You’ll need the username and password of the Microsoft Account you set up your console with as well.
Xbox One SmartGlass will now automatically connect with the Xbox One that’s on your network.
Immediately the Xbox One SmartGlass app will sync your television listings and favorites from your Xbox One. I’m finding quite a few old themes u have to change the text to message for it to work. Do u have like a blank icon so that i can use as a default to make icons for the ones that arnt provided with the theme?
Start Hooked: Pocket Fishing by tapping on its thumbnail on the iPhone and iPod touch screen. When you have cast the line, the Tackle Box, Live Well, and Home buttons slide off the screen to give you more room to see the action and reel.
To cast out your line, press and hold the reel button located in the center of the game play screen. Once the line has been cast into the water, begin reeling the line back in by moving your thumb in a clockwise motion. If you have waited for a little while and it doesna€™t appear that you are having any luck getting a fish to bite your bait, start reeling the line back in by moving your thumb in a clockwise motion.
Once you are on the gameplay screen, tap the tackle box icon in the lower left corner to enter the gear select mode.
To access the Fishermana€™s Guide from the home screen, tap on the a€?Fishermana€™s Guidea€? button.
If you forget any of the information presented in this a€?how toa€? section or you would like a quick reference on the go, refer to the instructions page included with Hooked: Pocket Fishing. To help users answer that last question, the mobile app Tinder provides a unique card-based interface1. Technology is not only making it easier for users to find dates, but it is also providing them with instant access to nearly every movie ever made and telling them about more restaurants than they knew existed. When people are trying to choose what they want to do, however, these interfaces make the process more difficult than it needs to be. Both iTunes and Netflix require that users do work to get more information, just as brick-and-mortar customers have to physically remove the movie from the shelf, turn it over, and read the back. These interfaces are designed to show good options of a certain type in a certain area, but they make it difficult for the user to make informed choices, especially on mobile. In addition, neither interface helps the user narrow down their possibilities to a single choice, and instead they treat each new query as a brand new search. Rather than the list, grid, and map interfaces that are currently common, services could repurpose Tinder’s card-based interface to help users make better choices faster.
Users would first see a text field for typing a query, and perhaps a dropdown list of suggested categories or keywords. After entering a query, the user would be presented with a virtual deck of cards, with the top card taking up most of the screen. The user could swipe away the current card to reveal the next card, and the app would pre-load the required data so the user could move quickly.
This deck would be accessible from a button in the top bar, and the user could switch between the two decks by tapping that button.
If the user wanted to further refine her query, she could enter in new search terms or locations. Technology has made it easier for users to discover an increasing abundance of things they might enjoy, but it has not yet offered comparably improved tools for wading through this deluge of options. Paul Adams recently wrote about the trend towards cards as general interactive containers for all types of content, and a startup called Wildcard wants to replace the mobile Internet with a library of cards designed for those devices. In high school, my friends and I would spend nearly as long at Blockbuster deciding what to watch as we would spend watching the selected movie itself. Communication is a core human need, and people use a variety of online services to talk with others who are far away. Yet people have communication needs that Twitter does not yet satisfy, and these missing features present it with both strategic risks and opportunities. The 140-character limit makes it difficult to compose messages, slowing down an otherwise free-flowing exchange. Twitter’s standard reverse-chronological feed with new messages at the top is awkward for long conversations, which traditionally occur in chronological feeds with new messages at the bottom.
All messages are public, so participants are forced to censor themselves because they don’t know who might be listening.
Yet, as TechCrunch columnist MG Siegler notes, there are lingering user perceptions that the company has yet to overcome. While these problems with Twitter’s conversation products are solvable, they are not simple, and Twitter has focused on other user needs. As Christensen might predict, Twitter has seemed happy to let the other messaging companies relieve it of the least-profitable part of its product, so that it could better focus on what was important to the business. More drastic changes are needed to revive DMs: Twitter should transition DMs into a separate messenger application focused on conversation1. The above wireframes show what Twitter’s DM app might look like if it were modeled after its successful messaging competitors.
Twitter can, and will need to, do better than this standard interface in order to create a truly competitive and compelling messaging product.
Twitter’s social follow graph is both unique and valuable, but, for reasons described above, it should not rely on these relationships for messaging permissions in this new DM app. While traditionally a new social graph required substantial manual effort from users, this is no longer the case.
