In the world of 1C and developer Best Way’s Nuclear Union, the USSR and United States wiped each other out with nuclear weapons following the Cuban Missile Crisis of 1962. Scheduled for launch sometime in 2013 for PC, Nuclear Union is a role-playing game with an open progression structure. Wasteland 2, the role playing PC game from Deep Silver and InXile Entertainment launched via Kickstarter, is in its final phase of development.
All those nostalgic for old fashioned post-apocalyptic role playing games (like Fallout 1 and 2) have surely heard of Wasteland 2. The game that was successfully launched via Kickstarter is the follow up to the first Wasteland, released in 1998 on PC, and uses old school RPG mechanics and is set in a world devastated by an Apocalypse (it starts well). While, for the moment, the game is still in beta phase, Brian Fargo, the boss of the project, has confirmed via his latest Kickstarter update that the game is in its final phase of development. An emergent Strategic and Tactical Turn based supernatural post apocalyptic RPG inspired by Fallout, X-Com and Jagged Alliance. The epic story of Graywalkers spans more than 2000 years of background history, providing a deep and rich world, flavored with new takes on old legends, and mysteries waiting to be discovered.
Epic Story, Deep Mythos & New Mysterious World – The epic story of Graywalkers spans more than 2000 years of background history, providing a deep and rich world, flavored with new takes on old legends, and mysteries waiting to be discovered. Emergent Gameplay – We wanted to create a game where the player’s decisions and actions have the ability to change and affect the world in profound ways. Community Interaction – One of the reasons for us being here on Kickstarter is to build a community behind this game. Game Modes – There are 2 Game Modes; Campaign is the single-player epic storyline, Freeform is a single player experience where everything is procedurally generated and your measure for success is affected by influence, resources and power. Distribution – We are planning on distributing on as many digital platforms as we can get on, including Steam, and hopefully GOG, Desura and others. Recruitment – Find, convince and recruit your Graywalker team members from a pool of at least 40+ playable NPCs, each with their own style, personality, motivation, relationships and history. Levels & Experience – Gain experience points through missions and improve your characters skills and abilities each time you level up. Strategic Management – Manage your resources, personnel, influence, technology, research, crafting and scavenging.

Exploration – Explore a country sized island with different regions, each filled with interesting locations to visit, scavenge in, influence and control.
Resources – Scavenge for resources, rebuild lost technology, recover ancient relics of power, and research entirely new technologies that fuse the powers of ancient magic and known science.
Enemies – Encounter many kinds of enemies such as zealot cultists, rival gangs, dangerous criminals, demons, fallen angels, feral vampires, rabid werewolves, zombies, ghosts, witches and other supernatural creatures of legend. Combat Choices – When in combat, you can choose the quick and easy Strategic Combat or the down and dirty Turn-based Tactical Combat. Strategic Combat – Resolve combat quickly and automatically especially when fighting enemies you know you can overwhelm. Tactical Combat – Control up to 6 characters per team, and have multiple teams working in concert to execute tactical maneuvers against many or more powerful foes. Special Abilities – Each character has a list of special abilities which are dependent on his Race, Path and Style. Wyldekarde RPG System – The game will utilize a simpler version of the upcoming generic table top rpg system. Emergent Gameplay – What you do and don’t do will affect the world and have consequences which will change it as well. Procedural World – The game will rely on procedural content for the Campaign but most heavily in the Freeform mode of play. Crowd Content – This initiative will allow people to share their talents to the game by contributing content such as 3d Models, 2d Art, music, sound effects, animations and others. Dreamlords Digital is a direct-to-digital development studio based out Las Vegas and Manila who specializes in game and gamified apps Though the company is relatively young with only less than 3 years in existence, it has members who have worked on many titles. Most of the population across Europe, Asia and North America died out in the aftermath of the war, but those in the Soviet Union were prepared. You’ll have a defined end goal, but the way you accomplish it is up to you, and you’ll be able to go back and freely explore any discovered territory. We’ve melded the best features we loved from these games and added our own ideas to create a unique but familiar experience. We want them to be a part of the development of this game as much as is reasonably possible.

He is your fully customizable avatar in the world, where you can choose his or her gender, race, appearance, path, skills and special abilities. Choose a path to take such as the magic-wielding Arcanist, the weapon masterArmsmen, the stealthy Agents, the spiritually blessed Diviners, the firearms expert Soldiers, the hand-to-hand specialist Martialist, the perceptive Scouts, the versatile Adventurers, the intelligent Techs, and the lucky Survivors.
But above all else, the group is composed of people who passionately and truly love making games, especially role-playing games. They went underground and life continued, until in 2012 they emerged from their subterranean networks to assess the situation on the surface. Gameplay be presented from a third-person perspective and though battles will take place in real-time, you do have the ability to pause the action to better line up your aim. Part of this is our Crowd Content initiative where we will be willing to accept Content for the game as donations such as 3D models, animation, 2D art, Music, Sound, Effects and others.
We do plan to release an early access version when we have a solid playable full alpha version.
You’ll also be able to recruit certain characters encountered on your adventures and travel with one at a time, and can issue basic commands to them during combat. Playing as one of the pilots who bombed the United States, expect to encounter mutated monstrosities, bizarre anomalies and to defend yourself with Soviet prototype weaponry, including specialized assault rifles and tripe-barreled sub-machine guns. From the minimal amount of information available right now, Nuclear Union certainly looks like it has potential. Check out some early screenshots and artwork below to get a better sense of Best Way’s promising post-apocalyptic game. Yes, I plan to build a short Prequel (tech-demo) and give it to play for supporters from Kickstarter.

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