Pubblichiamo questa notizia per segnalare l'inserimento sulle pagine di Multiplayer.it di 19 nuove immagini di Super Mario 3D World che trovate comodamente riepilogate e pronte per essere consultate nella galleria sottostante. Dedicato cervello e anima a tutti quelli che i videogiochi li hanno nel sangue, Multiplayer.it e il punto di riferimento italiano per l'intrattenimento del presente e del futuro. When thinking about video games, there is really no one character or franchise that is more synonymous with the industry than Mario. Considering how long the franchise has been around, you would think that the 3D Mario series would possibly start to get stale, but if anything, the games have gotten even better as the years have gone on by with even the least acclaimed, Super Mario Sunshine, still being an underrated gem. From day one, Mario has been known for its smooth and fluid platforming action and the latest iteration does not disappoint. Super Mario 3D World harks back to one of the stranger titles in the mainline series, the US version of Super Mario Bros. From the day that Super Mario 3D World was introduced, we knew that power-ups would once again play a major role, specifically the much publicized Cat Suit. While the Cat Suit power-up is a breeze to master, the other new power-up in the game is not quite so easy, the Double Cherry.
Some games, as noted in the review, are provided to us by the publishers for review purposes. All intellectual property, trademarks and copyrights contained in any articles or content (including but not limited to text, pictures, screenshots etc.) on the site are owned by their respective trademark and copyright holders. Earlier this year Nintendo announced a new 3D Mario title for the Wii U, and players became tense with hype and expectation.
For some gamers, the official reveal shattered their hopes, at least initially; and most skepticism was met with the question, why did Nintendo choose to play it safe?
What we tried to do with Super Mario 3D Land, was try to create a Mario game that was set in a 3D world that fell somewhere between the openness of the Galaxy games and the sidescrolling of the New Super Mario Bros.
So, what we wanted to do was extend that broader appealing 3D Mario game to Wii U in a way that allows more people to experience it. Nintendo wanted to build on the success of Super Mario 3D Land by enabling simultaneous multiplayer within that same fun, easy-to-play, three-dimensional space. Few people disagree that Super Mario Galaxy 2 was a vast improvement over its predecessor, so hearing that a third iteration could be developed is good news indeed.
I do as well and mario sunshine that’s why I was a little bit put off, but I had fun playing this game. If Nintendo read the NSMBU posts on Miiverse and posts in the E3 community they would see alot of people want online in 3D World lol. People asked the same thing about New Super Mario Bros Wii, and when I played it, I finally understood why there was no online mulitplayer. My point is that online multiplayer is just as necessary and important as local multiplayer.
I wouldn’t play online co op for NSMBU prolly for those reasons, but I think a lot of ppl would.
When the revealed Wii U Reggie said the system’s name is meant to signify how the system can be for others(Wii-We) but at the same time tailored to you (U). Nintendo is doing the right thing, they appeal to the broader demographic to attain their user base and then convice 3rd parties to jump in. He seems to say, pretty much, they’ve run out of ideas and are thinking of galaxy 3 as a result.
With that dreamworld-setting, they could easily combine the exploration-style collection gameplay of super mario 64 & sunshine with some lineair obstacle courses and gravity-based gameplay from galaxy, while adding a lot of new elements that match this dreamworld setting. Men let Nintendo do their job because they have amazing games and still you don’t nothing yet. Honestly, I would like to see a Super Mario Galaxy 3, a Super Mario Sunshine 2, and a Mario 64 U on the Wii U.
I have always been a Huge Nintendo fan and supported them no matter what critics say but Nintendo seriously needs to get their shit together.
I think its a good buisness i mean true multiplayer in a 3d game is a tech achievement and should be explored.
Nintendo Needs To just give the people what they want thats it and Wii U Will Be Perfectly Fine. Preparatevi ad essere stupiti ogni giorno con articoli, news, video, live e produzioni geniali. From his debut as Jumpman in the arcade classic Donkey Kong in 1981, Mario has been featured in an abundance of different titles and gaming genres over the decades. If you already read my hands-on preview with Super Mario 3D World, you will know how much I absolutely adored the first two worlds in the game, and that love fest did not end there.