Because users would have the same account on both Twitter and this DM app, the follow graph still gives users of the DM app unique social opportunities.
Finally, as in the background of this wireframe, the DM app could leverage Twitter to add additional social richness to the Contacts tab by showing statistics about interactions that happen on Twitter itself. Because the new DM app would integrate directly with Twitter, it could automatically display tweets from a conversation’s participants in the thread itself. Conversations in the new DM app should remain private so as to provide a social space comparable to the other messaging apps. Discoverable DM conversations similar to those on Dashdash would meet this need, since the contacts of the participants could find and join a conversation if it looked interesting. If a DM conversation had been set to be discoverable, perhaps using an interface like the one to the right, then participants might want to explicitly encourage their friends to join the conversation. There are many ways in which Twitter could expose existing users to its new DM app, ranging from aggressive emails and UI overlays to less intrusive promoted tweets in the timeline, and these provide obvious strategies for rapid growth.
Foursquare, Instagram, and other social services solved this chicken-and-egg problem and grew quickly by making it easy for users to tweet their content. I strongly considered giving this new application a separate name and brand (perhaps Twig?), but because the most significant advantages of the new DM app would come from integration with the rest of Twitter, this would just confuse users further.I also considered whether this new app could be built by a third party, rather than by Twitter itself. Users allow these services to have access to the names, emails, and phone numbers stored in their address books, and then the service can match those identifiers across users to quickly and automatically build a reasonably-accurate social graph.
Dashdash, the messaging service I’ve been working on, provides exactly this sort of social space.
Google Glass has sparked a passionate debate about privacy and the role that technology should play in our lives. It will be interesting to see whether Glass is perceived as a threatening object and thus may force others in proximity of a wearer to maintain a hyper-awareness of the wearer and their own actions in places a€” whereas today, they are currently able to relax. Due to this attention tax, people might prefer that those around them not be wearing Glass. While the camera is certainly the most troublesome aspect of Glass3, it also has the potential to provide the most value to non-wearers. These behaviors outline a possible social network focused on image sharing, but more can be done with Glass to both benefit those nearby and differentiate from existing services such as Facebook, Twitter, and Google+. Google should not force Glass to be yet-another stage for performative broadcasting, but should rather develop it as a novel device for directed, private communication. Google knows this, as was apparent in the early promotional video above, yet the potential is much broader than simple video calls and photo broadcasts to social networks.
The opportunity for new communication tools is larger, however, than incrementally-improved versions of apps we have today. Glass will allow its wearers to integrate these conversations into many new contexts, and these conversations will benefit both wearers and non-wearers. There is also an interesting use case for synchronous conversations in situations where two or more Glass wearers are together in one place and have mutual friends or coworkers somewhere else. As an alternative, imagine two Glass wearers are seated across from each other in a restaurant, and a mutual friend in a faraway city would like to join them from her computer. Social applications for Glass that focus on photo sharing, optionally synchronous messaging, and telepresence can all benefit non-wearers and balance concerns about privacy and the attention tax. Other emerging technologies will levy this same tax, and that there’s an upper limit to how much attention is required in total. Another concern is the prominence of the display: it is both on your own face, and in the face of everyone else.
There are many questions about the long-term consequences of Glass:Will every surface be covered in digital advertising?
Dashdash1 is a shared online space where we can socialize and collaborate in lightweight, ad-hoc groups, much like we do in real life at cocktail parties, school cafeterias, coffee shops, professional conferences, and office water coolers.
People regularly gather into groups that are too large for a single conversation, so instead we break up into smaller clusters.
The dynamics of these real-world social spaces emerge from the fundamental experience of being human: how our voices carry through the air, how our bodies occupy physical space, how we recognize faces, and so on. Dashdash creates two new groups in Alice’s contact list that make up her shared social space. Some services, such as Facebook Chat4 and WhatsApp, only let friends join a conversation if they are explicitly invited, but it’s too much work for participants to know who to invite, when to invite them, and which conversations will interest them.
While this early version of Dashdash is useful for groups of friends and co-workers, there’s much more to build. Communication technology will continue to improve, and these improvements will create recurring opportunities for new social applications.
It was recently leaked that Facebook was working on browsable chat rooms similar to those in Dashdash. Part of the reason the market for messaging apps is so crowded is precisely because the product design problems are unsolved.
