner on GamesIndustry.biz. Sax and 2 otherscommented on Video with a Vampire: Watch humans and vampires not get along in NosgothEl Burrito (19 hours played)answeredHow fair are loot drops in Enter the Gungeon? Join one of the battling factions ? Illuminati, Templar or Dragon ? and make your way through the world by following quests, supplemented by side jobs and dungeons. Altogether, though, even if TSW was scathed for the lack of imagination in its end-game in early reviews, it has come a long way since. E para comemorar, a Funcom anunciou que, para celebrar a ocasiao, o jogo vai ter um final de semana free to play para jogar.
A partir de agosto, a Funcom 3 vai abrir as portas, e todos que abriram uma conta no site oficial (ou que vai registrar uma na semana que vem) sera capaz de baixar e jogar The Secret World gratuitamente durante toda a semana. Durante o evento, os jogadores tambem receberao fogos gratuitamente para comemorar em grande estilo, ao mesmo tempo se resolverem uma missao desafio, ganharao premios in game.


The Secret World e o terceiro MMORPG desenvolvido pela Funcom, a mesma por tras do bem recebido Age of Conan: Hyboriam Adventure e Anarchy Online. And there appears to be no restrictions, unlike Star Wars: The Old Republic — in fact, buy before 31 December, and all the content from the upcoming Issue 5 will be included. Very low sales, multiple layoffs from within the team and declining subscriber numbers all point to a game with severe struggles. In the interview, Ole explains Funcom hedged their bets during development before they chose to ask players to pay a subscription: “We tried leaving our options open during development so that we could launch with a different model should we have decided during development that’s what we wanted,” says Ota.
On May 11, 2007 the final title of the project was confirmed and was released on July 03, 2012. Spanning diverse real-world and mythical locations like Seoul, London and the esoteric Agartha, TSW weaves together fiction and fact to create an experience reminiscent of legendary titles like Deus Ex. The highly enjoyable part of the game has become much longer, and the multiplayer more diverse. It’s developed by Funcom, the masterminds behind MMOs like Anarchy Online and Age of Conan. However, being a games developer, Funcom still wants your money, so there's an optional subscription model. Following the announcement of The Secret World development, Jorgen Tharaldsen the project director of Funcom informed the press that the game uses the same engine as Age of Conan.


The skill system stands out in that it doesn?t have levels, and much good can be said about the sheer subtlety and the noir atmosphere of the game world.
The skill system stands out in that it doesn’t have levels, and much good can be said about the sheer subtlety and the noir atmosphere of the game world.
According to Funcom, the game will blend elements of MMO game with alternate reality games and social networking.At GDC 2009, Tornquist was interviewed on GameSpot TSW, revealing more about the gameplay.
There will be no levels or classes in The Secret World; Instead, the building will be character-based skills.
This way, developers plan to avoid level grinding, allowing new players to join the game easier. The player characters will be customizable to a large extent, particularly in the choice of clothing (except in PvP, where players have to wear special uniforms faction), weapons (ranging from shotguns to swords and can be adapted and upgraded), and the supernatural powers they acquire. Battle against computer-controlled monsters will be one of the focal points of the game and will require more attention from the player’s modern MMORPGs. Players will be able to form teams to compete together, but in an earlier post on blog, Tornquist assured that the game can be played in single player mode, you need a player chooses not to play with a group.



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