The controls are a breeze to learn, especially for series veterans, but there is one new mechanic that I absolutely loved, different running speeds. This power-up allows you to clone yourself into multiples of whichever character you are using with one being added for each Double Cherry you find.
Some anticipated Galaxy 3, others a return to Delfino, and still others felt certain we’d see a revival of Super Mario 64.


In an interview with Mario’s inventor Shigeru Miyamoto, he revealed the direction and purpose behind Super Mario 3D World. And yet, many of us don’t buy Mario games so we can jump around with three other players.
My own secret hope, however, is that 3D World is the testing grounds for whatever comes next; you know, like Windwaker HD and the inevitable Zelda U. Many guys find similarities in my upcoming game to Mario’s Galaxy series, which is weird, but you can play my game instead if you do miss the Galaxy series.
They don’t want to add mutliplayer to a game that may not be received well, like so many Western titles have done. I’m just a bit confused, they want to create the broadest appeal for the game, but what can be more broader than internet co-op interaction?
There are MANY who do not have anyone to play with in person and would love for there to be online. If they did think it was suited for online multiplayer, like Mario Kart, they would put it in. It’s worked well for Sony with many of their core franchises like Sly Cooper, God of War, and Metal Gear Solid.
But I have to admit, that 3D World looks very interesting and Miyamoto said the exact reason: Because it combines those big explorable levels with the simplicity of the Mario Bros.
But after Mario 3D world was shown, I’m a little worried about the 3D Mario series now.
I dont want another Sunshine, I dont want another Galaxy and dont want a Super Mario 64 sequel. I want a brand new Mario but in addition, I want Luigi to be a playable character with his skill set. I think that, because a dreamworld doesn’t have to make sense, the designers could have even more freedom in level design. If Nintendo made a sequel to Mario 64, that will get a lot of people who abandoned Nintendo back because it would be the same thing the experienced when they were like 15. YOU should go back to school if you think the tsunami had a major impact on sony and nintendo.
I am a bit sick of the hardcore audience only tailored to if they collect the 3 star coins… Not a horrible thing just a bit of an annoyance that the levels are usually very easy unless you collect the star coins.
Sales for the 2d multi player games have been huge compared to the 3d games as great as both galaxys were so this could be big money for them too.
There still is so much more they can do with the worlds of Sunshine, and Galaxy is getting kinda tiring anyway. Unlike many other gaming characters, Mario has not strayed too far from his roots with the same familiar look and tone over the years that is unmistakable to the masses.
This game is probably the most visually stunning title so far on the Wii U overall with a wonderful cartoony style in the menus but a beautiful presentation throughout the rest of the game. Mario has always had the ability to run by holding down a certain button, but Super Mario 3D World turns that mechanic upside down with you still being able to have the normal walking and running speeds, but also getting a faster boosted run that occurs after you are running around for a few seconds. You are instantly given a claw attack to take down enemies on the ground and in air, but also the ability to climb up walls for limited periods of time. More than using this power-up to help defeat enemies or advance through stages is using it to access Green Stars or stamps through special platforms that will not move unless you have at least that many doubles. But we still have, obviously, the Galaxy series, and there’s a possibility that in the future we may look to explore what else we can do with the Galaxy series. We simply enjoy the exploration, the challenge, the quirkiness and, most of all, the masterful level design. It would be too hard to cooperate with other players if they’re not sitting right there on the couch. After they get people on board with this multiplayer and simple 3D Mario game then the great 3D Mario games we know and love will be here. I want something completely new build around the gamepad but that could be played with the Pro Controller. Then for them to carry on galaxy to the Wii U would mean that they would have broken their trend of having a completely different game than the rest of the console 3D Marios with their own specific gimmick and in some way, they broke with galaxy 2.
Tried playing Smash with the classic controller for the Wii to see if it would work out but the Gamecube controller is just more Smash oriented. You do realize that the tsunami had no effect on the market value of the Japanese Yen, right?