Messaging interfaces already let users communicate their facial expressions and emotions using icons and images. Facebook rose to dominance as an application running in a web browser on desktop computers, but recently consumer attention has shifted to mobile apps on iOS and Android. As an application, nine-year-old Facebook has struggled to adapt to the shift from web browsers to mobile phones. Facebook, similarly, faces the cooperative efforts of Twitter, Tumblr, Google, and others who are wary of giving Facebook too much control. Even if Facebook is able to weather the challenges against its monopoly from competitors in the application layer, it faces even more disruptive and inevitable changes in the underlying data network, end-user hardware, and operating system layers upon which this social layer is built.
Telegraphs, a network-layer technology that created many new opportunities for telegraph operators, but hurt the steam ship operators carrying letters across the Atlantic. 3G data networks, a network-layer technology that enabled users of WhatsApp and other messaging applications to bypass the exorbitant SMS fees charged by mobile operators. Cell phone cameras, a hardware-layer technology that enabled users to share single photos as they were taken, rather than wait until they were at a computer to upload an album, thus altering the market for photo-sharing applications.
In each case the changes in underlying technology enabled new consumer behaviors and disrupted old monetization strategies, and it’s difficult for established companies to anticipate these changes and execute accordingly. These questions are not particular to Facebook and its products and strategies, but rather are fundamental to the market for communication technology. The paintings depict neither Facebook nor Ancient Rome (the last great empire?), but rather an imaginary city. The layer terminology was inspired by Steve Cheney’s differentiation between application and infrastructure layers in Google Voice and FaceTime a€“ Why the Carriers Are Losing Their Voice, but there are also clear similarities to the seven-layer OSI model (which does not refer to a burrito). Address book matching has been around for a while, but has recently become increasingly common.
It’s difficult to describe the serenity of having a website that consists only of static files. Imagine that going to a specific web page is like purchasing a new car with lots of custom options. Fortunately for bloggers, it’s much easier to make an identical copy of a web page than an identical copy of a car. Whenever I make a change to my blog, I use a static site generator called Jekyll to assemble various files on my computer into another set of files which I upload to Amazon’s Simple Storage Service (S3). When a visitor’s browser asks for a web page, the request goes to Amazon CloudFront, which keeps cached copies of the S3 files in different data centers all around the world, just as a manufacturer might keep finished cars in geographically distributed warehouses. Ideas are cheap, yet innovation is still difficult, and many bad consumer products are launched or brought to market. While people who work at startups tend to be eager to tell anyone who will listen about their products, large companies often forbid their employees from talking outside of the company about the specifics of their work1.
Even if the startup employee already knows that real-time mobile local social video sharing is actually a terrible idea, the former conversation is substantially more useful. Perhaps companies that keep secrets are wary of attention from the press, but this risk is minimized if a company is constantly floating out a variety of possibly-incompatible ideas. Dropbox1 is great for making transparent backups of whatever I’m working on, for syncing my Application Support folders, and also for giving me access to unfinished blog posts, shopping lists, email drafts, and other things while on the go.
Since the Dropbox API only gives iOS client applications access to a single directory path, he suggested I make a new directory for WriteRoom to sync with (you specify that directory when you set up the app for the first time).

The original vision that Microsoft shared with watchers of its Xbox Revealed event put music and video entertainment on the same level as gaming.
Again, it is essential that you sign in with the same Microsoft Account that’s attached to your Xbox Live Account and Xbox One.
Depending on whether you’ve input all of your device information correctly a universal remote that allows you to change the channel directly on your cable box or watch DVR content also surfaces here in Xbox One SmartGlass.
Many of you know that I am always on the look-out for a new style of transparent icons (because you can change the wallpaper and feel like you have a whole new theme!). Upon opening the app a user sees a deck of cards, and each card shows basic information about one potential match: photo, first name, age, and number of mutual friends.
Users face an increasing abundance of choices in a widening variety of contexts, and Tinder-like interfaces could be adapted to help users answer questions like those above2. They provide minimal information about ten or more results at a time, and the user has to decide which warrant a closer look, or if they want to clear them all and move to the next page. Services such as Foursquare and Yelp help users make these choices, and while there is some variation between their interfaces, results are generally provided in both list and map formats.
While the desktop browser makes it easy to see the basic information about each venue along with where it’s located, on mobile the separate list and map views force the user to either tap through to the venue detail screen or cross-reference between the two screens in order to see where anything is.
There would also be a way for the user to see past searches — each search keeps track of its own state, and she might want to continue or return to them later.
