Erazor Djinn (????????, Ireiza Jin) is a djinn from the world of the Arabian Nights who serves as the primary antagonist in the Secret Rings Saga. His hair color is Cardinal, skin is Pink, eyes are Red irises with black eyes, and his base of operations is Night Palace. Like most villains in Sonic's gallery of rogues, Erazor is depicted as a power-mad despot who seeks to rule both the world of Arabian Nights and Sonic's world. As a Genie, Erazor is an immortal being and can therefore survive any kind of physical punishment, which allows him to return from any defeat and keep fighting.
In his story, he was punished for misdeeds, and was to remain in his lamp until he had granted the wishes of 1,000 people. This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file.
There have been lacklustre responses to his 3D adventures, Shadow did some real damage to his reputation and the less said about his next-gen efforts the better. By releasing the stories from the Arabian Nights storybook and absorbing their power, Erazor's goal is to take over his world and bend it to his will, and then make his way into Sonic's world.

To that end, he is willing to put anything he pleases on the line and kill anyone who gets in his way without any sign of remorse. He is also able to grant the wishes of others, since he is the genie of the lamp, but would never willingly do that, if it wasn't for the magic lamp, which forces him to do it anyway. When he had fulfilled his sentence, he had a hatred for people and the creator of the story. In the past, he seemed to have known Shahra and had a good relationship, but it seemed he put this behind him as seen when he nearly kills her and did not seem concerned about her well being, calling her a weak traitor. His most notable ability is the "Flame of Judgment" curse, which when the flame goes out, the person who is cursed dies, even if it is another immortal being.
He began to take over the Arabian Nights, twisting the words that supported the stories into spirits that followed his command. He has the ability to summon spirits, djinn, and various other monsters from whatever confinements they may have.
The djinn attempts to absorb the pages of the book, so he can control the entire world of Arabian Nights, as well as make his way into the Sonic Pokemon's world.
Built especially around the Wii's motion-sensing controls, Sonic and the Secret Rings is a very different outing for SEGA's iconic hedgehog, with players tilting, shaking and waving the Wiimote in a bid to restore the sandy world of the Arabian Nights to its former glory.

He is also a very capable swordsman, able to create lines of fire when he swings his sword and is easily capable of holding his own in a fight with Sonic, but they did not give him the power to defeat Sonic, though. So although Sonic was already being developed for PS3 and 360 we were told to release something close to the launch of Wii. Since we knew that we had to release the game sooner, we realised we had to create something different. Also, because the game was coming out near the console's launch we knew that we had to use the Wii remote in a fun and interesting way.
At one point we were going to release a similar party game-style title starring Sonic but we thought it would be better to create a new Sonic adventure game instead.
At one point we considered using the Nunchuk attachment in a standard way, similar to most other platform games.
We also looked at holding the Wii Remote vertically [rather than horizontally] but the controller didn't pick up the thrusting movements players are required to do when trying to defeat enemies.

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