They were not the creators of the first generation of cars but for certain the best on the market.
Here’s why, Galaxy already had a sequel, Sunshine was more creative than 64, Sunshine could be appreciated more bumped up to HD than 64 because it already had good graphics, and because the world was much more open.
I see this expanding the user base faster than a traditional mario which is what they have to do now. Didn’t the developer say something about 3D Land originally being developed for Wii U as the target platform?


Hideout #1 (4-B) Complete WalkthroughMystery House Mad Dash (4-Mystery) Complete Walkthrough → Big Bounce Byway (4-4) Complete Walkthrough Posted on December 2, 2013 by SuperMario This stage is Big Bounce Byway (4-4). Beyond the obvious faster movement, this also allows for longer jumps, which helps immensely when trying to land on the top of the flagpole to earn the gold flags on each stage. 2, Super Mario 3D World game gave you the ability to pick between one of four different characters: Mario, Luigi, Peach, and Toad, each with their own strengths and weaknesses. Throughout the game, the Cat Suit power-up is by far your most useful, especially when collecting Green Stars and stamps. There are of course many classics such as the Fire Flower and Tanooki Leaf, with the return of Boomerang Mario from Super Mario 3D Land as well. For us, it was really about trying to find the right 3D Mario space in which we’re going to allow the widest audience to play.
Naturally, Miyamoto was asked if he and other developers intended for the franchise to include multiplayer as a standard. NSMB Wii and NSMBU are both so chaotic when you have 3 or 4 people playing, and it can often get frustrating. I want something innovative that will make us WOW like the first time we saw 64 then when we Sunshine and the same for the galaxy series. My friends were jealous and wished they preordered theirs they waited 6 months to get an Ipad. And we still haven’t seen a MAJOR first party game for it that is superbly unique and fresh. This complete walkthrough will provide you with a 100% video playthrough and a screenshot of where you can find all the green stars.
The faster speed can make some stages a little difficult as you will be more inclined to try and speed through them, but the good far outweighs the bad in this situation.
Mario is the most well-rounded option as he is pretty much in the middle in all categories.
So I still say that if Galaxy can get a sequel, Mario 64 and Mario sunshine should be able to too.
Nintendo is making more money then you ever believe but the only thing is why Sony and Nintendo is losing money because they cannot cover the lost their companies suffered from tsunami in 2011. Apple representatives told me Japanese economy and china shipping effected deeply by the tsunami so he told me if you wanna change that do charity across those website in order to help those people.
It’s time we actually have a sequel to Super Mario Galaxy instead of an alternate timeline which was given in Galaxy 2! If they make a sequel that makes this look beyond amazing compared to 1 and 2, it would be a HUGE system seller. Let us say that Nintendo had it’s down since tsunami which happened at the same time the 3DS came out. Peach is the most unique due to her ability to hover in mid-air for a few seconds, but has less overall speed. Nintendo suffered and Sony was been hacked by anonymous and many questioned whether Sony lost it’s momentum towards the emerging video game market.
Anyways bro stop saying I don’t know nothing because you basically so how the chart went down heavily. There is also an unlockable fifth playable character, but I will let you discover that one for yourselves, so as not to ruin it.
So after an year of bad reputation they fixed their priorities and made a ground punch on the market.
Now, do not let go of the jumper yet, bring it with you to the second star.Green Star 2You can get this star with either of the two ways, the first way is to bring the spring thing across the platforms so that you can use it to jump to the platforms.
After a couple bounces you will grab the second green star.Green Star 3Enter the purple mystery box when you see it.
Kill the metal spring enemies for a spring to jump and grab the green star.Stamp LocationNear the end of the stage you will see the stamp being surrounded by circle flying bugs. But making a ground punch toward a 3DS requires a miracle and that is something the PSP never did while it was on the market. If Vita wanted to change their position toward what reputation it is garnering now then they should have done it on e3. Because still 3DS will have more games coming soon and this is something really tough for the Vita. As far as I can see the PS4 and Xbox One garnered the same positives and negatives the WIi U had before launch.



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