Each would display the essential information about a particular search result, whether it’s a movie (title, image, year, length, rating, etc) or a restaurant (name, location on map, price, rating, etc).
Note that a swipe gesture is not significantly more effort than that required to scroll past an item in a list interface, especially since the user, cognitively, can only evaluate one option at a time.
Rather than start the entire process over, the app would instead simply shuffle cards that met the new criteria into the deck. More interestingly, the app could learn about the user’s preferences for that specific search3. Depending on the type of choice being made, it should be easy for the user to begin watching the movie or to get directions to the restaurant.
The earliest example I can think of is the Hot or Not of a decade ago, and Pandora also offers thumbs-up or thumbs-down buttons for giving feedback on songs. While these are compelling visions for the future, they are outside the scope of this post.
Choices like these are often made collectively by groups of friends, and per-search adaptation could be especially useful in those circumstances. Specifically, shortcomings in Twitter’s products for interpersonal, private, and extended conversation are forcing users to go elsewhere. For years DMs were hidden in the official website and apps, but Twitter, to its credit, has recently tried to resurrect its private messaging product by moving it to a prominent place in the UI and adding support for photos. Twitter has trained users to think of DMs as a last-resort communication method, used only when the matter is urgent (traditionally, DMs would trigger in-app, email, and SMS notifications) or when the sender has no other way of contacting the recipient.
In order to defend its position, Twitter must move its own messaging products back downmarket. On the left, the Contacts tab shows the people with whom the logged-in user can exchange messages, and on the right, the conversation view in the Messages tab shows a standard group messaging interface.
Fortunately, there are several aspects of its current products that it can leverage to create a differentiated user experience unique to its new messaging app.
To solve these problems, rather than overburden its existing interest-based follow graph, Twitter should create a separate message graph.
Because the current follow graph is asymmetric, users can follow whomever they find interesting, regardless of whether that interest is reciprocated.
This is a simple feature, but one that other messaging apps also could not offer, and it would give users additional context in a variety of conversations.
Users don’t always know which of their friends would be interested in a particular conversation, however, and sometimes they want a social space that allows for more serendipity than conversations that are typically both private and secret. Discoverability would be enabled on a per-conversation basis, and new participants wouldn’t be able to see messages sent before they had joined. From discoverable rooms, participants would be able to tweet a link to the DM conversation, and followers who clicked it would seamlessly see the conversation in a new browser window or an in-timeline Twitter card.
The earliest adopters of the new DM app still need to have a good experience, however, before their friends have transitioned from the legacy DMs to the new DMs. While the new DM app would partially adopt this strategy with the aforementioned tweetable links to conversations, it could also simply degrade gracefully to legacy DMs. While all of the functionality I describe needs only the publicly-available APIs, Twitter has discouraged applications that allow consumers to engage with the core Twitter experience; this new messaging app falls squarely in that upper-right quadrant.
Several of my private beta users had only previously known each other through Twitter, but were able to converse freely on Dashdash without needing to exchange additional contact information. Many of the advertised features of Glass are utility apps (such as weather forecasts, email previews, and driving directions with traffic reports), but non-wearers who prefer not to be recorded are indifferent, at best, to the wearer’s convenience. The public reaction to Glass is reminiscent of the extreme distaste for amateur photographers that arose in the late nineteenth century.
It was critical both that people enjoyed using cameras to create the images, and that other people enjoyed viewing the images later. The Glass camera is available at a moment’s notice with a touch or voice command5, which makes it easier for the wearer to document social events, so non-wearers can enjoy more photos than would have otherwise been taken. Google+, specifically, is primarily used as a platform for public and community broadcasting, and feels like it was designed to resemble Facebook so that it could compete with Facebook. Dustin Curtis points out that applications have recently begun to use images for communication, rather than artistic expression on Instagram or documentation on Facebook. The Glass hardware is well-suited for optionally synchronous conversations with individuals and groups who are far away. The Glass wearers can maintain eye contact, and the third friend can see each through the other’s camera. The near-term8 success of Glass hinges on whether other people want their friends to be wearing it, regardless of whether or not they have Glass themselves.
Security systems, autonomous delivery drones, and even gaming consoles will all have increasingly networked cameras, so perhaps we’ll just assume everything is always being recorded.
People are very adept, however, at knowing where other people are looking, and I suspect that a glance up-and-to-the-right at Glass will be just as obvious, and just as rude, as a Glance down at an iPhone.
Glass will make those adjacent to the wearer more comfortable by requiring that users verbally broadcast their usage of the device.
We can look around, see which people are having which conversations, and join whichever conversations we choose. Others, such as Facebook and Twitter5, blur the edges and make the conversation public to the participantsa€™ entire social graphs, forcing them to perform for a large and unseen audience. When people are in face-to-face conversations, there’s information being exchanged other than just the words being spoken.
The instant messaging service described above is just the beginning of the vision for Dashdash: to make our face-to-face conversations indistinguishable from our conversations with people who are far away. I’m also looking for people to work with, so if you’re as excited as I am about the future of communication, then get in touch! Social norms on Facebook, however, encourage users to oversaturate their networks over time, and as a result Facebook users will be less comfortable making their conversations visible to all of their friends. People have been using typographical marks to represent faces and emotions for a long time, but recently apps have been offering more detailed stickers. They want to own the network of connections between people upon which all future applications will be built. This shift is not unique, but rather simply the most recent disruption in a long history of evolving communication technologies. It acquired photo-sharing app Instagram to strengthen its mobile presence, yet other competitive mobile apps have continued to grow exponentially: users of two-year-old Snapchat now send 200 million photos per day, and users of four-year-old WhatsApp send 10 billion messages per day2. If Facebook establishes itself as a new layer between the OS and application layers, then former competitors in the application layer would be reliant on Facebook for the social graph, and Facebook would be protected. Facebook wants all applications to rely on them for their social graph, but it is difficult for Facebook to prevent those companies from leveraging that graph to create a competing social layer. For example, the current mobile devices are certainly not the apex of communication technology.
Should Facebook spend resources developing a new social layer (perhaps enabled by passive data collection from wearable devices like Glass), and risk being too early or building the wrong thing? Facebook, mired by their secrets and moored by a billion users clicking on advertisements and Like buttons, will not be the last great social network5.
Each new great social network will look different from the previous great social network, because they will be built on a different stack of technologies. Titled The Consummation of Empire, Destruction, Desolation, The Savage State, and The Arcadian or Pastoral State, respectively, they were painted by Thomas Cole from 1833-36 as part of his five-part series The Course of Empire.
It was perhaps pioneered by Kik, and Path was fined by the FTC for automatically collecting this data. Previously, I was assembling my web pages with WordPress on DreamHost’s shared hosting infrastructure1.
Alternatives to publishing platforms like WordPress include static site generators that will assemble every possible web page in advance of any requests.
While my DreamHost site was assembled by a single server in a single data center, these files on S3 have automatic redundant storage and are designed to remain accessible even if there are hardware failures. I had been using a slightly-customized version of a common WordPress theme, but wanted a cleaner layout that focused attention on the posts and projects that were most important. Companies that are secretive about their in-progress products are at a significant disadvantage. Companies that are open about their ideas get this sort of feedback constantly, for free, as part of their employees’ daily lives. The tech press is able to make big stories out of big launches precisely because the companies themselves have hyped those launches up to be so big. External feedback is valuable because it’s free from internal politics and propaganda, and because it can be a source of fresh ideas from potential users.
The Dropbox iOS app lets you view but not edit files, so I tried out PlainText by Hogs Bay Software. I think they executed remarkably well, given the size of the company (24,200 employees), the stakes involved (see the ever-hyperbolic TechCrunch), and their history with social (Buzz, Wave).
Mostly, all of this relies on the Xbox One’s Kinect 2 sensor and the HDMI pass-through port built into the back of the console. More specifically, you’ll need to have purchased the $499 Xbox One bundle or a $399 Xbox One bundle and a Kinect 2 sensor separately.
Unless you’re completely locked out of your Microsoft Account there’s absolutely no need to go and create another.
It’s absolutely free and it’s made by Microsoft, not some third-party app maker who you might not be able to trust. Video games show up here too, for example I watched some television this morning, so it’s the biggest tile to show up on the screen. So for example, your iPhone will still lock if you don’t use the Xbox One SmartGlass app for an extended period.
There is an icon for SwirlyMMS so, you can always change it to your Message icon using ssh.
I honestly have been trying since yesterday to get the toggle to install and was finally able to get it today. The cards are already filtered by location, and the user can tap into a card to find out more about her potential date. Users searching from a desktop browser can open promising results in different tabs, but users searching from mobile apps have to remember their favorites for the duration of the search.
In the store, the user can physically carry around a handful of movies, but will either need to put them back later or ask an employee to do it for her. First she scrolls through all of the results in her initial search area near her office, and takes mental note of a few promising-looking restaurants. By making it easy for the user to keep track of and review good-enough options, the app will pull her gently towards a decision. It might notice, for example, that the user was only swiping right or tapping into ramen restaurants despite having searched for Japanese in general, and the app could shuffle more ramen and less sushi into the current deck accordingly.
For example, perhaps a user loves sushi, but tonight she is eating with a friend who is vegan. While their features differ slightly, in general users can exchange text, photo, audio, video, and sticker messages privately both with other individuals and with groups through an SMS- or chat-like interface.
While these changes make it easier for users to observe a conversation as it happens, the best conversations still overwhelm the medium, and as a result participants move those conversations to some other service.
Their typing notifications, for example, create a sense of mutual presence and attention, while stickers convey emotion when body language cannot. The upstart messaging apps, however, pose a significant threat of disruptive innovation, as described by Clayton Christensen in his book The Innovator’s Dilemma.
More problematically for Twitter, these apps are expanding upmarket into other aspects of social networking: Snapchat recently launched a broadcast feature called Stories, Kik is pushing a platform that enables third-parties to develop social apps, and WeChat offers a Twitter-like Moments feature. While Twitter could continue to incrementally iterate on DMs until it reached superficial feature parity with the competitors, this would not fix the underlying shortcomings described above.
The timeline in the current app satisfies the first need, and the conversations in this new app would satisfy the second need, similarly to how Facebook has separated its Messenger iPhone app away from its flagship app. The only difference of note is that this new DM app shows the user how many messages she has exchanged with each friend; Twitter has been successful in lightly gamifying its products through the prominent placement of tweet, follow, and follower counts on user profiles, and these message counts are similarly intended to encourage interaction between users.
Specifically, Twitter should fork its follow graph, seed conversations with tweets, create serendipity through conversation discoverability, and use Twitter as a platform for growth. Users would not want to receive DMs from anyone, so some sort of permissions are necessary. If a new DM user wanted to send a message to a legacy DM user, then the sender’s messages would be received as a legacy DM (assuming the recipient already follows the sender on Twitter).

By forking its follow graph, seeding conversations with tweets, creating serendipity through conversation discoverability, and using its core product as a platform for growth, Twitter could create the compelling and viable messaging product it needs.
An enterprising third party might be able to get Twitter to grant more than the default 100,000 API tokens, but it would be imperative that the short- and long-term incentives of both companies were aligned. The debate has focused on the camera and, to a lesser extent, the microphone; ita€™s difficult for people near the Glass wearer to know if theya€™re being recorded. The keys to the success of Glass, then, are applications that are useful not only to the wearer, but also to other people without Glass2. How did society transition from one in which these photographers were derided for privacy violations, to one in which everyone has a camera in their pocket?
Imagine, for a moment, a birthday party in the early days of point-and-shoot cameras: everyone wants to have a friend with a camera to document the celebration4, and as a result everyone wants to buy a camera and be that friend. The service that replaces Facebook, however, will not look like Facebook, and Glass will suffer if integrated too tightly with Google+a€™s broken social graph. Optionally synchronous conversations are somewhere between the synchronicity of a phone call and the asynchronicity of email, and a good example is desktop instant messaging on AIM or Gchat.
Current mobile devices get cluttered with notifications, but the Glass wearer can engage in a conversation without seeing notifications from other apps, just as a landline telephone user can make a call without checking her voicemail. If something else captures their interest, then they’ll naturally turn toward it, and the third friend will automatically follow their gaze. Concerns about privacy and attention can be overcome by social apps that bring people closer together, and Glass has an exciting future as a communication device9. The things we say in these real-life conversations are private to those there at the time; as people come and go, those remaining can change what they talk about and how they act.
This means Dashdash works with existing chat clients2 that people already use across a variety of platforms.
It’s not scalable for everyone to see every conversation, so Alice can only see the Dashdash conversations that her friends are in. Each participant is aware of the others’ intonation, facial expressions7, and body language as well as the context for the conversation.
Basically wea€™re trying to make it so that every app everywhere can be social whether ita€™s on the web, or mobile, or other devices. Can Facebook successfully transition its application to mobile, and either defeat or pay off3 these barbarians at its gates?
Microsoft Windows, for example, succeeded in monopolizing the desktop OS market, but innovation moved to the web browser. As a result, Facebook encourages smaller applications to use their platform, but restricts access for larger companies. There is nothing unique about the ongoing shift in consumer attention from desktop to mobile, and this constant evolution ensures that neither Facebook nor any other single company will own this social layer indefinitely and be the last great social network.
Regardless of the whether Google can foster healthy social conventions around Glass, it’s clear that we will have wearable communication devices, and that those devices will enable yet-to-be-imagined user experiences in both the social and application layers. Or should they wait until the market is established and the interaction paradigms proven, and risk being too late? Nor will Facebook be the second-to-last great social network — whatever company comes next will face all of the same challenges, and will eventually be replaced by a new social layer for the same reasons.
Each new great social network will be great for us, the users, because they will bring us ever closer to people who are far away. Web pages usually consist of small files, so it’s easier and cheaper to store them all than it would be to store every possible car. There’s no work required because the web pages are pre-assembled, so the whole process usually happens in much less than a second. I based the new design on the Octopress Minimalist theme by Ryan Deussing, but made many changes to the metadata, layouts, fonts, and colors. It is difficult for companies to 1) choose which of the many, many ideas are worth building, and then 2) iterate intelligently on the chosen ideas until they become viable products.
People at small, unproven startups get to talk about what they are doing with all sorts of people all the time. Some of the conversations might be at parties as above, some might be with friends or family or former co-workers, while others might happen during the casual networking at tech meetups. Would Google+ have been less successful so far if its employees had been able to discuss Circles at apartment parties, or might they have learned that people don’t really want to sort their friends? Perhaps companies that keep secrets are afraid of imitation by competitors, but in reality those competitors are usually so entrenched in their own products and worldview that they are incapable of copying anything even if they wanted to. Secrets create press interest and secrets scare competitors, but secrets also slow you down and secrets do not engender good products.
I then made symbolic links from the directories containing the text files I wanted to be able to edit to this new Depot directory.
Using voice commands makes changing channels on the Xbox One easy, but what if you’re in a room where staying quiet is a must?
The Microsoft Account you use in the SmartGlass app on your iPhone definitely needs to match the Microsoft Account being used on your Xbox One. You can override this and turn an old iPhone into a universal remote by heading into the Settings area from the Xbox One SmartGlass Menu. And it doesn’t seem like the theme has the correct dock but, you can always use the transparent dock and it looks fine. The user can also swipe the card left if she isn’t interested, or swipe right if she is. Then she drags the map closer to her apartment to see more results, but if the two map areas overlap and the results near her office happen to rank highly, then she’ll have to look at those same results a second time.
In this way the app might be able to tease out preferences of which the user wasn’t even consciously aware. Twitter has experimented with giving users the option to relax this restriction, but it reverted the change several weeks later, suggesting that another solution is needed. If you’re unfamiliar, watch the first ten minutes of this talk, but skip the two minutes of intro music! At the same time, there’s little point in sending messages to someone who does not have permission to respond. For small groups, these embedded tweets would enrich the conversation by giving a sense of what other participants were thinking about.
Perhaps these messages could be preceded by an automated header from Twitter that invited the recipient to download the new DM app. Specifically, non-wearers could derive value from Glass applications for photo sharing, optionally synchronous messaging, and telepresence. The friends and family of Glass wearers can enjoy this unique and personal communicative content even if they don’t have Glass themselves7. These services are great for talking with friends while watching television or with coworkers whom you don’t want to interrupt, and recipients can respond at their leisure with only an expectation of timeliness.
The video from the third friend’s camera would also always be in the field of view of the Glass wearers, rather than off to the side on a screen. These apps all support multiple services, so users can add their Dashdash account alongside their Gchat, AIM, and other accounts. There are many, many other services6, yet none mirror how conversations actually work in social spaces in the real world.
Data (and data exhaust) from other services can help the participants understand these shared contexts: Where is each participant?
So inherently our whole approach has to be a breadth-first approach rather than a depth-first one. By restricting access, however, Facebook also forces those companies to seek alternative social layers or build their own, thus strengthening competitors.
There will be many future technologies after Glass at the network, hardware, and OS layers, and each technology will destabilize these higher layers in which Facebook has built its empire and create new opportunities in undeveloped territory.
The barbarians are independent, so each can try a different approach, but a sprawling empire must choose its strategies more carefully. I hope the new design makes reading and browsing easy, but feedback, and pull requests, are always appreciated! Companies that keep fewer secrets are faster because of the quantity, quality, and variety of feedback they get on their ideas. What if you need to change the volume or turn to ESPN without reaching for the Xbox One controller on the other side of the room. Tap the button in the top-left hand corner of your screen to reveal the Xbox One SmartGlass menu. Tap on the right facing arrow again to see a list of App Channels, they’re generated by video apps installed on your console. If two users share mutual interest, they are both notified and can exchange messages through the app. Until Twitter resolves this issue, the subtle social friction and persistent fear of embarrassment will drive users to other messaging products. Thus the new message graph should be symmetric: users would add other users as contacts, and if the recipient approves the request, then the two could then exchange messages. It’s natural for users to then want to strengthen these relationships further through lightweight, synchronous, private conversations.
Embedded tweets wouldn’t trigger notifications like normal messages, and they could be hidden either individually or for an entire conversation.
This backwards compatibility would both accelerate the growth of the DM app and make it immediately useful for new users.
Furthermore, audio quality would improve because the Glass microphone is built-in, rather than resting on a conference table. Facebook’s social layer monopoly is further destabilized by the ease with which users can rely on multiple social graphs simultaneously, in contrast to how inconvenient it is for them to use multiple data networks, hardware devices, or operating systems. If companies have product leaders that can understand that feedback, then they can iterate quickly to arrive at a product consumers want. Note that some directories such as notepad docs are located elsewhere in Dropbox, but I can still make the appropriate symlinks. Tinder is designed to help users make choices as quickly and easily as possible, and then it gets out of the way.
Similarly, if the user decides halfway through the search that she wants ramen rather than sushi, she’ll have to look through many of the same results yet again. This new DM app would provide a social space for these aspirational interactions3, which is something that the other messaging apps are not able to offer. They would make it easier to jump between Twitter’s conversation spaces and would facilitate discussion of specific tweets. Glass will enable casual, go-anywhere telepresence that helps both wearers and non-wearers feel like they’re with friends who are far away. Unfortunately, for Xbox One SmartGlass to let you to change your television set you’ll need to be connected to the same network as your Xbox One.
The entire process requires a lot of tapping, a lot of remembering, and a lot of duplicated effort. Neither of these glass panels were flush with the skeleton of the handset, but were exposed all around. If these services maintained state for each new decision and kept track of what the user had seen, then the user would only need to look at each option once. The more ambient context the participants share for a conversation, the more rich and natural that conversation can feel. Instead of an antenna that wraps around the entire handset, the iPhone 5 has two antennas that aren’t connected.
So long Antennagate.So you no longer need a Bumper to prevent you from accidentally giving your iPhone a death grip.
In other words, you can no longer fracture the glass by dropping your iPhone on its edge: a metal band protects that from happening. The iPhone 5 uses Corning’s freakishly strong Gorilla Glass 2, which is 20 percent stronger than the glass the previous iPhone used.
And because the new iPhone has a unibody design, there’s not only less glass exposed, but the back of the device is almost entirely protected with aluminum. And since the iPhone 5 is also about 20% lighter than its predecessor, it’s even less likely to smash or splinter if you drop it.So why no Bumper for iPhone 5? Sure, third-parties will sell you one if you want to give your iPhone 5 some personality, but the iPhone 5 is Apple’s strongest phone yet. I was putting more strain on my thump while scrolling on the screen when the phone was out of a case. But EVERYONE drops their phone sometimes, therefore it would be foolish not to have a case. Tried Invisible Shield but tends to detach at borders with timeThemetrisThe front is still all-glass so I can’t agree that Apple has rendered cases obsolete with the almighty 5. Bumpers, perhaps, having fixed the antenna issues, but a case is more utility and less personality.
Even if the iPhone5 is more durable overall, IMHO this is just poor advice to discourage owners from buying cases.This is like telling a homeowner to STOP buying home insurance because their brand new expensive mansion just got painted with a coating of fire-resistant (or fire retardant) paint. Ive had my iPhone for 14 days, when it felt out of my pocket and the front glass broke immediately. You shouldnt mislead peopple by saying they dont have to protect it.christopherhofmanJust saw Jack2397s comment.

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